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Template:Game infobox
Yoshi's Island: Super Mario Advance 3 is the Game Boy Advance remake of Super Mario World 2: Yoshi's Island. This game was released in 2002 (2003 in Australia) and is notable for its various changes.
It was later released as a Game Boy Advance Ambassador game on 2011 on the Nintendo 3DS Virtual Console and the Wii U Virtual Console in 2014.
Changes
General
- Instead of a single menu map, there are two menu maps with both doing different functions. One does sleep mode and allows returning access to the overworld map. The other one allows a use for items and displays the current score for the player.
- The Mini Battle code was changed for this version, due to a lack of the X and Y buttons on the Game Boy Advance. The new code is now holding down SELECT and then pressing L, L, B, A and R in the following order.
- Yoshi only has a limited amount of lives in the very first stage, Welcome to Yoshi's Island!, meaning that the World 0 icon is displayed in the file select.
Levels
- A new room has been added in Salvo the Slime's Castle. It is between the second and third rooms in the area.
- More Monkey Madness now has twenty Red Coins.
- An extra Middle Ring had been implemented into Marching Milde's Fort.
- The room where Hookbill the Koopa is fought has been redesigned.
- All of the Extra Levels in this game have been remodeled.
- Secret Levels, six in total, are added in the game. They can be unlocked if all of the levels in a world gets a score of 100.
- "Castles - Masterpiece Set" has been renamed to "Ultimate Castle Challenge."
Audio
- Most of the SFX has been taken from Yoshi's Story.
- The audio has been downgraded to match the capabilities of the Game Boy Advance.
Regional differences
Alternate title screen
Japan | International |
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Possibly because the game was rushed, the North American, European and Australian versions of the game's title screen only display the logo without a background.