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Super Mario

"“There is a dramatic climate change in World 5, where warm weather makes way for a frosty, snow-covered landscape. Mario has to deal with super-slick ice patches, chest-deep snow banks and rolling snowballs in this winter wonderland.”"
—Official website

World 5 is the fifth world in New Super Mario Bros.. This world is unlocked by four methods; by taking the respective Warp Cannons of Worlds 1 or World 2, or by completing the Castle levels of either World 3 or World 4.

Layout[]

The world is set in a snowy plain filled with icy mountains and ground, similar to Ice Land from Super Mario Bros. 3. The boss of this world is Petey Piranha, who has to be defeated by ground-pounding on him three times, allowing access to World 6, though if the player completes the castle in mini form, they will gain access to World 7 instead.

This world features 3 mushroom houses, and a cannon, which leads to World 8. This world also features 2 Warp Pipes, which connect World 5-2 to World 5-3, and World 5-B to World 5-Castle NSMB.

Starting with this world, in reference to Super Mario Bros. 3, Hammer Bros can be found on the overworld amongside the flying red ? Blocks, and if Mario/Luigi enters a course with the Hammer Bro on it, they can defeat the Hammer Bro to get any power-up, except the Starman. And just like the flying red ? Block, Hammer Bros will avoid going to Castles.

Levels[]

Name Image Description
World 5-1 5-1 NSMB A snowy forest which contains the only appearance of Snow Spikes, a variation of Spikes that can hurl Snowballs at Mario or Luigi.
World 5-2 World 5-2 New Super Mario Bros. An icy cavern which features Swoopers, Spike Tops, and piped Piranha Plants.
World 5-A 5-A NSMB A level taking place in a snowy mountain, with red Koopa Troopas and Stretch Shrooms.
World 5-Fortress NSMB 5-Tower NSMB An upward auto-scrolling tower level where Mario or Luigi ride a large platform up, whilst avoiding Spiked Balls and Dry Bones. Bowser Jr. can be jumped on normally this time, although the arena is covered in ice.
World 5-3 5-3 NSMB A snowscape with large icy terrain, blocks, and slides. This level also introduces Snailicorns as enemies.
World 5-Haunted House NSMB 5-GH NSMB A Ghost House level that introduces Broozers. This Ghost House's red-flag exit leads to the final Warp Cannon in the game, that takes the player to World 8.
World 5-Cannon NSMBWarp Cannon NSMB World5-Cannon Takes Mario or Luigi to World 8. Despite being in a snowy forest, World 8's purple sky is seen in the background.
World 5-B Snailicorn Another snowscape level with a darker sky. It contains standard enemies like Goombas and Koopa Troopas, and marks the last appearance of Snailicorns.
World 5-C Broozershot A standard underground level featuring the first appearance of Buzzy Beetles, and the last appearance of Broozers.
World 5-4 5-4 NSMB An auto-scrolling level taking place in a snowy mountain. It features Bullet Bills, Koopa Troopas and Koopa Paratroopas, and includes the only appearance of red/yellow Mushroom Platforms that rise/sink respectively.
World 5-Castle NSMB SuperDryBones A castle level with Conveyor Belts and ice, infiltrated by Piranha Plants and Dry Bones. The boss is Petey Piranha. Similarly to World 2-Castle NSMB, by completing the castle with Mini Mario/Mini Luigi unlocks World 7. Defeating him in any other form unlocks World 6.

Enemies introduced[]

Walkthrough[]

New_Super_Mario_Bros._(DS)_100%_Walkthrough_-_World_5_(All_Star_Coins_&_Secret_Exits)

New Super Mario Bros. (DS) 100% Walkthrough - World 5 (All Star Coins & Secret Exits)

by packattack04082

Trivia[]

  • World 5 seems to be the snow/ice counterpart to World 2.
    • Both worlds feature Warp Pipes in the overworld to take Mario/Luigi to other levels.
    • The towers and castle levels include environments of the world's theming in some way.
    • To unlock secret worlds (Worlds 4 and 7 respectively) Mario/Luigi have to defeat the respective bosses of the castles with the Mini Mushroom power-up.
    • To access the castle, it can either be taken through a Warp Pipe via a secret level World 2-A and World 5-B) or complete an auto-scrolling level before the castle (World 2-6 and World 5-4).
    • Elements from World 2 reappear in World 5, such as blocks that extend three times vertically (found in both World 2-1 and World 5-1), Swoopers (in World 2-3 and World 5-2), Hammer Bros (in World 2-4 and any level of World 5 besides the castle), and Spiked Balls (World 2-Castle NSMB and World 5-Fortress NSMBTower).
    • Both worlds can unlock three other worlds by beating the castle normally, with Mini form, or by Warp Cannons respectively (World 2 can unlock Worlds 3, 4, and 5, and World 5 can unlock Worlds 6, 7, and 8).
  • World 5 also shares some similarities to World 3 in terms of overworld layout.
    • Both worlds feature 2 normal levels and an unlockable secret level before the tower level, but unlike in World 3, the first level of World 5 has to be done to play any other level in the world.
    • Both towers can be skipped via secret exits in the second normal levels (World 3-2 and World 5-2).
    • Both worlds have three secret levels, and upon completing the second secret levels (World 3-B and World 5-B) can unlock the third secret levels (World 3-C and World 5-C. Both secret levels can also be used as an alternative path to the castle levels, and skipping the world's Ghost Houses.
    • Both overworlds also feature one of each type of Mushroom Houses.

See also[]

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