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Super Mario

Trees are a recurring object in the Mario franchise. They often appear as a background element, but interactive ones first appear in Super Mario 64.

Description[]

Trees are often a decorative element in various environments, such as in forest areas. Different trees can be found in different environments, like how palm trees generally appear in beach or desert areas. In the 3D Super Mario series installments, trees can often be climbed, similarly to a pole, and reaching the top causes an item to be released. There are Mario-specific variations of trees, such as Bell Trees, which first appear in Super Mario 3D World.

In Super Mario series[]

Super Mario 64[]

Interactive trees first appear in Super Mario 64. Mario can climb on top of them like poles. If Mario performs a Long Jump onto the tree's trunk, he briefly swings around it. The appearance of trees depends on the location, such as how the Castle Courtyard and snowy feature evergreens. Climbing to the top of a tree sometimes causes a 1-Up Mushroom to spawn. In Whomp's Fortress, Hoot can be found in the tree at the start in every mission starting with the third one, Shoot into the Wild Blue.

Super Mario 64 DS[]

Trees retain the same role as in the original game. Aside from Whomp's Fortress, Hoot now also appears in a tree in Cool, Cool Mountain, in Snowman's Land, Tall, Tall Mountain, and on the huge variation of Tiny-Huge Island. In the case of Snowman's Land and Tall, Tall Mountain, Hoot does not appear in the tree in the first mission.

Super Mario Sunshine[]

Because of the game's tropical setting, palm trees in particular make an appearance. There are a few instances where a palm tree is buried beneath goop, which Mario has to spray so that the tree rises out of it. Some of the palm trees can be climbed on top of, while others have a trunk bulge beneath the leaves, preventing Mario from being able to climb to the top.

A baobab-like tree is in Pinna Park and resembles a Pianta head, having some X Graffiti on the front and a papaya dangling from the nose.

The course Pianta Village has very large trees that cannot be climbed, and some act as platforms. In the episode Il Piantissimo's Crazy Climb, the flagpole is on a platform attached to a large palm tree, which Mario has to run up partway to get to the flagpole.

Super Mario Odyssey[]

In the Deep Woods area of the Wooded Kingdom, there is one particular fir tree that Mario can capture by using Cappy, as indicated by a small, green orb on top. While Mario takes on the form of the tree, the player can move him around using the Left Stick. Capturing the fir tree is required to obtain the Power Moon "Beneath the Roots of the Moving Tree," found beneath a glowing spot hidden under the tree's initial position.

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