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"Rats, I missed! Ohh, I hate it when I miss!"
― Thwomp

Thwomps (also called Thwomp Traps) are semi-common enemies in the Super Mario franchise. They first appeared in Super Mario Bros. 3 These large stone creatures hide in ceilings, biding their time until Mario passes under them, and they will fall down in an attempt to crush him. They are usually either blue or gray in color, and may be covered in spikes. Thwomps are apparently immune to lava (despite being made of stone, which is not molten), as they will fall in on the castle levels, and then rise right back out. This makes them efficient elevators if you can get on top of them. Thwomps can vary in their sizes.

Appearances

Super Mario Bros. 3

Thwomp Classic.gif

Thwomps first appeared in castle levels in Super Mario Bros. 3, where they were covered in spikes, and Mario would die after simply touching them. Thwomps are commonly found in Fortresses and are seen resting on the ceiling however as soon as Mario approaches, they slam down attempting to squash the plumber. In some cases, Thwomps can also be located in small niches and attempt to hit Mario horizontally. Thwomps are mostly invincible and can only be defeated with the effects of a Starman.

Super Mario World

Thwomp Statue.jpg

Thwomps appear again in Super Mario World and are exactly the same as they were before, being able to crush Mario by dropping from the ceiling, but there was also a new variety of Thwomp called a Thwimp that could move freely while going up and down, and was much smaller than a normal Thwomp. The name Thwimp may come from the fact that they are smaller, and hence more wimpy. This is probably a pun. Fireballs, stomps, and cape swipes won’t harm them but the effects of a Starman will. Thwomps are commonly seen in Castles.

Super Mario 64/Super Mario 64 DS

A Thwomp in Whomp's Fortress in Super Mario 64 DS.

A Thwomp, as seen in Tick Tock Clock from Super Mario 64.

Thwomps appeared again in Super Mario 64, where they had no spikes, and would keep going up and down instead of only crashing down when Mario went under them. Unlike their prior two appearances, these Thwomps can be touched without fatality. They also take out only three wedges of life if they manage to crush you. They were used mainly to get to higher places. they were very rare in this game, two appear in Whomp's Fortress and 1 appears in Tick Tock Clock. New species of Thwomps include Whomps which appear in Whomp's Fortress under control of the Whomp King. Thwomps are completely indestructible in this game.

In Super Mario 64 DS, Thwomps return retaining their behavior from before and appear in the same courses however their appearances have been updated to be more modernized meaning the non spiked ones do not appear in the game, being replaced by the normal spiked ones, but you can still go on top of them.

Super Princess Peach

Peach evades all the Thwomps in Bowser's Villa (Super Princess Peach).

Thwomps appear in Super Princess Peach in World 8 Bowser's Villa where they retain their behavior from earlier games, resting on the ceilings until Peach strolls by at which point they slam down. Thwomps are completely invincible and cannot be defeated in any way. There is a Giant Thwomp called the Security Thwomp which will flutter it's eyes for a second or two, open them, glance around, then shut them again. When it's eyes flutter, the player has to look at the statue and make Peach do what it's doing before its eyes open. If not, you'll will be sucked into its mouth and will have to start from where you entered.

New Super Mario Bros.

A Thwomp from New Super Mario Bros.

Thwomps appear in New Super Mario Bros.. In this game, they can be found in World 4-Castle and World 8-Bowser's Castle. They remain asleep until Mario (or Luigi) approaches, at which point they slam down. Thwomps are immune to almost every attack and can only be defeated with the effects of the Starman or the Mega Mushroom. A larger variety of the Thwomp called the Super Thwomp makes it's debut in this game.


Super Mario Galaxy

Mario near a Thwomp in Super Mario Galaxy.

Thwomps appeared in Super Mario Galaxy where they appeared several times as large as they normally are depicted and with flat sides. Instead of waiting for Mario to walk underneath them, these large Thwomps continually crash up and down. Super Mario Galaxy was the first game to feature Thwomps with 2 faces, one at their front and one at their back. If Mario gets crushed under their bulk, he will die, regardless of how much health he has. They appear in the Buoy Base Galaxy, the Beach Bowl Galaxy, and Bowser's Star Reactor and Galaxy Reactor. Thwomps have a faster variation that can be encountered in the latter area when the Fast Foe Comet is in orbit.

New Super Mario Bros. Wii

Mario running by several Thwomps in New Super Mario Bros. Wii.

Thwomps are slightly more rare in New Super Mario Bros. Wii. In this game, they are normally only found in World 1-Castle and retain their behavior from past games, they are also slightly faster in this game than in previous games. There is no way to defeat a Thwomp without a Starman. Thwomps can also be seen in the boss fight with Kamek in World 8-Tower, when one of his projectiles hits the moving blocks, it has a chance of transforming into a Thwomp which will proceed to crush any blocks it slams on therby falling out of the battle room. The Super Thwomp also returns in this game. For the first time in the series, Thwomps are adorned with jagged spikes which has been carried into later installments of the Mario series.

Super Mario Galaxy 2

Mario near a fast Thwomp in the Stone Cyclone Galaxy in Super Mario Galaxy 2.

In Super Mario Galaxy 2, they act the same and have two faces like the first one. They are a lot more common than the first game. They appear in the Throwback Galaxy Galaxy and the Stone Cyclone Galaxy. Super Thwomps appear in the Supermassive Galaxy and new species called Rhomps appear in the Slipsand Galaxy. Just as before, being crushed by a Thwomp will instantly kill you even if you had full health. The Super Thwomp returns in this game as well only appearing in the Supermassive Galaxy.

Super Mario 3D Land

A Thwomp on the moving lava platforms in Super Mario 3D Land.

Thwomps return in Super Mario 3D Land retaining their behavior and appearance from the Super Mario Galaxy games (although it is unclear if they still have two faces as their back is often against a wall). Thwomps commonly appear in the various Castles as well as in desert levels such as World 3-1. Thwomps can only be defeated with the effects of the Starman, Invincibility Leaf, or the Statue Leaf. Unlike the Super Mario Galaxy games, Thwomps cannot instantly kill you. A new sub-species of the Thwomp called the Tail Thwomp also appears in this game.

New Super Mario Bros. 2

Mario near some Thwomps on an elevation platform in New Super Mario Bros. 2.

Thwomps and Super Thwomps return in New Super Mario Bros. 2 commonly appear in Fortresses and Castles. They behave as they did in previous games and retain their speed from New Super Mario Bros. Wii. Thwomps can be defeated with the effects of the Starman, Invincibility Leaf, or the Gold Flower. In World 2-Castle, it is also possible to lure a Thwomp into descending into lava which will destroy it instantly.

New Super Mario Bros. U/New Super Luigi U/New Super Mario Bros. U Deluxe

Luigi near many Thwomps in New Super Luigi U.

Thwomps also appear in New Super Mario Bros. U as well as New Super Luigi U and New Super Mario Bros. U Deluxe. Their behavior is the same as it was previously in these games and they are commonly found in the game's various Castles however they are slightly less common this time. Wendy's Thwomp Castle has many Thwomps which must be avoided as you progress through the level. Several Thwomp sub-types including Super Thwomps and the long-missed Thwimps also make a return in this game. The only way to defeat a Thwomp is with a Starman.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury

A Thwomp as seen in Super Mario 3D World.

Thwomps return in Super Mario 3D World and Super Mario 3D World + Bowser's Fury. In these games, they behave as they did in Super Mario 3D Land once again commonly against walls. Thwomps do damage if they manage to crush you. The only way to defeat Thwomps in this game is with the effects of a Starman or a Invincibility Leaf. Thwomps are commonly found in Castles. In levels with Footlight Tiles such as Footlight Lane, Thwomps reveal much more of the ground when they slam down on it.

Super Mario Maker/Super Mario Maker for Nintendo 3DS/Super Mario Maker 2

Three stacked Thwomps near several Boos and a Podoboo in Super Mario Maker.

Thwomps return in Super Mario Maker as well as it's two sequels as placeable enemies. In these games, they can be placed in all themes and behave the same as they did in previous games. Thwomps can be given a Super Mushroom to become a Super Thwomp or wings to become a Para-Thwomp. Unlike most previous games, Thwomps can be safely spun on with a spin jump. The only way to beat a Thwomp is with a Starman.

Super Mario Run

The Thwomp statue from Super Mario Run.

Normal Thwomps don't appear as enemies in Super Mario Run however one makes a cameo as a statue outside Peach's Castle.



Other appearances

Mario Kart series

A Thwomp is an enemy in most Mario games. It floats in the air, and after a while, it crashes into the ground. In Mario Kart, it does the same to crush or stop racers. It is stone, and when it frowns, it comes down.

Thwomps always appear in Bowser's Castle. In one instance, they appeared on Rainbow Road.

Super Mario Kart

Super Mario Kart Thwomps.

Thwomps appeared in each Bowser Castle track. These Thwomps are the first to not feature spikes. They became "active" on the second lap. Blinking Thwomps appeared on Rainbow Road. These unique Thwomps caused racers to spin out on contact, as if they are using a star.


Mario Kart 64

The row of 3 Thwomps in the MK64 version of Bowser's Castle.

These Thwomps were based on their appearances in Super Mario 64, and were only seen once. They could make racers going at a high enough speed spin out.


Mario Kart: Super Circuit

Yoshi encounters a Thwomp.

The Thwomps in Mario Kart: Super Circuit behaved similarly to the way they did in Super Mario Kart. They appear in all four Bowser Castle tracks.

Mario Kart: Double Dash!!

Thwomps appear in Bowser's Castle. They are much bigger than their previous incarnations. These become standard in the following games. There is a glitch that happens and the Parade Kart gets stuck upside down until you use a Thunderbolt.

Mario Kart DS

A Thwomp as seen in Mario Kart.

Thwomps appear in Bowser's Castle and the GBA version of Bowser Castle 2.

Mario Kart Wii

Three Thwomps from Mario Kart Wii's Bowser's Castle.

Thwomps appear in Bowser's Castle, the N64 version of Bowser's Castle (Marty is no longer green), and the GBA version of Bowser Castle 3. A giant one appears at Thwomp Desert along with some regular ones who are buried in the sand. When squished by them, you get squished.


Mario Party series

Thwomps have played a major role in the Mario Party series. Thwomp, along with Whomp, is the host of Whomp and Thwomps Back Room that appears in Mario Party 4. Thwomp also appears as a Duel Mode partner in Mario Party 3. When chosen as a partner, they will pound on the opponent's partner and cause them to vanish. They are commonly found as obstacles on boards and mini-games. They also appear as an item in several Mario Party games.

Item Appearances

The Thwomp Orb from Mario Party 6.

  • Thwomp Orb - The Thwomp Orb that appears in Mario Party 6 is considered a roadblock orb. When an opposing character passes a characters roadblock trap that contains a Thwomp, it will fall out of the sky and crush the opponent, impeding to proceed any further on the board. The Thwomp Orb returns as an orb in Mario Party 7. In this game, Thwomp appears with a jagged outline that surrounds its body.
  • Thwomp Candy - Thwomp is also a candy in Mario Party 8. Eating this candy would transform your character into a Thwomp figure that would crush all the opponents they pass, reducing their coins by half.

Board Appearances

  • Yoshi's Tropical Island - Thwomps can be found guarding several paths located at conjunctions. In order for a character to proceed onto the path, they must pay the Thwomp a toll price. The toll price initially starts off as a single coin, but the price raises by one coin as more characters pay the toll fee. The characters have the option of setting the toll at their own discretion.
  • Space Land - When a character lands on one of the happening spaces on this board, a Thwomp in an aircraft will start to chase them.
  • Pirate Land - Similar to the Thwomps in Yoshi's Tropical Island, they guard certain paths that require a character to pay a toll in order to proceed.
  • Creepy Cavern - Thwomps serve as a background for this board map and can be seen spread across the board. A Thwomp also operates a mine car that the characters can ride.
  • Pirate Land - Thwomp guards a certain path on this board. If a character pays the Thwomp ten coins, Thwomp will deliver the character to the upper level of the board.

Mini-game Appearances

  • Running of the Bulb - Several Thwomps serve as an obstacle in this mini-game. When a Thwomp stomps a character, they will be unable to move for a few seconds. A character that is holding the light bulb will lose it if they get stomped by a Thwomp.
  • Skateboard Scamper - Several Thwomps appear as a platform that the characters can dash over as the platforms are crumbling.
  • Desert Dash - A single Thwomp appears as an obstacle that the characters must avoid while using their stilts to cross the desert. If Thwomp manages to squish them, then they will be unable to move for a few seconds.
  • Dungeon Dash - Similar to Desert Dash, a single Thwomp serves as an obstacle that the characters must avoid while crossing the dungeons with the stilts.
  • Day at the Races - Thwomp appears as a racer that a character can choose. The Thwomp in this mini-game has the possibility to fall flat on its face in the middle of the race.
  • Thwomp Pull - In this mini-game, the Thwomps will pull the sleds that are controlled by the characters. A Thwomp will only proceed if a character pushes the correct button, or else the Thwomp will fall flat on their face.
  • The Great Deflate - While the Thwomp does not make a physical appearance in this mini-game, the characters are seen ground pounding on an inflatable Thwomp.
  • Long Claw of the Law - Thwomp appears as one of the "Wanted!" characters in this mini-game that the characters must capture.
  • Vicious Vending - The character has a big chance of landing a Thwomp from the vending machine, gaining nothing in return in this mini-game.
  • Squared Away - The losing character or characters in this mini-game will be chased away by a herd of Thwomps, tripping as the Thwomps are approaching them.
  • Tricky Tires - A Thwomp appears as an obstacle that crushes any characters vehicles that manage to drive under it.
  • Cog Jog - A Thwomp appears in the background of this mini-game, causing the gears to switch directions when it stomps on the ground.
  • Sumo of Doom-o - A Thwomp appears in the background and causes the outerlayer of the center platform to fall off when it stomps on the ground.
  • Take Me Ohm - The Thwomps create the electrical current in this mini-game by pounding on the generator, which creates an electrical shock.
  • Spin Off - A Thwomp appears as a design the characters can create in this mini-game.
  • Balancing Act - While the characters are rolling on the ball, the Thwomps serve as an obstacle by pounding on the ground, causing the character to be flatten if they remain under it.
  • Cardiators - A Thwomp appears on one of the cards, causing ten health points to be lost if a character picks the Thwomp card up.

Mario Strikers Charged

Thwomps appear as obstacles in The Sand Tomb, a field in Mario Strikers Charged.

New Super Mario Bros.

Thwomps are found only in certain castles such as world 4 or the final castle. Under them are usually x blocks warning you where they will crash.

Puzzle & Dragons: Super Mario Bros. Edition

Thwomps usually appear in the castle stages of each world. In this game they are characterized by their incredibly high defense and attack power, usually being able to nearly 1-shot any team that doesn't have an HP-Boosting leader. At half health, they can perform their special "Crush" skills, which deal even more damage, further reducing the chances of a team surviving its harsh blows. Thankfully, they start out most battles by having to wait 4 turns until they attack. Their main attribute is Light, and their sub attribute when evolved is Dark. The Thwomp can be evolved twice, into a Super Thwomp and then into a Thwomp and Thwimps, requiring Super Mushrooms and Poison Mushrooms respectively. Their skill is also their "Crush" attack, which deals damage based on their health stat, ignoring defense, starting at 0.5:1, increasing the variable to 1:1, and then 2:1 when evolved into Super Thwomp and Thwomp and Thwimps respectively. After the 2.0 update, the Thwomp gained the basic awakening of Light Boost, increasing Light damage for the team when matching an entire row of Light Orbs.

Mario & Luigi: Superstar Saga/Bowser's Minions

A single Thwomp appeared as a non-playable character who hosts a game. He charges 200 coins before Mario and Luigi play the minigame. In the remake, his sprite looks wider than the original.

Mario & Luigi: Partners in Time

Mario, Luigi, Baby Mario, and Baby Luigi meet one of the many Thwomps in Thwomp Caverns in Mario & Luigi: Partners in Time.

There is a time hole on the third floor which leads to Thwomp Volcano, where evil Thwomp-like blocks appear as common enemies (as well as other places). Also Mrs. Thwomp, a roundish, rockish Thwomp appears as a boss, her husband as a transport to inside and outside of the volcano, Thwomps appear as hosts for mini-games inside the volcano, and a Thwomp is an elevator to get down the floors. If you return later, you can't use this elevator as it crashed on the floor after you fought Bowser and Baby Bowser.

Non-canonical appearances

Non-canon warning: This article or section contains non-canonical information that is not considered to be an official part of the Mario series and/or isn't considered to be part of the series' overall storyline.

Super Smash Bros. series

Thwomps appear as a trophy in Super Smash Bros. Melee. Kirby also turns into one sometimes when using "Stone".

Trophy Description

Thwomps spend most of their time suspended in midair, waiting. When Mario passes below, they crash down with amazing speed. As you may guess from their appearance, they're heavy and solid enough to make any attack on them futile. Small ones are called Thwimps: despite their weight, they often form groups and bounce around.

Non-canon warning: Non-canonical information ends here.

Trivia

'Thwomp' is most likely the onomatopoeia for something large and strong hitting the ground with great force.

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