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{{Italic Title}}
{{Game Infobox
 
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{{icons|supermario}}
|title = Super Mario Land
 
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{{about|the [[Game Boy]] game|the [[microgame]] in [[WarioWare Gold]]|[[Super Mario Land (WarioWare Gold)]]|the microgame in [[WarioWare: Get It Together!]]|[[Super Mario Land (WarioWare: Get It Together!)]]}}
|image = [[File:Sml.jpg]]
 
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{{Infobox Game
|caption = North American boxart
 
|developer = Nintendo R&D1
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|image = Super Mario Land GBcover.jpg
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|developer = [[Nintendo R&D1]]
 
|publisher = [[Nintendo]]
 
|publisher = [[Nintendo]]
 
|distributor =
 
|distributor =
 
|designer = Satoru Okada
 
|designer = Satoru Okada
|series = ''Mario''
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|series = ''[[Super Mario (series)|Super Mario]]''
 
|engine = A variation of the ''[[Super Mario Bros.]]'' engine
 
|engine = A variation of the ''[[Super Mario Bros.]]'' engine
 
|picture_format =
 
|picture_format =
|release = {{Vgrelease|JP=April 21, 1989|NA=August, 1989|EU=September 28, 1990}}
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|release = '''Game Boy:'''<br>{{Vgrelease|JP=April 21, 1989|NA=July 31, 1989|EU=September 28, 1990|AUS=November 15, 1990}}'''Virtual Console (''3DS''):'''<br>{{Vgrelease|NA=June 6, 2011|JP=June 7, 2011|EU=June 7, 2011|AUS=June 7, 2011|KO=February 3, 2016}}
 
|genre = Platform
 
|genre = Platform
|modes = Single player
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|modes = Single-player
|ratings = ESRB: K-A
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|ratings = '''ESRB''': K-A
|platforms = [[Game Boy]]
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|platform = [[Game Boy]], [[Virtual Console]] ([[Nintendo 3DS]])
 
|manual =
 
|manual =
 
|media = 512-kilobit cartridge
 
|media = 512-kilobit cartridge
 
|requirements =
 
|requirements =
 
|input =
 
|input =
|pregame =
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|pregame =''[[Super Mario Bros. 3]]'' (1988)
|nxtgame = ''[[Super Mario Land 2: 6 Golden Coins]]''
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|nxtgame = ''[[Super Mario World]]'' (1990)
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''[[Super Mario Land 2: 6 Golden Coins]]'' (1992)
 
}}
 
}}
'''''Super Mario Land''''' is a platform game developed by [[Nintendo]], and released in 1989 for the [[Game Boy]]. It is [[Mario]]'s first appearance in a handheld game. This game wasn't created by [[Shigeru Miyamoto]] - the creator of the [[Mario (series)|Mario series]] - himself; it was erected by his mentor.
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'''''Super Mario Land''''' is a platforming game developed by [[Nintendo]] and released in 1989 for the [[Game Boy]]. It is [[Mario]]'s first appearance in a handheld game. This game wasn't created by [[Shigeru Miyamoto]] - the creator of the [[Mario (series)|''Mario'' series]] - himself; it was developed by his mentor. The game is also available for the [[Virtual Console]] of the [[Nintendo 3DS]], for US $4.99.
   
==Story==
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==Plot==
In the distant land of [[Sasaraland]], an alien named [[Tatanga]] kidnapped Princess [[Daisy]]. [[Mario]] travels to the four different kingdoms, Birabuto, Muda, Easton, and Chai, to rescue her.
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In the distant land of [[Sarasaland]], an alien named [[Tatanga]] kidnapped Princess [[Princess Daisy|Daisy]]. [[Mario]] travels to the four different kingdoms, Birabuto, Muda, Easton, and Chai, to rescue her. Mario finally rescues Daisy after defeating [[Tatanga]]. Daisy thanked Mario for saving her. They walk together and ride on the [[Sky Pop]].
   
 
==Gameplay==
 
==Gameplay==
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As a side-scrolling platform game and the first in the ''Super Mario Land'' series, ''Super Mario Land'' is similar in gameplay to its forebears: as Mario, the player advances to the end of the level by moving to the right and jumping across platforms to avoid enemies and pitfalls. In ''Super Mario Land'', Mario travels to Sarasaland to save Princess Daisy from Tatanga, an evil spaceman. Two of the game's twelve levels are "forced-scrolling" ''Gradius''-style shooters where Mario helms a submarine or airplane and fires projectiles towards oncoming enemies and bosses. Levels end with a platforming challenge to reach an alternative exit located above the regular exit. The former leads to a bonus minigame that awards extra lives or a fire flower power-up.
The gameplay for Super Mario Land is similar in most respects to the other titles released at the time for the Nintendo Entertainment System. The player takes control of Mario and heads off to defeat Tatanga, the "Mysterious Spaceman", and rescue Daisy. However, [[Bowser]], [[Princess Peach]], and [[Luigi]] do not appear in this game.
 
   
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Unlike other Mario games, which take place in the Mushroom Kingdom, Super Mario Land is set in Sarasaland and drawn in line art. Mario pursues Princess Daisy, in her debut, rather than the series standard damsel in distress, Princess Peach. When jumped on Koopa shells explode rather than slide, Mario throws bouncing balls rather than fireballs, 1-Up Mushroom power-ups are depicted as hearts, and the level-end flagpoles are replaced with a platforming challenge. Compared to ''Super Mario Bros''., which contains 32 levels subdivided into 8 "worlds" with 4 levels each, ''Super Mario Land'' is smaller, with 12 levels subdivided into 4 "worlds" with 3 levels each, and the boss at the end of each "world" is different every time. Some elements recur from previous Mario games, such as blocks suspended in midair, pipes that lead to other areas, and Goomba enemies. After the player has completed the game, they may play through again on a harder mode, in which the levels are the same apart from enemies being more numerous. If the player completes the harder mode, the game allows the player to start another play on any level in the game.
Mario used vehicles for the first time in this game; he used the Sub Pop submarine in an underwater level and the Sky Pop airplane in Tatanga's sky lair.
 
   
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==Characters==
{{Stub}}
 
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====Main and Supporting====
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*[[Mario]]
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*[[Princess Daisy|Daisy]]
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====Enemies====
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*[[Batadon]]
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*[[Bombshell Koopa]]
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*[[Bullet Biff]]
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*[[Bunbun]]
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*[[Chicken (enemy)|Chicken]]
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*[[Chikako]]
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*[[Fighter Fly]]
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*[[Ganchan]]
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*[[Gao]]
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*[[Gunion]]
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*[[Goombo]]
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*[[Honen]]
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*[[Kumo]]
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*[[Mekabon]]
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*[[Nyololin]]
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*[[Pionpi]]
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*[[Piranha Plant]]
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*[[Pompon Flower]]
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*[[Roketon]]
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*[[Roto-Disc]]
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*[[Suu]]
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*[[Tokotoko]]
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*[[Torion]]
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*[[Yurarin]]
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*[[Yurarin Boo]]
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====Bosses====
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*[[King Totomesu]]
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*[[Dragonzamasu]]
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*[[Hiyoihoi]]
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*[[Biokinton]] (Final Boss) (Phase 1) & [[Tatanga]] (Phase 2) (True Final Boss)
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==Trivia==
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*Super Mario Land was proposed to be bundled with the Game Boy, but Tetris was chosen instead because of its addictive nature.<ref>https://www.ign.com/articles/2009/07/27/ign-presents-the-history-of-game-boy</ref>
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*''Super Mario Land'' does not feature the Toad rescue from ''[[Super Mario Bros.]]'' but instead has a fake Princess Daisy and text saying, "Thank You Mario. Oh! Daisy!" with the fake Daisy revealing to be an enemy.
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**The text for completing the world parallels the game complete text "Oh! Daisy! Daisy! Thank You Mario." in reverse order.
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*This is the second game in the [[Super Mario (series)|series]] to not feature [[Bowser]] as the Main Antagonist.
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** First being ''[[Super Mario Bros. 2]]'' (where the main antagonist was [[Wart]]).
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*In ''Super Mario Land'', Starman has part of the tune of Gaite Parisienne, Vivo, Offenbach, often known as the Can-Can
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*At over 18 million copies, ''Super Mario Land'' is the best-selling Mario game for the [[Game Boy]].
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*This was the final ''[[Mario (franchise)|Mario]]'' game to be released in the 1980's.
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**Despite Mario appearing in other [[Baseball|Sport]] [[Alleyway|related]] [[Tetris|Nintendo]] [[Golf (Nintendo Entertainment System)|games]] released in 1989 for the Game Boy as well.
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== Gallery ==
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{{Gallery Link}}
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==External links==
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*[https://www.mobygames.com/game/super-mario-land Title at MobyGames]
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*[https://gamefaqs.gamespot.com/gameboy/585933-super-mario-land Title at GameFAQs]
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{{SMLNav}}
 
[[da:Super Mario Land]]
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[[de:Super Mario Land]]
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[[es:Super Mario Land]]
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[[fi:Super Mario Land]]
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[[fr:Super Mario Land]]
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[[it:Super Mario Land]]
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[[ja:マリオランド]]
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[[nl:Super Mario Land]]
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[[no:Super Mario Land]]
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[[pl:Super Mario Land]]
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[[pt-br:Super Mario Land]]
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[[ru:Super Mario Land]]
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[[Category:Super Mario Land|*]]
 
[[Category:Super Mario series]]
 
[[Category:Super Mario series]]
[[Category:Games]]
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[[Category:Game Boy games]]
[[Category:Game Boy Series]]
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[[Category:Handheld games]]
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[[Category:1980s games]]
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[[Category:1989 games]]
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[[Category:2D Platforming games]]
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[[Category:Virtual Console games]]

Latest revision as of 15:40, 17 April 2024

Super Mario
This article is about the Game Boy game. For the microgame in WarioWare Gold, see Super Mario Land (WarioWare Gold). For the microgame in WarioWare: Get It Together!, see Super Mario Land (WarioWare: Get It Together!).

Super Mario Land is a platforming game developed by Nintendo and released in 1989 for the Game Boy. It is Mario's first appearance in a handheld game. This game wasn't created by Shigeru Miyamoto - the creator of the Mario series - himself; it was developed by his mentor. The game is also available for the Virtual Console of the Nintendo 3DS, for US $4.99.

Plot

In the distant land of Sarasaland, an alien named Tatanga kidnapped Princess Daisy. Mario travels to the four different kingdoms, Birabuto, Muda, Easton, and Chai, to rescue her. Mario finally rescues Daisy after defeating Tatanga. Daisy thanked Mario for saving her. They walk together and ride on the Sky Pop.

Gameplay

As a side-scrolling platform game and the first in the Super Mario Land series, Super Mario Land is similar in gameplay to its forebears: as Mario, the player advances to the end of the level by moving to the right and jumping across platforms to avoid enemies and pitfalls. In Super Mario Land, Mario travels to Sarasaland to save Princess Daisy from Tatanga, an evil spaceman. Two of the game's twelve levels are "forced-scrolling" Gradius-style shooters where Mario helms a submarine or airplane and fires projectiles towards oncoming enemies and bosses. Levels end with a platforming challenge to reach an alternative exit located above the regular exit. The former leads to a bonus minigame that awards extra lives or a fire flower power-up.

Unlike other Mario games, which take place in the Mushroom Kingdom, Super Mario Land is set in Sarasaland and drawn in line art. Mario pursues Princess Daisy, in her debut, rather than the series standard damsel in distress, Princess Peach. When jumped on Koopa shells explode rather than slide, Mario throws bouncing balls rather than fireballs, 1-Up Mushroom power-ups are depicted as hearts, and the level-end flagpoles are replaced with a platforming challenge. Compared to Super Mario Bros., which contains 32 levels subdivided into 8 "worlds" with 4 levels each, Super Mario Land is smaller, with 12 levels subdivided into 4 "worlds" with 3 levels each, and the boss at the end of each "world" is different every time. Some elements recur from previous Mario games, such as blocks suspended in midair, pipes that lead to other areas, and Goomba enemies. After the player has completed the game, they may play through again on a harder mode, in which the levels are the same apart from enemies being more numerous. If the player completes the harder mode, the game allows the player to start another play on any level in the game.

Characters

Main and Supporting

Enemies

Bosses

Trivia

  • Super Mario Land was proposed to be bundled with the Game Boy, but Tetris was chosen instead because of its addictive nature.[1]
  • Super Mario Land does not feature the Toad rescue from Super Mario Bros. but instead has a fake Princess Daisy and text saying, "Thank You Mario. Oh! Daisy!" with the fake Daisy revealing to be an enemy.
    • The text for completing the world parallels the game complete text "Oh! Daisy! Daisy! Thank You Mario." in reverse order.
  • This is the second game in the series to not feature Bowser as the Main Antagonist.
  • In Super Mario Land, Starman has part of the tune of Gaite Parisienne, Vivo, Offenbach, often known as the Can-Can
  • At over 18 million copies, Super Mario Land is the best-selling Mario game for the Game Boy.
  • This was the final Mario game to be released in the 1980's.

Gallery

Hat mario To view Super Mario Land's
image gallery, click here.

External links