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This article pertains the Beta Elements of Super Mario Bros. 2 (The Lost Levels).

Unused Graphics[]

Two unused ground tiles and a cactus.The last tile, a more natural-looking variation of the original Super Mario Bros. ground tile, actually appears in every screenshot in the game's manual, suggesting that it was changed very late in development.

SMBLL-Unused

Misplaced Enemy[]

SMB2J-RedKoopa3-1

A Red Koopa Troopa was placed directly above a pit as it's normally impossible to see this enemy in-game, as by the time the player reaches the screen as the enemy has already fallen in. The only way to see it, without hacks, is to glitch Mario's position to the furthest right side of the screen, then take damage, which causes the screen to scroll to the right and give the player a glimpse of the Koopa as it falls into oblivion.

External Links[]

Super Mario Bros. 2 (The Lost Levels) on The Cutting Room Floor.

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