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Super Mario 64: Shindō Pak Taiō is a specialized re-release of Super Mario 64 for Nintendo 64. The game's main difference from the original Super Mario 64 is the added Rumble Pak support, and was released exclusively in Japan in 1997. It is based on the international release of Super Mario 64, as it retains all of the glitch fixes as well as graphical and sound changes from said version, but has the Japanese text reinstated.

Super Mario 64: Shindō Pak Taiō in particular is the iteration of Super Mario 64 release ported to the Virtual Console in Japan for the Wii on December 2, 2006 and later the Wii U on April 8, 2015. Finally, this iteration was released in all regions in Super Mario 3D All-Stars.


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