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Mario & Luigi

Star Rocket is Luigi's final available Bros. Attack in Mario and Luigi: Dream Team, also being the last available Bros. Attack in the game. Luigi can find the Attack Pieces for this move in Neo Bowser Castle, and it costs 12 BP to use. This attack is given Jump attributes and deals critical damage to enemies weak to jumps.

Usage[]

Upon use, Mario and Luigi run in the opposite direction from their enemies, eventually stopping for Luigi to throw a miniature Star Rocket in front of them, expanding into a larger star that both Bros. ride into the air. As the star flies towards the enemies, a trail of small stars appear en route, which the player must steer the star into to increase the attack's strength through tilting the handheld system. Eventually, the collecting sequence ends and the star will rise into the air. Mario will then crash down on the target and deal damage, surrounded by a varying number of small stars depending on how many the player collected. Subsequent to impact, the small stars will fly into the struck enemy for extra damage, Luigi repeating this process. The player must press the A Button and B Button buttons to increase the damage dealt by the initial jump.

If the first Bro defeats the targeted enemy, the second Bro will go back up and target another random enemy. If there are no more enemies when this happens, the attack will end. If all the smaller stars are gotten (Twenty stars will appear on the route to the target.) and the jump attacks are timed correctly, the player will receive an "Excellent!" rating. Lesser performances will yield "OK!", "Good!" and "Great!" ratings, depending on how many stars the Bros. got on their way.

In the Mad Skillathon[]

Only the collecting sequence is used for the Mad Skillathon. The Bros. have to maneuver their big star (which is on limited fuel) to grab stars (which not only scores points, but replenishes some fuel). and avoid the floating black mines (which are called "damage balloons" in the rules). The run ends if they land the star on the ground (in which case the star explodes whilst the Bros. faceplant), get the maximum score (The Bros. abandon the star in this scenario.), run out of fuel (If this happens, the Bros. will slow down in the air and land the rocket; they can continue if they hit stars on the way down.), or hit a mine (The rocket explodes whilst the Bros. jump off to escape in this scenario.).

The stars also differ in design, with their appearance having different effects. Small, yellow stars are the standard stars, giving a single point. These stars share their appearance with the ones that are in the normal attack. Blue-ish purple stars appear later, their point value being 10. Later, big yellow stars akin to the Super Star power-up may appear, their effect when obtained being that the rocket can safely pass through the mines, destroying them à la how Mario can defeat his foes by touch under the effects of the Super Star. The mines give two points upon their destruction while the rocket is invincible.

Trivia[]

  • The way that Mario and Luigi ride the large star towards their target resembles how Kirby rides on a Warp Star.
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