"Can everyone please stop telling jokes and start actually helping?!"
BJJ Wendy O Koopa and Captains.png Wendy O. Koopa is not happy. She has spotted broken links on this article. You can make her proud by helping MarioWiki editors create pages!

Spinies are recurring enemies in the Mario series. They are turtle-like creatures that have a red spiked shell and are usually thrown by Lakitus in unlimited quantities. In some later titles, they naturally appear on their own. In the Super Mario series, they can only be defeated by using Fireballs, Iceballs, invincibility from a Super Star, or the POW Block. They are similar in appearance to Buzzy Beetles, and have changed a lot throughout the series.


Super Mario series

Super Mario Bros.

Spiny Egg.gif

Spinies first appeared in the game Super Mario Bros. Here, they were thrown by Lakitus and appear only in levels where Lakitus do. They are much like Green Koopas, as they will walk around a level until they fall off a cliff. They can be defeated by a fireball thrown by Fire Mario, a Koopa Shell, or a Starman. Unlike Koopas, they cannot be defeated by a hit from below.

Super Mario Bros.: The Lost Levels

Spinies return in Super Mario Bros.: The Lost Levels behaving the same as they did before. Once again, they are thrown by Lakitus in the form of Spiny Eggs but they are much more common this time as an additional obstacle to avoid.

Super Mario Bros. 3

Spiny SMB3.gif

Spinies were absent from the USA version of Super Mario Bros. 2, but did later appear in Super Mario Bros. 3. This time, they are both thrown by Lakitus and can be found on levels without Lakitus. In the game, they act exactly the same as their Super Mario Bros. counterparts: they will walk around until they fall off a cliff or are defeated. This variety can be defeated by a fireball, a shell, a Hammer, a hit from a tail from a Raccoon Suit and/or Tanooki Suit, and a Starman.

Super Mario World

Spinys in the first series.

They appear in Super Mario World as enemy thrown by Lakitus. Jumping on them will hurt Mario but spin jumping on them will not damage Mario or the spiny. Lakitus can be defeated with the use of a Fire Flower, Cape Feather, or a Starman.

Super Mario 64 / Super Mario 64 DS

Spinies return in Super Mario 64 as enemies tossed down by Lakitus. They can be found in Tiny-Huge Island and Rainbow Ride. They slowly walk around the area they were tossed down at and cannot be defeated. After a few seconds, they disappear. In Super Mario 64 DS, the Spiny's behavior is relatively unchanged but they now also appear in new levels Sunshine Isles and Goomboss Battle. Also, the Spinies have been slightly redesigned and given a more modern appearance. Spinies also appear in the minigame Lakitu Launch.

Super Princess Peach

Peach Spiny.gif

Spinies return in Super Princess Peach behaving the same as they did in other 2D platformers, in this game however, they walk much slower. They appear walking along the ground in various levels, they are no longer tossed down by Lakitus (Lakitus do toss Spiny Eggs but they don't turn into Spinys upon hitting the ground). A crying variation of the Spiny called the Sad Spiny appears in this game too. Sad Spinies are much faster than Spinies.

New Super Mario Bros.

Spiny Painting.jpg

Spinies return in New Super Mario Bros.. In this game, they commonly appear in World 2 and World 6. Once again, they are frequently tossed down by Lakitus but this time, they also frequently appear on their own. They behave the same way they did in previous 2D platformers. The use of fireballs, a Starman, Koopa Shells, or a Mega Mushroom can easily defeat a Spiny.

New Super Mario Bros. Wii

Spinies are back in New Super Mario Bros. Wii. They behave the same as they did previously commonly found in World 2, World 6, and World 7. The game also introduces Spinies that can walk on ceilings and drop down and slide into Mario as he gets close. Once again, Shells and Fireballs can defeat them. Additionally, Iceballs can freeze them. Spinies can be destroyed when upside down with a ground pound. The World 2 Enemy course takes place in an underground cavern with Spinies. Additionally, World 7's enemy course is with a Lakitu which tosses down heaps of Spinies. The game also introduces some Lakitus which toss Coins instead of Spinies.

Super Mario Galaxy 2

A Spiny as seen in Super Mario Galaxy 2.

Spinies appear yet again in Super Mario Galaxy 2 commonly found in Galaxies such as the Yoshi Star Galaxy and the Starshine Beach Galaxy. They are commonly tossed down by Lakitus but some appear on their own. They can only be defeated with the use of the Rainbow Star or Fire Flower. Yoshi can swallow a Spiny and take aim and use one to defeat other enemies and break open hard objects such as metal cages. Giga Lakitu also uses Spinies as his primary weapon during his boss fight but he has much better range than the average Lakitu and can toss the Spiny Eggs from really far away.

Super Mario 3D Land

Spinies appear again in Super Mario 3D Land. In this game, they are commonly seen on the ground and are much more aggressive as they chase after Mario whenever he gets close (as Lakitus are absent from the game). Spinies are commonly found in caverns or other areas. A Spiny can be defeated with the use of fireballs, a tail whip, a Starman, White Tanooki, a Boomerang Flower, or a Statue Leaf.

New Super Mario Bros. 2

The beta model of a Gold Spiny

The beta model of a Gold Spiny Egg.

Spinies reappear in New Super Mario Bros. 2. In this game, they commonly appear in World 2, World Mushroom, World Flower, World 5, and World Star. They behave the same as they did previously once again as a primary weapon of Lakitu or a marching footsoldier, again, fireballs, a Starman, White Raccoon Mario, and Shells can defeat them. Additionally the use of the Gold Flower can defeat them and earn you 5 bonus coins. Also, the use of the Raccoon Tail can flip one over. Spinies turn into coins when a Gold Ring is activated being one of the few enemies that don't turn golden however Gold Spinies are shown to exist in the game's files.

New Super Mario Bros. U/New Super Luigi U/New Super Mario Bros. U Deluxe

Spinies return in New Super Mario Bros. U, New Super Luigi U, and New Super Mario Bros. U Deluxe. Here, they are once again the main weapon of Lakitu, they are commonly found in Layer-Cake Desert, Rock-Candy Mines, Meringue Clouds, and Superstar Road and behave the same as they did in previous games. The use of fireballs, shells, or a Starman can beat a Spiny. Additionally, Yoshi and Baby Yoshi can also defeat one with ease. These games also introduces a similar new weapon for Lakitu called the Piranha Plant Egg which functions very similarly to the Spiny Egg but they become Piranha Plants upon hitting the ground.

Super Mario 3D World/Super Mario 3D World + Bowser's Fury

Spinies are seen yet again in Super Mario 3D World and Super Mario 3D World + Bowser's Fury. They behave similarly to how they did in Super Mario 3D Land being much more aggressive as Lakitu is absent again. They can be found in a variety of different levels. The use of Fireballs, the Cat Swipe, Boomerangs, the Lucky Bell, a Tail whip, the Starman, or the White Tanooki can easily beat a Spiny.

Super Mario Maker/Super Mario Maker for Nintendo 3DS/Super Mario Maker 2

Spinies appear again in Super Mario Maker as well as it's two sequels. In these games, they can be placed in any level and are once again the main weapon for Lakitu. They can be given wings to turn into a Para-Spiny or a Super Mushroom can be applied to a Spiny to turn it into a Big Spiny. Enemies, Items, and Objects other than Spinies can also be used as "weapons" for Lakitu. Spinies are seen in every theme.

Super Mario Run

Spinies return once again in Super Mario Run behaving the same as they did previously. They are once again a primary weapon of Lakitu and once again also walk along the ground solo. The are commonly found in deserts.

Super Mario Odyssey

A Spiny chasing Mario.

Two Spinies chasing Mario.

Spinies appear again in Super Mario Odyssey as enemies commonly found in kingdoms such as the Wood Kingdom and the Luncheon Kingdom. Their attacks are the same as before and they once again charge at Mario to attack. Mario can toss Cappy at them to knock them back and stun them briefly. They work like Bullies in this game and can be knocked off edges. Spinies cannot be captured unlike most other enemies in this game.

Mario Kart series

Many believe the Blue Shell to be a blue Spiny Shell, which it is referred to as most of the time.

Mario Party series

Spiny has played a minor role in the Mario Party series. They are usually found as obstacles in the mini-games. In Mario Party 5, Spiny appears as a capsule the characters will be able to collect. Spiny also appears as an orb in Mario Party 6 and Mario Party 7.

Item appearances

  • Spiny Capsule - Spiny will force the character to spin a roulette wheel to determine the opposing character it will attack. Spiny will then attack the opponent chosen by the roulette wheel, stealing ten coins in the process and giving it to the character that summoned it.
  • Spiny Orb - The Spiny Orb is similar to the capsule that appears in the previous installment. In Mario Party 6, the Spiny Orb took ten coins from any opponents that landed on its space, and gave the ten coins to the owner of the space. In Mario Party 7, Spiny was a roadblock orb, and took ten coins from an opposing character that passed the roadblock space.

Mini-game appearances

  • Ice Rink Risk - In this mini-game, the characters are in an enclosed ice rink and must avoid the Spiny shells that appear in the rink for sixty seconds. As the mini-game progresses, more Spiny shells will be added to the rink until there are three shells all together. The shells are able to bounce off the walls and other shells, which increases their velocity.
  • Dreadmill - A single character will work there way up a conveyor belt full of Spiny shells. If they touch the Spiny shells, they will be stunned for a brief moment.
  • Daft Rafts - During the daytime portion of this mini-game, Spiny shells will appear on the rafts that are falling off the waterfall. If a character touches one of the Spiny shells, they will be eliminated from the mini-game.
  • Fun Run - As the characters are making their way up the tower, there will be various Spiny shells on the way. If a character touches one of the shells, they will be stunned for a brief moment.
  • Grabbin' Gold - The characters work together as a team to collect as many coins as they can in a basket. However, Spiny shells will be falling down at the same time. If they manage to capture a Spiny shell in their basket, they will not be able to catch coins for a brief moment.
  • Winner or Dinner - As the characters are collecting coins in this mini-game, Spinies will pop out of the vases. If a character touches one of the Spinies, they will not be able to collect coins for a short moment.

Super Smash Bros. Brawl

Old fashioned pixelated Spinies make a cameo in Super Smash Bros. Brawl as moving obstacles on the Mario Bros. stage.

Paper Mario series

Spinies are uncommon enemies that appear in Paper Mario: Sticker Star. They are first found on Whammino Mountain roaming around on the level. There is even a Lakitu that throws Spinies at Mario. Spinies act pretty much the same since Paper Mario: The Thousand-Year Door being enemies that can be easily flipped over with POW Blocks. Spinies sometimes appear in the first phase of the final fight with Bowser.

Mario & Luigi series

SpinyspriteMarioandluigi.png LVL 9 HP 14 POW 27 (24) DEF 28 SPEED {{{spd}}}
EXP 15 COINS 1 (2) Fire Normal Thunder Normal Jump Spiny
Hammer? Normal Hand? Normal Stun? 60% Burn? 30% Stat Down? 100%
Item drop Location(s)
Mushroom – 16.13%
Supersyrup Jar – 0% (16.13%)
Beanbean Castle Sewers
  • Parentheses indicates statistics in Japanese version.
  • Numbers and words in gray indicate coding unavailable in normal gameplay.

They appear in Mario & Luigi: Superstar Saga and the remake in the Beanbean Castle Sewers. It has a likely chance of being stunned as Mario/Luigi hammers it before battle.

Mario Bros.

While Spinies do not make an appearance in the original release of Mario Bros. GBA, they serve as a replacement to Shellcreepers in every remake of the game (to prevent confusion with Shellcreepers and Koopa Troopas). This begins with the Battle Mode in Super Mario Bros. 3, though direct ports are an exception.

Spinies, like other enemies, can simply be defeated by having the character strike them from underneath, then run up to them to kick them offscreen. If left alone, they will eventually flip back over, change from red to green (green to blue if repeated), and continue moving, but in faster motions. Any Spiny that happens to be the last enemy in a phase will turn blue (regardless of color) and move at its quickest rate.

New Super Mario Bros. series

Spinies appear as enemies in every New Super Mario Bros. series. Their appearance has not changed much and they are still thrown by Lakitus. They can be defeated by fireballs, ice balls, starman powerups, being hit from below, koopa shells, and several other methods.

Super Mario Galaxy 2

Spinies are uncommon enemies in Super Mario Galaxy 2. First encountered in the Yoshi Star Galaxy, they appear in several other galaxies. Although most of the time they are thrown by a Lakitu or even Giga Lakitu, they can appear without being thrown by a Lakitu. They cannot be defeated with a spin. They can be defeated with the rainbow star powerup, fireballs, or being eaten by Yoshi.