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This article is about the enemy species. For the enemies in Super Mario RPG: Legend of the Seven Stars, see Snifit (Super Mario RPG: Legend of the Seven Stars). For the character in Mario Party Advance, see Snifit (Mario Party Advance).

Snifits are a recurring enemy species in the Mario franchise. They first appear in Yume Kōjō: Doki Doki Panic, but were inducted into the Mario franchise with the release of said game's Western conversion, Super Mario Bros. 2.

Profile[]

Physical description[]

Snifit YKDDP artwork

A Snifit, as depicted in artwork for Yume Kōjō: Doki Doki Panic

Snifits are a variant of Shy Guy with an extended nozzle on their mask acting as a mouth and gives off the appearance of a gas mask. Like Shy Guys, the standard robe color of a Snifit is red, but they have been shown to also wear different colors, such as light-blue and purple.

In Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2, Snifits exist in three color variations: pink, red, and gray, but due to hardware limitations, the latter appears green in certain areas. In both the Super Mario All-Stars and Super Mario Advance remakes, the pink Snifits were changed to blue, and any Snifits originally colored green are now colored gray because of the enhanced graphics. Unlike Shy Guys in these versions, Snifits all wear tan shoes, and they also have lighter outline on their robes, although at the cost of less shading on them.

In Super Mario World 2: Yoshi's Island, Snifits are noticeably larger than regular Shy Guys, and all of them wear a salmon-pink robe. In Yoshi's New Island, they wear red robes and are roughly the same size as Shy Guys.

In Super Mario RPG: Legend of the Seven Stars, they all wear light-blue robes.

Behavior[]

Snifit Super Mario Advance artwork

Super Mario Advance artwork of a Snifit spitting a bullet

Throughout their appearances, Snifits can shoot out bullets from their nozzle to attack. There are a few exceptions, such as in Super Mario RPG: Legend of the Seven Stars, in which they attack by shooting Bullet Bills.

In Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2, pink and red Snifits act similarly to one another in that they walk back and forth, occasionally firing bullets in the process. The only difference is that pink Snifits are mindful of edges while red Snifits walk off of them. Gray Snifits stand in place and occasionally jump while spitting bullets. In Super Mario All-Stars and Super Mario Advance, because the pink Snifits were recolored light blue, the latter color variation inherits their abilities instead.

In Yoshi's New Island, some Snifits shoot bullets in one spot without moving, like gray Snifits from Super Mario Bros. 2, while others move back and forth.

In Super Mario series[]

Super Mario Bros. 2[]

Snifit SMB2 sprite

Snifits are encountered as enemies in various areas. All varieties of Snifit attack by spitting out bullets, which damage Mario, Luigi, Princess Toadstool, or Toad on contact. Pink Snifits are the most common color variant, only one red Snifit makes an appearance, specifically in World 3-3.

Super Mario 64[]

While they do not appear, Snifits have a ghost variation named Snufit, which is encountered in Hazy Maze Cave and Rainbow Ride.

In Yoshi's Island series[]

Super Mario World 2: Yoshi's Island[]

Snifit SMW2 sprite

Snifits are uncommon enemies which only appear in three levels, Marching Milde's Fort, The Deep, Underground Maze, and KEEP MOVING!!!!. They attack a Yoshi and Baby Mario by shooting oval-shaped projectiles at them, and these can travel through walls. Snifits walk around and sometimes change their direction toward Yoshi. Yoshi can defeat a Snifit by either jumping onto it, eating it, or by throwing an egg at it.

Yoshi's New Island[]

Snifits return as enemies, first appearing in Heads Up, Hop Up and returning in Slime Drop Drama. Yoshi can defeat a Snifit by either stomping it or eating it.

In Super Mario RPG: Legend of the Seven Stars[]

Apprentice SMRPG sprite

Here, Snifits are instead named Spookums. They are only encountered in Booster Tower, and they are among the few enemies to disappear for the remainder of the game after being defeated.

Spookums that wear black robes, which are oddly named Snifits instead. They are mostly seen as an organization working for Booster. There are also five Spookums in particular, known as Apprentices, who individually train in Booster Pass, aspiring to become a member of Booster's Snifits. They use the same sprites as Spookums. If the Apprentices defeat Mario, the first four become full-fledged Snifits, although not the fifth one.

In Mario Party series[]

Mario Party 2[]

The Space Land board contains an organization called the Snifit Patrol, although they are shown to be Snufits from Super Mario 64.

Mario Party 3[]

Snifit MP3 icon

A Snifit is the starting partner of Princess Daisy in Duel Mode. It has an attack power of 2, a stamina stat of 2, and a salary of 5 coins per turn. The Snifit sometimes finds 2-4 coins at the start of its player's turn, effectively reducing its salary.

Mario Party Advance[]

There is a Snifit character who resides in the Horror Condo in Shroom City mode.

Mario Party Superstars[]

The Snifit Patrol returns along with the Space Land board. Unlike in Mario Party 2, it is now run by normal-looking Snifits.

In Mario Kart series[]

Mario Kart: Super Circuit[]

Snifits make a cameo in Sunset Wilds, where their likenesses are carved in the middle of two totem poles, with a Toady being carved on the bottom and a Shy Guy on the top.

Mario Kart: Double Dash!![]

MKDD Audience Sprite

Mario Kart: Double Dash!! audience sprite for Waluigi Stadium, with a dark purple Snifit at the very left

Dark purple Snifits make a cameo in Waluigi Stadium, where they are among the audience members.

In Paper Mario series[]

Paper Mario: Sticker Star[]

Snifits mainly appear in World 3. One of the Snifits actually hosts a game show called Snifit or Whiffit in Stump Glade where someone has to compete in various challenges in order to win the prize. They also appear as regular enemies.

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Paper Mario: Color Splash[]

The Snifits make a reappearance. One of the Snifits from Snifit or Whiffit returns as the host. In this game, Snifits are often shown as Shy Guys' superiors. A pink Snifit is the leader of the Shai Guyz in the Golden Coliseum. A red Snifit commands a group of Shy Guy 5-Stacks in Fort Cobalt, while other Snifits coach Shy Guys in the exercise room. Snifits can also be found at Plum Park, where they are able to freely walk in the poisoned water. Two Snifits also appear sitting at a table, discussing their preferences of coffee over tea. Eight red Snifits are riding a train car of the Sunset Express, threatening the red Rescue Squad members.

In Redpepper Volcano, a blue Snifit advises a Fire Bro on throwing fireballs. When Mario defeats them all, he is disappointed and plans to train a new squad. An Ice Bro appears, asking to be on the team, and throws an iceball that fails to hit Mario. The blue Snifit is unimpressed and rejects him. In Redpepper Crater, Snifits are among the enemies in one of the spas. Two friendly Snifits also appear in this level, one near the Mini Paint Star and the other before a series of moving platforms.

Snifits prominently appear in the Mustard Café. Outside the café, various Snifits wait in line and order coffee once the restaurant re-opens. When Mario and the Mustard Café chef fall into the sinkhole, before they can reach the exits, they are grabbed by Snifits and pulled into the Snifit Undersand Hideout. The chef is shown trying to bribe a Snifit to let him escape but is denied. This area contains various Snifit-themed posters and a group of Snifits ambush Mario as he attempts to collect the Snifit's Card Key.

Snifit or Whiffit returns from Sticker Star, this time taking place in Cobalt Base. Host Snifit introduces the game once again, while a new Informant Snifit sells Mario cards he needs to play the game. Two pink Snifits reward Mario with the Instant Camera if he wins the bonus round. Additionally, a Snifit is the third-round opponent in Roshambo Temple #6.

Multiple variants of Snifit are introduced in this game. Slurp Snifits are parallels to Slurp Guys, appearing in areas such as Toad Trainworks and Mustard Café. In addition to spitting bullets, they may absorb Mario's paint. Spike Snifits wear helmets that protect them from jump attacks, similarly to Spike Guys. Whistle Snifits can summon enemies during battle. A Chariot Snifit assists Iggy Koopa in the Golden Coliseum. In addition, blue, green, and pink Snifits’ robes are now the same as the Shy Guys' modern robe designs, while yellow Snifits make their debut.

In Yoshi's Woolly World / Poochy & Yoshi's Woolly World[]

Snifits attack by shooting hexagonal nuts at a Yoshi, and they can be defeated through the same means. If a Yoshi eats a Snifit, that Snifit becomes an orange Yarn Ball. Snifits are only encountered in Feel Fuzzy, Get Clingy and King Bowser's Castle.

Snifits received an ice-elemental variant, Ice Snifits, which are encountered in ice-themed levels, earlier than when Snifits are first encountered. The game also features a Snifit boss named Snifberg the Unfeeling, who is fought in World 5.

In other media[]

Super Mario Bros. (film)[]

The garbageman are identified, in a single line of dialogue from Iggy, as Snifits (earlier in the movie, similarly-garbed henchmen lacking the breathing filter apparatus were likely meant to be Shy Guys, though they were not identified as such through dialogue).

Behind the scenes[]

Etymology[]

"Snifit" is a pun of the phrase "sniff it."

Gallery[]

Hat mario To view Snifit's
image gallery, click here.

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