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The Skellokey is a skeletal variant of Pokey featured as an enemy in Mario & Luigi: Partners in Time. They are encountered in Toad Town and in Star Shrine, and can only be fought by Baby Mario and Baby Luigi.

Battle[]

Like other Pokeys in the game, Skellokeys start off with one head segment but gain more body segments when their turn comes. A Skellokey has a few attacks. It can eat its own body segments and spit them at its enemies. It rolls toward the one it was meaning to attack before it attacks. However, if the Skellokey does a flip before spitting its segments, it spits them at the opposite brother (or baby brother). The brothers can block this attack with a Hammer. However, if the body segments are not deflected, they rejoin with the Skellokey head. Skellokeys can also spit fireballs at enemies. This projectile attack can be jumped over. A Skellokey may also launch its body segments at an attacker. The individual body segment spins towards the Baby. it wants to attack. The body segments can be jumped over.

Unlike Pokeys, Skellokeys have spikes on top of their heads instead of flowers, meaning jumps are ineffective against them. As such, each of their body segments must be eliminated before the head can be attacked, unless the player uses the Smash Egg, the Fire Flower, the Ice Flower, or the Mix Flower.

In Toad Town, Skellokeys have three body segments comprising their body (not counting their head). In the Star Shrine, they have four segments comprosing their body (again, other than their head).

Stats[]

In the Japanese and European versions, all of a Skellokey's stats have been increased, making this enemy far more annoying than in the original American version. To compensate, both the experience and coins won were increased by 5.

Behind the Scenes[]

The name "Skellokey" is a portmanteau of "skeleton" and Pokey.

Navigation[]

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