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Shell Toss is a move used by both Kooper and Koops in the games Paper Mario and Paper Mario: The Thousand-Year Door. It is the basic technique used by them that requires no FP to use.

Appearances[]

Paper Mario series[]

To use the Shell Toss in Paper Mario, the player must hold back on the control stick until the meter is full and then let go to have Kooper hit the nearby enemy. The way to use the Shell Toss in this game is very similar to using the regular Hammer attack. As a field move, the Shell Toss can be used to hit faraway switches and grab faraway items. The Shell Toss can also be used to gain First Strikes against enemies.

The way to use the Shell Toss is a little different in Paper Mario: The Thousand-Year Door as, though the player still needs to hold back on the control stick to build up, however, the player now must let go once the meter in the middle lights up to have Koops hit the enemy.

Other appearances[]

The Shell Toss also appears as a technique used by Mario and others in other different games of the Mario series. the main way to use the Shell Toss is to grab a lose Koopa Troopa shell and throw it. This technique is helpful for taking down enemies from a distance, hit out-of-reach blocks, and activate faraway switches. The Shell Toss is very common in Mario platformer games such as Super Mario World and New Super Mario Bros.

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