Roy is a large Koopaling with hot pink shades, and his eyes are never shown behind them. He originally wore a pink shell, but in more recent appearances, he has a purple shell.
Personality[]
Roy Koopa is an arrogant, but brutish, bully who shows little to no regard for anyone other than himself. He is shown to be quite strong, but also lazy and a patronizing hypocrite. Roy is physically the strongest of the Koopalings won from Morton, crushing foes beneath his bulk and deflecting attacks with his hard shell. Preferring to use brawn over brains in every situation. He seem to be laid-back, doesn't do work but just lay around. He is has a soft side towards his family.
Powers and abilities[]
Magic: Just like the rest of the Koopalings, Roy is skilled at using magic. He is able to cast purple magic blasts from his wand. Roy can fire magic faster than Morton.
Fire breath: Roy can breathe a small ball of orange flames, as seen in the Mario & Luigi games.
Artillery expertise: Roy is shown to use firearms effectively; in New Super Mario Bros. U and its Switch port, Roy exclusively uses a Bullet Bill cannon during his boss fight.
Earthquake inducement: Being one of the strongest Koopalings (tied with Morton), Roy can cause earthquake-like tremors whenever he stomps on the ground, briefly stunning whoever is on the ground.
Paint manipulation: Only seen in Paper Mario: Color Splash, Roy is able to use paint during his boss fight against Mario.
Roy is the fifth boss, and he is encountered on the airship in Sky Land. Roy is one of two Koopalings who can cause ground tremors upon landing onto the ground, the other being Ludwig von Koopa. Mario or Luigi can defeat Roy by stomping his head a few times, just as with the other Koopalings.
Roy is the fifth boss, being encountered at the end of Forest of Illusion. Just like Morton, Roy's battle involves him moving up the walls and ceiling of the room and trying to drop down onto Mario or Luigi. A difference is that the walls close in a bit whenever Roy's head is stomped. Mario or Luigi can defeat Roy by either stomping on him three times, just as in Super Mario Bros. 3, or by throwing two fireballs at Roy while in their Fire form and then stomp on him once.
Unlike his past appearances, Roy appears in World 2. In his Tower battle, Roy will jump about and Ground Pound. If Mario or another playable character is on the ground when Roy comes down, they are briefly stunned and paralyzed by the shockwave. Roy's magic is purple in color. Like most other bosses, three stomps on the head will defeat him. In his castle, Kamek magically brings down pipes that Roy can use. Roy will jump into a random Warp Pipe and, when Mario is right below him, jump down from it and ground pound. Mario has to avoid both the earthquake and Roy falling from the pipes. After three stomps, Roy is defeated.
Roy is the first Koopaling encountered in the game, he is seen in the Clown Copter with the other Koopalings during the intro. He will perform a Shoulder Bash towards the player in the battle like Chargin' Chucks, but when he bumps into a wall, he will become dizzy for a short time. After spinning in his shell, he will shoot a hot pink fireball from his wand. To beat Roy, the player will have to stomp on him three times. When Roy is stomped on, the room will narrow down, and it will become wide again when Roy is beaten. He is later seen again in World 6 and World Star's castle with the rest of the Koopalings in the Koopa Clown Car, trying to slow Mario down and is then seen reviving Bowser with his magic, but they were knocked into lava by Bowser.
As of version 3.0.0, Roy also makes an appearance in Super Mario Maker 2. He gains a new ability: he can now spin in his shell to burrow underground and pop up on the floor or the ceiling, in which he will drop from and cause an earthquake, calling back to his boss fight from New Super Mario Bros. Wii.
Roy is the seventh boss, and he is encountered at Float Castle I. He will fly down in a hot-air balloon machine. First, shoot off its arms and one cannon. Then it will reveal six more cannons which also must be shot. When the balloon's carriage goes down, Roy appears. By defeating him, Mario and Yoshi earn the ruby gem.
Like the other Koopalings, Roy is fought in a part of Bowser's Castle. He can breathe fire, create shockwaves, and spin in his shell. He has a Time Bob-omb during his battle, requiring Mario or Luigi to defeat him within eight turns.
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Non-canonical appearances[]
Other media[]
In the cartoons, he was Bully Koopa and, instead of Ludwig (Known as Kooky in the show) being the oldest koopa kid, Bully was. There are three major physical differences between Roy and Bully: Bully wears a collar, has a spike on his tail, and his eyes are seen. Bully also speaks with a New York accent while Roy has a much deeper voice. His name might be related to his typical response to Morton (Big Mouth) talking too much: whacking him on the head while yelling "SHUT UP!"
In the Amada series, Roy serves as one of the minions of Bowser.
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• ⋆-Enemy, boss, or stat exclusive to the main game. • ⋆⋆-Enemy, boss, or stat exclusive to Minion Quest: The Search for Bowser. • ⋆⋆⋆-Enemy variants differ in Mario & Luigi: Superstar Saga + Bowser's Minions.
Time Attack Trial • Acorn Plains Speed Run • Full Speed Ahead • Stone-Eye Desert Dash • The Boo Ballet • The Boo-Ballet Encore • Icicle Skating • Huckit Hustle • Mini Mountaineer • Lurchin' Urchins • Penguin vs. Torpedo • Slick Slopes and Bullet Bills • The Haunted Propeller • Fliprus Crossing • Rickety Sprint • No-Cash Dash • Poison-Swamp Scramble • Swing into Action • Stoneslide Tower Climb • Screwtop It Up
Coin Collection
Triple-Jump for Coins • Hot Hidden-Coin Hunt • Stingy Big Piranha Plants • Lakitu's Cloud Heist • Hot-Air Yoshi Ride • Ghost House Coin Curse • Perilous Coin Dodge • Waddlewing Wipeout • Prickly Goomba's Coinless Run • 200 Clifftop Coins • Dark Dark Coaster • Cloud-Top Coin Evasion • Attack of the Bob-ombs • Spine Coaster Coin Cruise • Castle Coin Bypass • Don't. Touch. Anything.
1-Up Rally
The Goombrat Stomp • Stone-Eye Koopas • Goomba Bounce Bash • Penguin Bowling • Three Dry Bones • Bullet Bill 1-Up Bounce • Star Connection • Big Goomba Bounce Bash • Airship 1-Up Rally • Paratroopa Panic
Special
Fire, Bro! • Graceful Glide • Mole to Goal • Marathon Glide • Bubble Up • Nonstop Flight • Be Gentle to Giants • Big Air at Sundown • Balancing Act • Bowser's Airship Sneak • Larry's Groundless Battle • No Climbing Allowed • The Trial of Bullet Bill Hill • Spin Jump, Get Dizzy • Mole to Goal Returns • Wobble and Rock • Seriously! Fire, Bro! • Elevator Out of Service • Castle Crawl • Express Elevator • Cashless Castle Crawl
Boost Mode Challenges
Piranha Plant Hideaway • Coins in the Forecast • When Waddlewings Attack • The Perpetual Shell • Boost Block Coin Stalk • Icicle Falls • Fuzzy Alert! • The High Road • Three-Legged Lava Race • Fuzzy Cliff Climb • Thwomp Castle Cash Flow • Cloudy with a Chance of Fire • Ultimate Boost Blast