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Super Mario WarioWare 

Power Stars are stars that provide power to Peach's Castle and the Comet Observatory. They first appear in Super Mario 64, and act as the goal for every mission in most 3D Mario games. Their equivalent in the follow-up titles Super Mario Sunshine and Super Mario Odyssey are Shine Sprites and Power Moons respectively.

In Super Mario series[]

Super Mario 64[]

Power Star 64

Mario gets his first Power Star.

Some time before the game's events, Bowser has stolen the Power Stars, and he is using their power to add strength to his army. Mario has to find all the Power Stars and use them to unlock the various Star Doors throughout the Mushroom Castle. The Power Stars typically act as the goal for each mission in each course but there are some hidden Stars scattered around the Castle. The 15 regular courses each have 6 regular Power Stars and one hidden Power Star that shows up once 100 Coins are obtained. In all, there are 120 Power Stars, upon his defeat in Bowser in the Sky, Bowser leaves behind a Jumbo Star which is used to free Princess Peach. Collecting all 120 Power Stars is optional but is required to unlock the Cannon outside Peach's Castle. Below are the Star requirements for each course.

Super Mario Sunshine[]

Shine Sprites appear in Super Mario Sunshine with similar functions to the Power Stars, regular Power Stars are absent however.

Super Mario 64 DS[]

Power Star DS

Mario obtains the final Power Star.

Power Stars return in Super Mario 64 DS once again being stolen by Bowser and his goons however this time, Yoshi starts off the adventure to get the Power Stars as Mario, Luigi, and Wario have been captured. In this game, the Power Star count has been upped from 120 Stars to a whooping 150 Power Stars, several new Stars have been added around the Castle (several of these are in new courses such as Sunshine Isles and Battle Fort while some others are in secret rooms of the Castle such as the Mirror Room and the Empty Room (unlocked after catching all 8 Glowing Rabbits)). Additionally, an extra Star has been added to each course (with the main course upping their total from seven Stars to eight Stars). Typically these involve either finding 5 Silver Stars or activating it via a Star Switch and attaining the Star before it disappears). Just as before, collecting all 150 Stars unlocks the Cannon outside the Castle, all four characters are required to get all 150 Power Stars. Below are all the Star requirements for each course.

Super Mario Galaxy[]

Power Star Wii

Mario obtains the Power Star.

Power Stars return as the main collectible in Super Mario Galaxy. In this game, they are now used to power the beacon in the Comet Observatory. Each Galaxy in the game has six Power Stars (some have 7 Power Stars) while others have 1 Power Star) (although the Buoy Base Galaxy has two). Collecting the Power Stars allow you to explore more Galaxies, some Galaxies have hidden Power Stars as well which often times are obtained within certain missions, some also appear under the shadow of a Prankster Comet which requires Mario/Luigi to get a Star under certain conditions. The game also includes several different types of Power Stars, including Grand Stars (which possess more power than Power Stars and can unlock new Domes in the Observatory), Green Power Stars (which are hidden within certain Galaxies, collecting these is required to unlock the Planet of Trials, and one Red Power Star (which unlocks the Red Star on the Observatory allowing Mario/Luigi to use it at anytime). There are a total of 121 Power Stars, including its variations and playing through the game again as Luigi. As revealed by Rosalina in the Gateway Galaxy, each Power Star was originally a Luma. Below are the Star requirements for each Galaxy

Super Mario Galaxy 2[]

Power Star Wii II

Mario lays claim to the Power Star.

Power Stars return in Super Mario Galaxy 2, here, they are used to power Starship Mario and allow it to travel further. This time, there are two Power Star variations, the Grand Stars and the Green Power Stars. 242 Power Stars are spread across 6 main Worlds and a Secret World. Each typical Galaxy has three Power Stars and others have two Power Stars. The amount of Green Power Stars in a Galaxy is equal to the amount of Power Stars, all Galaxies have Green Stars except the Grandmaster Galaxy.

In addition, if Mario uses the Cosmic Guide to complete an episode, a Bronze Power Star appears instead of a regular Power Star. While this still adds to the total number of Power Stars, the episode must be completed again proper before the Green Power Stars can be unlocked.

Below are all the Star Requirements for each Galaxy:

Captain Toad: Treasure Tracker[]

Power Star Wii U

Captain Toad holding a Power Star.

Power Stars return in Captain Toad: Treasure Tracker being the primary collectible Captain Toad and Toadette collect at the end of each stage. These Power Stars are required to advance to later levels, Wingo is often seen stealing these Power Stars as he antagonizes the Toads throughout their adventure. In the Super Mario 3D World stages of the Wii U version, Green Stars replace Power Stars and in the Super Mario Odyssey stages of the Nintendo Switch and Nintendo 3DS versions, Power Moons take their role.

Super Mario Odyssey[]

Power Star Switch

Mario gets a Power Star on the roof.

In Super Mario Odyssey, Power Moons take the role of Power Stars in the various Kingdoms Mario and Cappy travel through however in the Mushroom Kingdom, Power Stars are collected instead however, they are still referred to as Power Moons by the game, upon first collecting a Power Star, Cappy claims that Power Moons can come in different shapes and sizes implying that these may actually be Power Moons in the form of Power Stars to pay homage to Super Mario 64 DS. In this game, Power Stars more closely resemble Starmen.

Gallery[]

Hat mario To view Power Star's
image gallery, click here.


See also[]

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