Paragoombas, originally spelled Para-Goombas and alternatively named Winged Goombas, are a recurring enemy in the Mario franchise. They first appear in Super Mario Bros. 3.
Profile[]
Physical description[]
Paragoombas are a variant of Goombas, which they share an appearance with, except they have a pair of wings attached to either their head or torso, depending on the appearance.
Behavior[]
The relationship between a Paragoomba and a Goomba is directly based on the relationship between a Koopa Troopa and a Koopa Paratroopas. Depending on the game, Paragoombas can only do small hops with their wings, like with green Paratroopas, or they can fly in the air, similarly to red Paratroopas.
In Super Mario series[]
Super Mario Bros. 3[]
Para-Goombas made their debut in Super Mario Bros. 3, in which they appear as somewhat common enemies. The first Para-Goomba appears after the Goomba after the ? Block (which contained a Super Leaf) in World 1-1. There are two types of Para-Goombas, the Red Para-Goombas which attack by hopping low along the ground, with a larger jump every third hop, while brown ones attack by flying in the sky and dropping Micro-Goombas which can slow Mario down. Para-Goombas appear in most worlds and can be defeated with basically any attack. Two stomps are required to defeat a Para-Goomba the first is to knock loose the wings and the second to finish it off. Defeating a Paragoomba earns the player 100 points.
Super Mario World[]
Ordinary Paragoombas do not appear in Super Mario World; however, the localization team at the time gave the name to a similar but different species (Kuribon, later called Galoomba). As such, there are two equivalents of Para-Goombas in name and function: Para-Goombas (Para Kuri in Japan) utilize parachutes, and Flying Goombas (Pata Kuri in Japan) have wings.
Super Mario Land 2: 6 Golden Coins[]
Para-Goombas appear in Super Mario Land 2: 6 Golden Coins, acting like the red ones in Super Mario Bros. 3. However, their artwork depicts them as being brown. In Pumpkin Zone Special Area 1, they instead fly around. They once again can be defeated with any attack.
New Super Mario Bros.[]
Paragoombas appear very rarely in New Super Mario Bros., only being found in a single level, World 2-4, where only three of them appear. They act mostly like the red ones in Super Mario Bros. 3, despite being brown, periodically hopping around but never actually flying. They do higher hops during the "bah" instances of the music.; when Mario jumps over them, they turn behind and follow him. One stomp knocks loose their wings turning them into regular Goombas, two stomps defeat them, and a Ground Pound along with any other means of attack takes them out instantly. Defeating a Paragoomba earns the player 200 points.
New Super Mario Bros. Wii[]
Paragoombas appear in New Super Mario Bros. Wii. They act just like they do in its predecessor, but they are slightly more common. They only appear in World 7-5 and World 8-2. Like other enemies, Paragoombas can now be defeated with a Spin Jump, which does the same effect as a ground pound; it takes out a Paragoomba instantly, any other attacks can also instantly do in a Paragoomba, once two stomps are required to beat a Paragoomba.
Super Mario Galaxy 2[]
In Super Mario Galaxy 2, Paragoombas appear as an enemy once again. However, instead of hopping on the ground, they can actually fly up and down or side to side. This is the first time that Paragoombas appear in a 3D Super Mario platformer game. There is also a giant form of Paragoombas in Supermassive Galaxy called the Huge Paragoomba. If Mario jumps on them, they get flattened and disappear, instead of becoming a regular Goomba; the latter only happens if they are licked by Yoshi or spun into. They are one of the few enemies that did not appear previously in the predecessor. Paragoombas are commonly found in various Galaxies such as the Hightail Falls Galaxy, Tall Trunk Galaxy, the Throwback Galaxy, and several others.
Super Mario 3D Land[]
Paragoombas return in Super Mario 3D Land as rather semi-common enemies, they behave identically to how they did in Super Mario Galaxy 2 and are found in several different levels however, in addition to being able to fly around, they can also fly up and down and sometimes floating in place, they can be defeated instantly with a stomp and basically any other attack and/or Power-Up. Paragoombas mostly appear during platforming levels alongside the newly introduced Para-Biddybuds. Paragoombas don't return in Super Mario 3D World or Super Mario 3D World + Bowser's Fury.
New Super Mario Bros. 2[]
Paragoombas return in New Super Mario Bros. 2 behaving as they did in past games, first appearing in World 2-2, Paragoombas hop around and do small floats as before. Paragoombas are among one of the enemies to be affected by the Gold Rings, when activated, they become Gold Paragoombas and provide bonus coins upon defeat. Paragoombas take two stomps to defeat. One to knock loose the wings and second to finish it off, other attacks such as the Fire Flower, Starman, Super Leaf, Mega Mushroom, Gold Flower, or the Invincibility Leaf can defeat a Paragoomba instantly.
New Super Mario Bros. U/New Super Luigi U/New Super Mario Bros. U Deluxe[]
Paragoombas return in New Super Mario Bros. U as well as New Super Luigi U and New Super Mario Bros. U Deluxe. In these games, they are rather uncommon in fact in New Super Mario Bros. U, they only appear in Seesaw Shrooms. Paragoombas behave as they did in the previous games and can be defeated with basically any attack (once again requiring two stomps). In New Super Luigi U, they are slightly more common.
Super Mario Maker/Super Mario Maker for Nintendo 3DS/Super Mario Maker 2[]
Paragoombas appear in Super Mario Maker as well as its two sequels. In these games, they can be produced by applying wings to a Goomba. Their behavior is the same as before and they can be seen in all the styles. A Paragoomba can be given a Super Mushroom to become a Huge Paragoomba. Paragoombas can be defeated with any attack in all themes.
Super Mario Odyssey[]
Paragoombas are rather uncommon enemies in this game. They are mainly found in Cap Kingdom flying across the fog. Mario can Capture them with Cappy in order to fly around as well. This can be used to gather some Power Moons. Paragoombas are also found more commonly in bonus areas of various kingdoms such as the Metro Kingdom and several others, Paragoombas are commonly useful for obtaining hidden Power Moons and other secrets but in any case if you need to defeat a Paragoomba, a stomp can easily do that.
In Yoshi's Safari[]
Paragoombas are common enemies which attack Mario and Yoshi by charging into them. A Paragoomba is a weak enemy, so this does little damage, and Mario can quickly defeat a Paragoomba by shooting it once using his Super Scope.
In Hotel Mario[]
Here, they are again named Flying Goombas. They are encountered in Lemmy's High-ate Regency Hotel, where they fly around aimlessly. Flying Goombas can be defeated either from being stomped or from one of Fire Mario's fireballs. Stomping a Flying Goomba does not turn it into a Goomba, unlike other appearances. A Flying Goomba can sometimes summon Banzai Bills when they are defeated.
Flying Goombas have a tougher variation unique to the game, the Rhinestone Goomba.
In Paper Mario series[]
Paper Mario[]
Paragoombas appear as the third enemy, excluding Jr. Troopa. They first appear on Goomba Road while Mario is making his way back to Goomba Village. With Goompa temporarily in the party, he informs Mario of Paragoombas briefly.
Paper Mario: The Thousand-Year Door[]
Paragoombas have a lessened role, and they can encountered in earlier locations such as Rogueport Sewers, Petal Meadows, and Hooktail becoming less common later in the game. Their role in battle reminds the same being air enemies that Mario must jump on to attack.
Paper Mario: Sticker Star[]
Paragoombas have been updated to be more modernized. Paragoombas are first seen in the Goomba Fortress controlling the wind trap on the side of the Fortress, they are later seen more commonly in World 2 being found in all the world's levels except Damp Oasis. Paragoombas are also seen in Bowser's Sky Castle. A stronger variety of Paragoomba called the Shiny Paragoomba also appears.
In battle, Paragoombas attack by flipping onto Mario, Mario can defeat these enemies with stomps and other similar attacks, Hammers won't work as the Paragoombas can dodge those. Shell attacks as well as the Fire Flower and Ice Flower are useful as Paragoombas descend during the attack thereby making the attack effective. Paragoombas only have 6 HP in battle which is only 1 more than a standard Goomba.
In Drybake Desert, there are five Paragoombas bullying a Toad. Mario can fend them off by either paying them 25 Coins or engaging them in battle, if he chooses the latter, the Paragoombas will form into a 5-Fold Paragoomba at the battle's start.
Paper Mario: Color Splash[]
- "Behold—the power of Paragoomba!"
- —Paragoomba, Paper Mario: Color Splash
Paragoombas return as enemies, retaining their appearance and behavior from Paper Mario: Sticker Star. A Paragoomba can appear in battle after being called in by a Whistle Snifit. A Paragoomba Card also appears in the Sacred Forest.
In Mario Party series[]
Mario Party 5[]
While Paragoombas do not appear, a machine based on one is used by the team in Quilt for Speed.
Mario Party 8[]
Paragoombas make a few minor appearances. In the title screen, two are seen flying by while holding a Star Carnival banner in their mouths. Paragoombas also appear in Test for the Best.
Mario Party: Island Tour[]
A Paragoomba appears on the Star-Crossed Skyway board alongside Flutter and a Paratroopa on the first, second, and fourth Star Stages each. If the Paragoomba is the one in front of the Star Stage, it rewards five Mini Stars. Paragoombas also appear in the minigame Sky'd and Seek.
In Mario & Luigi series[]
Mario & Luigi: Paper Jam[]
Paragoombas are non-playable characters. They first appear after the Mario Bros. defeat Wiggler, who is then carried up into the sky by four Paragoombas before it transforms into a Flutter. Later on, Paper Paragoombas are encountered as enemies, although regular Paragoombas are not.
Mario & Luigi: Superstar Saga + Bowser's Minions[]
Paragoombas appears as both enemies and allies in Minion Quest: The Search for Bowser. They first appear in the level "Winged Traitors." They are Flying troopers, and attack by swooping into enemies. Their Special Skill, Cranium Crush, involves them flying above an enemy and slamming down on them.
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[]
Paragoombas exclusively appear as enemies and recruitable allies in the Bowser Jr.'s Journey campaign. Like other Goomba variants, Paragoombas are weak against yellow Shy Guys.
Mario & Luigi: Superstar Saga + Bowser's Minions[]
In the Minion Quest: The Search for Bowser campaign of the Nintendo 3DS remake Mario & Luigi: Superstar Saga + Bowser's Minions, Paragoombas are an obtainable Flying troop, and their special attack is Cranium Crush. The in-game description is "Goombas who soar the sky with grace. With a spin they can do a Cranium Crush."
In Mario Baseball series[]
Mario Superstar Baseball[]
A Paragoomba makes its first playable appearance, with a playable Goomba also appearing alongside it. Paragoomba is a Speed-type character, with a good speed stat, but it has low batting and pitching stats while its fielding is average. Paragoomba's ability is Super Jump, allowing it to perform large jumps to catch the baseball. Paragoomba has good chemistry with Goomba, Monty Mole, and the two Koopa Paratroopas.
In Challenge mode, Paragoomba is a member of the DK Kongs by default.
Mario Super Sluggers[]
Paragoomba reappears as a playable character. Both its fielding and pitching were improved, with the latter having a more noticeable improvement, although Paragoomba now moves around slower. Paragoomba has good chemistry with the same characters as before.
Paragoomba is not a member of Donkey Kong's team by default, as his team, now named DK Wilds by default, consists entirely of Donkey Kong characters. Paragoomba, along with Goomba, both Koopa Troopas, and both Koopa Paratroopas, are all instead members of Wario's default team, Wario Muscles.
In Super Princess Peach[]
Paragoomba and a few newly-introduced variants appear in Super Princess Peach. First appearing in Ladida Plains, Paragoombas fly randomly along the screen. Along with regular Paragoombas, Red Paragoombas make a reappearance from Super Mario Bros. 3, which hop and flutter around, regular Paragoombas can fly high and drop Micro-Goombas on Peach. Paragoombas like other enemies in the game, also have emotional variants.
Mad Red Paragoomba (M. Red P-Goomba in the glossary) are first encountered in Fury Volcano and go onto appear in later worlds too, which charge at Princess Peach on sight. If they fall off a ledge, they can cling to the cliff and fly back up.
Sad Paragoombas are the Sad variant, and unlike the regular Paragoombas, they fly around and have a set flying pattern, but fly faster.
In other media[]
Nintendo Adventure Books[]
In Double Trouble, it is possible for Mario to encounter a swarm of Para-Goombas on his journey. A Para-Goomba begins by dropping Micro-Goombas onto Mario. If the decision is for Mario to try and pick the Micro-Goombas off instead of immediately running for cover, he is overwhelmed, but ultimately left alone when the Para-Goombas find him unappetizing. If the decision is for Mario to run for cover in some pipes, he picks the Micro-Goombas off, and waits until the Para-Goombas get bored waiting for him to come out, then they leave.
Statistics[]
For Paragoomba's in-game statistics, click here.
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Gallery[]
To view Paragoomba's image gallery, click here.
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