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Super Mario
For the actual second game in the New Super Mario Bros. series, rather than the given title, see New Super Mario Bros. Wii.

New Super Mario Bros. 2 (often abbreviated to NSMB2) is a game for the Nintendo 3DS, by Nintendo. It is the sequel to the 2006 game on the Nintendo DS and a follow-up to the 2009 game on the Wii (which is also a follow-up the 2006 game). It is the thirteenth game in the Super Mario series and the eighth in the Super Mario Bros. series. This was also the first retail game to be available as a digital download in the Nintendo eShop.

Several of Mario and Luigi's voice clips are reused from New Super Mario Bros. Wii, and many of Peach's voice clips are reused from the Super Mario Galaxy series. A follow-up to this game, New Super Mario Bros. U (which is also a sequel to the 2009 game), was also released in 2012 for the Wii U. The game title was going to be used for New Super Mario Bros. Wii but quickly got scrapped and reused in this game. Like Super Mario 3D Land, the game seems to be partly based on Super Mario Bros. 3, as it features Raccoon Mario, the P-Meter, and the Koopalings, all of which were introduced in said game. The game's main focus is on coins, with the primary goal being to collect one million. To reach the goal, the game includes many new items to aid the player, such as the Gold Flower, which turns Mario into Gold Mario.

According to Nintendo, New Super Mario Bros. 2 is the first Mario title, let alone Nintendo game, to be available for purchase in both packaged (retail) and digital (downloadable via the Nintendo eShop) versions. The digital version can be stored onto an SD card, where it requires 2727 blocks to download, along with multiple other games, and be played on the Nintendo 3DS, but they cannot be shared with other Nintendo 3DS handhelds.

A special version of this game titled New Super Mario Bros 2.: Gold Edition was bundled with some 3DS. The game is the same but with all Coin Rush DLC included and dying in Coin Rush will take you to the next level.

Story[]

Description from the American website:

"Trouble always seems to find its way to the Mushroom Kingdom! Just as Mario™ and Luigi™ go off on a coin hunt in the sky, their beloved Princess Peach™ is kidnapped by the dastardly Koopalings. The brothers have to venture through over 80 stages to rescue her, grabbing endless deluge coins across the land, water, air, ice and snow along the way."

When Mario and Luigi arrive at Bowser's Castle, they find Bowser and Peach, who is locked up in a cage. One of the duo has to step on the ! Switch behind Bowser, making the bridge collapse and sending Bowser to his doom. Just before the bros. can celebrate their victory, Peach's cage gets pulled off screen. After riding some bony platforms, Mario and Luigi find the Koopalings in their Koopa Clown Car. They power Bowser up and Bowser transforms into a gigantic size. At the top of the tower is a giant switch that, when pressed, sends Bowser falling through the floor. Afterward, the princess is released from her cage. Then, everyone returns home, with Mario holding Peach in his arms and Luigi following closely behind, collecting coins along the way.

During the credits, the Koopalings can be seen in the background carrying the now regular-sized Bowser with the Koopa Clown Car. Bowser's immense weight exceeds its capacity. The story's description concludes with the Koopa Clown Car crash-landing, scattering everyone throughout the ground.

Gameplay[]

The gameplay is very similar to the previous New Super Mario Bros. games. However, New Super Mario Bros. 2 focuses on collecting Coins, with many and varied ways to collect many Coins at once, such as golden items that award the player many Coins. Like New Super Mario Bros., the bottom screen displays a kind of map, showing the length of the level and where the player is. There are 9 Worlds, 6 main worlds and three special worlds. The item storage reappears as well. Each world contains a random number of levels, including Ghost Houses, Fortresses, and Castles. Reznors and Koopalings are found at the end of each fortress and castle, respectively.

A two-player mode is available, and the second player plays as Luigi, normally through the stages alongside Mario. This mode can only be played with two Nintendo 3DS consoles and two game cards. Another mode, the Coin Rush, challenges the player to collect the most coins they can in three randomly selected levels through three different options. The Mushroom option will choose three levels from the starter worlds and a special world, the Fire Flower option chooses three levels from the middle worlds and the Star option choose three levels from the final worlds. In other words, Mushroom is the easy difficulty choice, Fire Flower is the medium choice and Star is the hard choice.

Also, Coin Rush records can be exchanged via StreetPass and challenged. Beating another player's record results in getting a Crown Coin (worth 1000 coins).[1] SpotPassing allows the player to put their total into the Worldwide Coin Total.[2]

The game's overall objective is to collect a million coins. The reward for collecting 1 million coins is a new title screen featuring a Gold Mario statue.[3] Downloadable content will be available just after the launch of the game.

Enemies[]

Characters[]

Playable[]

Image Name Description
MarioNSMB2 Mario Mario is the main character of the game. He has been saving Princess Peach from Bowser for a long time and has agreed to save her again travelling through various worlds.
LuigiNSMB2 Luigi Luigi is also a playable character in this game, playable both in Multiplayer and Single player. However, the player cannot play as him in Single player until the Bowser is defeated for the final time in the game. Once done, the player can hold the L and R buttons at the same time and select a file, When the file is loaded, Luigi will be playable. He is the same as Mario apart from visual differences.

Supporting[]

Bosses[]

Name Description Encountered
Reznor Reznors are dinosaurs that are on a rotating platform. They will breathe out Fireballs at the player. The player will have to hit them from under to defeat each one. After taking out half of the Reznors, the bridge will break making it harder in the battle. World 1-FortressIcon
Reznors appear once again as the fortress boss of World 2. Unlike their first battle, the battle now features four Reznors. These Reznors must be defeated by hitting them from underneath. After taking out half of the Reznors, the bridge will break making it harder in the battle. World 2-FortressIcon
Reznors are the fortress boss of World 3. Once again, four Reznors are fought. They each must be defeated by hitting them from underneath. After taking out half of the Reznors, the bridge will break making it harder in the battle. World 3-FortressIcon
Reznors once again appear as the World 4 fortress boss. This battle has four Reznors, but two wheels. They each must be defeated by hitting them from underneath. After taking out half of the Reznors, the bridge will break making it harder in the battle. World 4-FortressIcon
Reznors serve as the fortress boss of World 5's fortress. Similar to the previous battle, these Reznors are fought on two wheels. They each must be defeated by hitting them from underneath. After taking out half of the Reznors, the bridge will break making it harder in the battle. World 5-FortressIcon
Reznors are fought for the last time as the fortress boss of World 6. These Reznors are fought on a giant 8-blocked wheel but features four Reznors. They each must be defeated by hitting them from underneath. After taking out half of the Reznors, the bridge will break making it harder in the battle. World 6-FortressIcon
Roy Koopa Roy Koopa appears as the first castle boss. Roy will perform a Shoulder Bash toward the player. To defeat Roy, the player must stomp him three times. Stomping him the first two times will cause him to retreat into his shell. After retreating out of his shell, Roy will shoot a Magic Bolt at the player. Defeating him leaves behind the key to World 2. World 1-CastleIcon
Iggy Koopa Iggy Koopa appears as the castle boss of World 2. Iggy appears riding a Chain Chomp, while uncommonly shooting Magic Bolts. The player must stomp Iggy three times to defeat him. However, being stomped will make the Chain Chomp angry, and it will charge upward or downward. Defeating him leaves behind the key to World 3. World 2-CastleIcon
Larry Koopa Larry Koopa appears as the castle boss of World Mushroom. Larry's battle takes place in a room with four stone pillars, with two coming out each time. Larry will bounce around the course and will shoot Magic Bolts that bounce off of the walls. Larry must be stomped three times to be defeated. After the first two hits, Larry will retreat into his shell and slide around the course. Defeating him leaves behind the key to World 3. World MushroomIcon-CastleIcon
Wendy O. Koopa Wendy, as well as the rest of the Koopalings, reappears in New Super Mario Bros. 2 as the boss of World 3's castle. She throws her wand and performs a twirl before catching the wand, like in the previous game, before battling Mario once again. Much like in New Super Mario Bros. Wii, her battle once again takes place underwater, although this time, there are four blue pipes (two on each wall) where groups of three Cheep Cheeps swim out when Wendy jumps through the water. Two Cheep Cheeps also jump from the water while she attacks in her shell. She also needs to whistle in order to fill the room up with water and to get rid of it. After a short period, the water disappears, but it comes back again if Wendy is stomped on. After three stomps on her head, Wendy is defeated, leaving behind the key to World 4. World 3-CastleIcon
Morton Koopa Jr. Morton reappears in New Super Mario Bros. 2. This Koopaling is fought similarly to Roy in the predecessor. He is fought in the castle of World 4 and will stomp his foot and growl at Mario, as he did in the previous game. In his battle, he will create Spiked Balls with his wand during the battle and use ground-pounds to stun all players that are on the floor. Just like the other battles with the Koopalings, the player has to jump on him to defeat him. Unlike the other Koopalings, because of the nature of his boss fight with Mario, he doesn't spend a limited amount of time in his shell upon being stomped, as he requires a pipe upon being stomped on to return to his position. After three stomps, Morton is defeated, leaving the key to World 5. World 4-CastleIcon
Lemmy Koopa Lemmy is fought at the end of World Flower's castle. This battle is similar to his first encounter in New Super Mario Bros. Wii. The stage is now a conveyor-belt, and on the ceiling is a button that switches its direction. If the conveyor is going in the direction towards Lemmy after he summons three balls, he will change the direction by summoning another ball that hits the switch. After three stomps, Lemmy is defeated and falls off the stage, leaving the key to World 5. World Flower-CastleIcon
Ludwig von Koopa Ludwig, alongside the other Koopalings, reappears in New Super Mario Bros. 2. He is the World 5 castle boss. He'll once again look away and snicker before battling Mario. In his battle, Ludwig uses his Flutter Jump ability to grab one of the five chains hanging from the ceiling to attack Mario with three blue fireballs, while Mario has to use the five grey pipe cannons on the floor to blast himself against Ludwig fast enough. After that, Ludwig falls to the floor and gets dizzy. Then Mario can jump on his head. After stomping him once, he starts to shoot four fireballs. After two stomps, the chain Ludwig hangs on starts to swing, making it harder for Mario to hit him but still shoots four fireballs. After another stomp, Ludwig is defeated, leaving the key to World 6. World 5-CastleIcon
Bowser Bowser appears as the boss of World 6-Castle. Is battle is similar to New Super Mario Bros. Wii, but this time, he throws sledgehammers. After pressing the switch behind him, the bridge collapses, causing Bowser to fall.

After that, the Koopalings enlarge him, and Mario or Luigi must go onto the roof and hit a massive ! Switch to defeat him. The latter part does not occur in the Gold Classics Pack.

World 6-NSMB2-Bowser Castle Course Icon and and Gold Classics Pack Third Course
Dry Bowser Dry Bowser is fought similarly to Bowser, though Dry Bowser moves faster than Bowser, breathes blue fireballs instead of orange ones, throws bones instead of sledgehammers, and is immune to fireballs, while the platforms in the second phase are also smaller, making Dry Bowser a "secret final boss". Mario or Luigi must jump on a ! Switch for Dry Bowser to fall off the bridge into the lava. The Koopalings then enlarge Dry Bowser, and Mario or Luigi must go onto the roof and hit a massive ! Switch to defeat Dry Bowser.

Unlike the original battle, neither Princess Peach nor her cage appear.

World Staricon-CastleIcon

Levels[]

New Super Mario Bros. 2 has nine worlds, six of which are part of the game's story mode and three of which are secret.

  • World 1 - The first main world of the game is a grassland world. It has five normal levels, a secret level, a tower, a castle, and a cannon shooting to World Mushroom.
  • World 2 - The second main world of the game is a desert world. It has five normal levels, a ghost house, two secret levels, a tower, and a castle.
  • World Mushroom - The first secret world of the game is accessed by using the cannon in World 1. Its overworld has a holographic red mushroom motif; its levels have a mix of themes.
  • World 3 - The third main world of the game is a mix of a beach and a jungle. It has five normal levels, a ghost house, two secret levels, a tower, a castle, and a cannon shooting to World Flower.
  • World 4 - The fourth main world of the game is a snow world. It has five normal levels, a ghost house, three secret levels, a tower, and a castle.
  • World Flower - The second secret world of the game is accessed by using the cannon in World 3. Its overworld has a holographic green flower motif; its levels have a mix of themes.
  • World 5 - The fifth main world of the game is a sky world. It has six normal levels, a ghost house, a secret level, a tower, and a castle.
  • World 6 - The sixth and final main world of the game is a volcano world. It has five normal levels, a ghost house, two secret levels, a tower, and Bowser's Castle.
  • World Star - The third and final secret world of the game is accessed by completing World 6 and collecting 90 Star Coins to access the courses, unlike other secret worlds. Its overworld has a holographic blue star motif and its levels have a mix of themes.

Items and Power-Ups[]

Trivia[]

  • The theme heard during the trailer is reused from New Super Mario Bros. Wii, albeit with being slower and a piano sound could be heard during the theme.
  • This is the first Mario game to feature Coin Rush mode.
  • This is the only New Super Mario Bros. game to be released only the Nintendo 3DS.
  • This is also the only New Super Mario Bros. game not to include Bowser Jr. or Broozers. It is theorised/speculated that he was grounded for unauthorized access of Bowser's Clown Car in New Super Mario Bros. Wii.
  • If a player maxes up the coin counter in this game (9,999,999 Coins), instead of a Gold Mario statue, there will be a Gold Raccoon Mario statue on the title screen instead.
  • In each of the worlds, if you chronologically end a level in each of the respective worlds, the player will unlock a secret Rainbow level. For example, in World 1, they would have to finish a level at x11 seconds, x22 in World 2, and so on.

Gallery[]

Hat mario To view New Super Mario Bros. 2's
image gallery, click here.

References[]

External links[]

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