The Missile Meg is a weapon from Super Mario Bros. Wonder that functions as an enemy. They are a variant of the Bullet Bill, which also makes an appearance.
Missile Megs appear as longer, slimmer Bullet Bills. As with regular Bullet Bills, they have two arms and a back-mounted thruster, but the thruster is surrounded by several red tail fins.
Behavior[]
Missile Megs fly in from off-screen, simply flying forwards in either direction. They can be ridden on; Mario can use their ridability to his advantage, crossing large gaps, but if he steps on one, his weight will drag them down. During a Wonder Effect, Missile Megs can fly in more directions than just horizontally (making their charge harder to avoid) and can also turn in mid-air and will not lose altitude when ridden on. Their thrusters also emit colorful clouds.
In Super Mario Bros. Wonder[]
Missile Megs make their debut in Missile Meg Mayhem, the first stage of the final world of the game, Castle Bowser, where they appear as the main threat. Missile Megs also appear in The Final-Final Test Badge Marathon. In the former level, Missile Megs are very common, but in the latter level, their appearances are limited to a segment where Mario must make use of a badge that increases his running speed.
Behind the scenes[]
Etymology[]
The Missile Meg's name keeps the tradition of the Bullet Bill's variants having an alliterative combination between the type of projectile and a common single-syllable English name, à la the regular Bullet Bill and the Torpedo Ted.
Nomenclature[]
The Japanese version of Super Mario Bros. Wonder calls the Missile Meg Rongu Kirā (written ロングキラー), with Rongu (ロング) coming from the English word "long" (due to the Missile Meg being longer than the standard Bullet Bill) and Kirā coming from the Bullet Bill's Japanese name, Kirā (キラー). The Chinese version calls them Chángxíng Pàodàncìkè (written 长型炮弹刺客), literally meaning "long-type Bullet Bill." In Spanish, the enemy is called Milo Mísil, which means "Missile Milo." (continuing the usual trend of Bullet Bill variants having names consisting of a common name and a projectile). In Portuguese, the enemy is called Guilherme Balístico (Ballistic Bill, with Guilherme meaning "Bill"). Italian refers to the Missile Meg as Pallóttolo Guglielmo Missile (Bullet Bill Missile, with Guglielmo meaning "Bill"). In French, the foe is referred to as "Mark Missile," continuing the above trend. In Dutch, Missile Megs are called "Missile Marks" (singular Missile Mark), their name again continuing the above trend.
Trivia[]
The way that Missile Megs can be used as platforms is similar to the green Manta Rays from one of the stages of World 5 in New Super Mario Bros. Wii; however, Missile Megs lose altitude upon being ridden on (unless a Wonder Effect is active), and their front can hurt Mario.
Missile Megs are one of the few foes that can spawn when Mario is at a Checkpoint; they only do this in Missile Meg Mayhem, however.