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Super Mario


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"Go get them, Megaleg! Stomp them with the power of your Grand Star!"
Bowser Jr. when Mario lands on the Robot Reactor.

The Megaleg is a minor antagonist in Super Mario Galaxy. He is a giant robot in Bowser Jr.'s Robot Reactor and takes a part of his design from a Snifit. The game's second Grand Star is located in a chamber on the top of his head and is used to fuel his machinery.

In the game, Super Mario Galaxy, Megaleg serves as the primary boss of the galaxy "Bowser Jr.'s Robot Reactor", is the fourth(fifth if counting the Mandibug Stack)/final boss of Terrace and is overall the fourth boss of the game.

Appearance[]

This monstrosity is a humongous three-legged robot who can't fit entirely on the screen unless you get far away enough from his location. His moon is barely big enough to hold him. His head appears to be based off of a Snifit with glowing yellow eyes. Located on his legs and head are Bill Blasters. On his head is a chamber containing the Grand Star in it.

Battle[]

Megaleg makes his first appearance in the course intro of Bowser Jr.'s Robot Reactor during the intro where the camera pans from the Starting Planet to the reactor itself, which is located on Megaleg's Moon. After Mario makes his way to Megaleg's Moon using a Launch Star, Bowser Jr. appears on his Airship to summon the Megaleg. He then tells the Megaleg to "stomp Mario with the power of your (his) Grand Star".

Phase 1[]

First Mario or Luigi must climb up the Megaleg's leg to get to his head, with several Bullet Bill launchers on it and rotating gears, then get one Bullet Bill (likely from one of the launchers on the boss's head) to hit the cage on top of his head. If they do not climb, he will continuously stomp on the Moon with his three feet. When the Megaleg brings his leg down, Mario will lose a life if he gets caught beneath the robot's giant foot.

Phase 2[]

The second phase is the same as before, but more Bullet Bill cannons appear on the head, creating more chaos, and the dome is surrounded by a regenerating, rotating cage.

Alternatively, when the cage regrows, get a Bullet Bill to follow Mario or Luigi over the cage wall, and, thus, into the glass dome protecting the Grand Star. After it takes a second hit, it can no longer contain the energy, thus destroying the Megaleg and scattering his pieces through space as the Grand Star escapes.

Ending[]

When the Megaleg is defeated, he will be shown shaking. Then, his body parts separate and scatter, exploding rapidly in quick succession. His head lingers for a few seconds after the last explosion from the part that isn't the head before exploding itself, resulting in the Megaleg's destruction.

Trivia[]

  • Megaleg is the first boss of Super Mario Galaxy that can be seen prier to his appearance in his battle
  • Digga-Leg is a boss in Super Mario Galaxy 2 that appears to be based on Megaleg.
    • Additionally, in a Nintendo Power interview, it was stated that Megaleg would return for Super Mario Galaxy 2. This was later proven false, with Digga-Leg appearing instead.
  • Megaleg is the first boss of Super Mario Galaxy to not take direct damage from the Player(s), instead, the Player(s) lure the Bullet Bills to deal damage to Megaleg.
  • Megaleg underwent several changes prior to the release of Super Mario Galaxy: he was originally encountered in the beta version of the Good Egg Galaxy, at which point there was nothing in his cage and his name was "Snifit Bot". The earliest beta version of Megaleg was known as "BossCrab", which had a different body design with four legs.
  • The concept of climbing atop and moving on a large being was originally intended to be used in the final fight against Ganon in The Legend of Zelda: Ocarina of Time, though this was scrapped due to the fact that one would be unable to see Ganon while atop him. It was later reused in Super Mario Galaxy due to that game's bigger scale, much to the excitement of the development team.
  • Megaleg's design and functions have some similarities to the original design of the Tripod Walkers from H.G. Wells' novel, "War of the Worlds", such as being a gigantic robot, having searchlights for eyes and three legs.
  • Most (if not all) of the other bosses in Super Mario Galaxy resemble another enemy in the game to some extent. Since Snifits don't appear in the game, Megaleg is the only boss that does not resemble another enemy in the same game. However, Digga-Leg from Super Mario Galaxy 2 looks almost identical to Megaleg, though it's different in size.
  • Megaleg is the first and only boss of Super Mario Galaxy to only have two hit-points, making it have the least amount of health in the game.
    • However during the second phase, the Player(s) does need to destroy a part of Megaleg's cage as for the Bullet Bill(s) to get to Megaleg's core, so if counting the cage as part of a hit, then Megaleg would have three hit-points.
  • The Megaleg is one of two bosses to be fought after an area that plays the Tension theme but does not use King Kaliente's theme, instead using his own unique theme with is a marching tune that gets more intense as Mario scales the monstrous robot's body; Tarantox is the other, using Dino Piranha's theme instead. On the flipside, the Bugaboom uses King Kaliente's theme for the first phase of his battle despite the Tension theme not playing on the small asteroids near his planet, although he switches to his own theme (which is a sped-up version of King Kaliente's theme) after the first hit.
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