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"MAAAAAAACHO!!!"
—Macho Grubba

Macho Grubba (マッチョガンス Maccho Gansu?) is a boss who appears in Paper Mario: The Thousand-Year Door. He is the alternate form of Grubba after he used the Crystal Star with his Power-draining machine to power himself up. He is the true main boss of Chapter 3 with many believing that Rawk Hawk was going to be it instead.

Appearance[]

Macho Grubba is a very large, orange Clubba. He has spiky yellow hair and a spiny purple shell. Due to his large size, his green shirt is completely ripped from his body and his black jacket extends only to his arms. However, he still has his bow tie and he also has a tendency to say "MACHO!!!" during his fights.

Battle[]

Attacks[]

Macho Grubba is a very unique boss: He has the ability to make himself attack twice during the same turn. However, he is always improving his other stats (such as Attack and Defense) before his actual attack. In other words, Macho Grubba has a wide variety of attacks.

  • Double Chance: Macho Grubba always uses this attack (especially at the start of the battle). This gives him the ability to attack twice in a row.
  • Attack Up: Macho Grubba raises his attack to deal more damage.
  • Defense Up: Macho Grubba raises his defense to lessen the damage dealt to him.
  • Evasion Up: Macho Grubba raises his evasiveness to have Mario's attacks sometimes miss on him. Unlike the other power-ups, Macho Grubba uses this one less often.
  • Stomp: One of Macho Grubba's offensive attacks. Macho Grubba leaps into the air then slams down on his opponent dealing heavy damage.
  • Back Flip: Another attack that Macho Grubba can preform is turning around and doing a back flip on either Mario or one of his Partners.
  • Running Punch: Macho Grubba's most used attack. He raises his fist and runs offscreen. Then he charges with his Punch attacking both Mario and his partner. This attack can be difficult to block due to the speed Macho Grubba is going.

Strategy[]

Because of his tendency to raise his stats, there is a pretty random way to defeating Macho Grubba. Since he has the ability to raise his defense. Yoshi should stay out of this battle and also Goombella as they only deal 1 point of damage in each of their attacks at this point. Flurrie is definitely the best choice due to her high HP and Lip Lock technique. It's best to have Mario keep using Power Smash while Flurrie utilizes Body Slams. Whenever Macho Grubba raises his evasion (again, this is pretty rare for him to do), Mario should take the time to heal or use any moves that don't waste any Flower Points. Macho Grubba has a massive 60 HP, but he'll go down easily and quickly with the right amount of attacks.

Music[]

MACHO GRUBBA!!![]

Trivia[]

  • Macho Grubba's battle theme is one of the most popular themes of Paper Mario: The Thousand-Year Door along with Rawk Hawk's theme.
  • Macho Grubba is the first boss in Paper Mario The Thousand-Year Door to gain the ability to attack two times per-turn.
  • The reason for Macho Grubba's rather high HP (especially for this early in the game) is likely because at the start of the fight Macho Grubba will use a turn to gain the ability to have two turns, and if its disabled he will do it again, if Macho Grubba have been given less HP (as in the same amount as Rawk Hawk or higher), Macho Grubba would have very few chances to attack and as such, would have already been defeated by the player.
  • Macho Grubba is very similar to Tubba Blubba from the original Paper Mario for the following reasons
    • Both large Clubbas.
    • Both bosses can do a butt-bounce attack.
    • Both serve as the main boss of Chapter 3 in their games.
    • Both bosses have "ubba" in the last part of their names.
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