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Luigi's Mansion
"Can everyone please stop telling jokes and start actually helping?!"
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Luigi's Mansion: Dark Moon (ルイージのマンションダークムーン Ruīji no manshondākumūn?), titled Luigi's Mansion 2 (ルイージマンション2 Ruīji Manshon Tsū?) in Europe and Australia, is a game for the Nintendo 3DS. It is the sequel to the 2001 Nintendo GameCube game Luigi's Mansion and the second installment of the Luigi's Mansion series. Luigi's Mansion: Dark Moon was originally released in 2013, but was soon re-released as a Player's Choice title in 2016.

This game has five mansions and equips Luigi with an upgrade of the Poltergust 3000, titled the Poltergust 5000, along with the item itself. In this game, King Boo returns and has shattered the Dark Moon into pieces turning all of the ghosts of Evershade Valley into hostile beings. It is up to Luigi to recover all of the missing Dark Moon pieces.

On June 21, 2023, it was announced in a Nintendo Direct that Luigi's Mansion: Dark Moon will receive a Nintendo Switch remake under the same name as the European release.

Story[]

Ghostt Spoiler warning : Don't you even dare read the spoiler! Because if you do… Hoo hoo hoo hoo hoooooo… A horrible fate awaits you.
LMDM angry Greenies

E. Gadd being targeted by Greenies, who have turned against him after the Dark Moon shattered

King Boo returns as the main antagonist. In the opening cutscene, shatters the Dark Moon into pieces, turning all of the ghosts of Evershade Valley into hostile beings. It is up to Luigi to recover all of the missing Dark Moon pieces.

Equipped with the Poltergust 5000, the Strobulb, and Dark-Light Device, Luigi travels through all the different attractions of Evershade Valley capturing ghosts along the way, collecting key objects to solve puzzles or gain access to areas tasked by E. Gadd, in addition to fighting bosses for the Dark Moon pieces. Along the way, Luigi will also encounter Toads which he'll have to escort back to E. Gadd's Bunker using old prototypes of the Pixelator screens. Luigi makes his journey through the Gloomy Manor a standard mansion, Haunted Towers a botanical garden overrun with plantlife, Old Clockworks, a clock factory with an ancient ruin underneath it, Secret Mine, a chalet and mining area on a snowy mountain, and Treacherous Mansion, a large museum built above a ravine, and has a well leading to catacombs, as well as containing the most powerful ghosts in the valley.

During Luigi's visit at the Treacherous Mansion, he saves two Toads and they show that King Boo has struck again and it is revealed he captured Mario in a similar way as before. So Luigi heads to the Train Exhibit, only to get ambushed by a multitude of Boos which form Big Boo. But after they are all captured, King Boo unleashes a paranormal portal on the Terrace, which causes a mass of powerful ghosts to pop out of it and cause the paranormal levels to skyrocket to the point that, if the ghosts are not captured quickly enough, it could cause Luigi's dimension to collapse.

Luckily, Luigi captures all of them, and gets the final Dark Moon piece from the Tough Possessor. King Boo then drags Luigi into his own illusion for a final showdown. Luigi defeats him and claims the jewel on his crown. After saving Mario from his painting and with some help from the Toads, Luigi returns the Dark Moon back to its normal state, and thus, returning all the ghosts back to their friendly selves.

Ghostt Spoiler ends here: You looked! Even if I told you not too!

Gameplay[]

BathroomLMDM

Gameplay screenshot of Luigi vacuuming at a shower curtain

The whole gameplay is very similar to the previous Luigi's Mansion, with Luigi exploring mansions, solving puzzles and defeating ghosts now with the Poltergust 5000. This game is much more detailed in solving puzzles requiring Luigi to explore an area for a while. Now in this game, each mansion is divided up into missions with the final mission always being a boss fight along with there being an bonus mission that requires all Boos to be captured in a selected mansion to be playable.

As for controls, the player can use the R button to vacuum and L button to blow. Luigi always has his flashlight on but stunning ghosts in this game is much more different. After Luigi has acquired the Strobulb, the player can press and hold A to use the Strobe Light flash which is now required to stun ghosts before vacuuming. The player can blow objects from the Poltergust 5000 when some are sucked up. Boos in this game require a much more special way to get captured and they are, at many times, very difficult and tricky to capture. After Luigi receives the Dark-Light from E. Gadd, the player can hold Y to cast a rainbow-like light that can materialize Spirit Balls, revealing hidden doors. Boos will eventually come out and Luigi must use the Dark-Light to see them then suck up the Boos by their tongues. The player can also tilt the 3DS to look around in the room. Also, the player can press X to have Luigi look up and press B to have him look down. Replacing the Game Boy Horror from the first Luigi's Mansion is the Dual Scream, a parody of the Nintendo DS that Luigi uses to communicate to E. Gadd.

Characters[]

Enemies[]

Sub-Bosses[]

Bosses[]

ScareScraper bosses[]

Items[]

Music[]

Unlike Luigi's Mansion, Luigi's Mansion: Dark Moon takes on a more orchestral style than its predecessor techno-savvy music style.

PAL Differences[]

  • This game is named "Luigi's Mansion 2".
  • The Pixelator is named the "Pixelshifter."
  • The Poltergeist ghosts are named "Boffins" with the Ancient Poltergeist and any other stronger version of a Poltergeist are called "Boffin Elder" and "Strong Boffin."
  • The Shrewd Possessor is named the "Scornful Possessor."
  • The rooms of Gloomy Manor have different names as well.
    • The Front Yard is called the Front Garden.
    • The Mudroom is called the Side Entrance.
    • The Guard Hall is called the Guard Corridor.
    • The Mudroom Exterior is called the Forgotten Garden.
    • The Common Hall is called the Downstairs Corridor.
    • The Foyer is called the Main Hall.
    • And Master Hall is called the Upstairs Corridor.

Trivia[]

  • This is Luigi's third time starring a role in a video game.
  • Unlike the original Luigi's Mansion, Dark Moon has a total of five mansions that Luigi explores.
  • The battle style in this game is much different, definitely making this game much harder and easier both than Luigi's Mansion.
  • Luigi hums to the main theme of this game when moving around the mansion.
  • Professor E. Gadd makes a reference to how turning down the brightness of a mobile device saves its battery. He makes this reference as soon as Luigi makes it to the first mansion.
  • Though they are all labeled as mansions, neither the Old Clockworks or Secret Mine are actual mansions.
  • Luigi's Mansion: Dark Moon was the first game that was released as part of the Year of Luigi, honoring 30 years since Luigi's debut.
    • Another thing is the game is for the Nintendo 3DS so this could be a theory.
  • The mansions (Gloomy Manor, Haunted Towers, Old Clockworks, Secret Mine, Treacherous Mansion), possessors (Grouchy, Harsh, Overset, Shrewd, Tough), and bonus missions (Gradual Infiltration, Hostile Intrusion, Outlandish Interruption, Severe Infestation, Terrifying Invasion) all spell out GHOST.

Gallery[]

Hat mario To view Luigi's Mansion: Dark Moon's
image gallery, click here.


References[]

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