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Knife Guy is a character and a boss who appears in Super Mario RPG: Legend of the Seven Stars.

Physical description[]

Knife Guy resembles a jester who wears yellow clothes with red spots on them. He is also always seen juggling knives.

In Super Mario RPG: Legend of the Seven Stars[]

Knife Guy and his younger brother, Grate Guy, both work as entertainers for Booster. After Booster leaves for Marrymore, Mario and his party can fight both Knife Guy and Grate Guy on the roof of Booster Tower.

After Knife Guy is defeated, he will stay back on Booster Tower where he will now juggle colorful balls rather than knifes. He then offers Mario to play a game with him where Mario has to pick which hand has the yellow ball. If Mario picks correctly, he is awarded a certain item, usually a bad one such as a Moldy Mush, a Wilt Shroom, or a Rotten Mush, although Mario sometimes earns a Mid Mushroom or a Max Mushroom.

Each time Mario continues playing, the game becomes increasingly harder. If Mario wins on the highest difficulty, Knife Guy awards him the Bright Card required to access Grate Guy's Casino.

Battle[]

In battle, Knife Guy can use either the Crystal or Blizzard spell. At one point in the battle, Knife Guy and Grate Guy combine together, increasing the difficulty of the battle.

Strategy[]

Knife Guy not only has the lowest HP of the two but he also is very weak to fire. That means Mario should take him out with his strongest fire moves like Super Flame to quickly take him out before he and Grate Guy fuse together.

Game data[]

Knife Guy
SMRPG Knife Guy idle
HP 700 FP 35 Attack 70 Defense 55 Magic attack 20
Magic defense 10 Speed 25 Evade 0% Magic evade 0% Morph rate 0%
EXP 40 Coins 15 Dropped item None Bonus Flower Attack Up! (20%) Yoshi Cookie None
Weaknesses Fire Strong Thunder, Sleep, Critical
Spells Blizzard, Crystal Special attacks Knife Toss
Location(s) Booster Tower Psychopath message "Happiness is hip!"

Gallery[]

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