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Klump (also known as Kannon[1] and General Klump) is an enemy found in the Donkey Kong series. Klump is Kremling who is the King K. Rool's right hand and Kremling Krew's second of commander.[2][3][4]

Aliases[]

Military[]

Klump's most common form, the General form which is used on all of the games he appears in except for Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2 where he takes on the pirate. He has a green military helmet with 3 yellow chevrons, green belt with five pockets and black boots with white shoelaces. In Donkey Kong 64, he use a yellow shirt and orange grenades as ammunition in the game. In Donkey Kong Barrel Blast, he use a green pants and wooden bucket in head.

Pirate[]

Klump's second form is as a pirate where he is referred to Kannon. He along with rest of Kremling Krew, are dressed up like pirates. He appears as this form in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. In this form, Klump he use earrings, a large belt, pirate boots, black eye patch and a large black hat with a human skull and cross-bones on its. He uses a bombard as a weapon in the game. His name is derived from the word Cannon which is replaced by a K, explaining that Klump is a Kremling.

In Donkey Kong franchise[]

Donkey Kong Country[]

Klump first appears in Donkey Kong Country leading a Kremling squad to steal all the bananas within the Banana Hoard.[5] Klumps first appear in the level Jungle Hijinxs and make their final appearance in Platform Perils; incidentally, these are the very first and very last regular levels.

Klump is a bulky and large enemy that Diddy can only defeat using his cartwheel attack into it, as he bounces back if he jumps on Klump's head, as Klump's army hat protects its head. Regardless of jumping or rolling, Klump can be defeated in both ways by DK. Klump can also be defeated by any type of barrel that can be used as a projectile.

In the beta version of Donkey Kong Country, Klump was invulnerable to Donkey Kong jumping on its head.

Donkey Kong Country 2: Diddy's Kong Quest/Donkey Kong Land 2[]

While Klump appear as pirate in Donkey Kong Country 2: Diddy's Kong Quest or Donkey Kong Land 2 as Kannon in which use a Cannon shooting barrels or cannonballs at the Kongs in whatever direction they're facing, either forward or downward. Without his helmet, Klump can be defeated by any attack method.

Donkey Kong 64[]

In Donkey Kong 64, Klump appear as military again. In this game, Klump and his army receives the mission by King K. Rool to kidnap 4 Kongs and steal all Golden Bananas. He throws grenades at the Kongs as an attack. He is some of the most durable enemy in the game as normal attacks cannot defeat them. Only a shockwave attack, an orange grenade or a musical instrument can defeat him. In this game, defeating a Klump yields three oranges so it is wise to take one out using an orange grenade.

Diddy Kong Pilot (2003 build)[]

In the 2003 build of Diddy Kong Pilot, Klump appears as one of the playable characters in the game. Klump is one of the four members of Team Kremling in the game. Klump, along with all the other Team Kremling members, can be unlocked once all the Kremling-related cups are completed by Team Kong.

Donkey Kong Barrel Blast[]

Klump reappears as one of the playable characters in Donkey Kong Barrel Blast.

In this game, Klump's appearance has changed. Klump no longer w ears army gear, is now brown, and wears a barrel-shaped bucket on its head, along with green pants. He is the rival of Lanky Kong.

Profiles and statistics[]

Donkey Kong Country[]

  • Instruction booklet (page 29): Klump's helmet will protect him from attacks from above.
  • SNES Nintendo Player's Guide (page 13): Klump is quite a character. He's like a big, overweight drill sergeant. He's not fast — how could he be? He waddles along like a duck, blocking every ape in his path. Donkey Kong has no trouble putting Klump out of his misery, but here again, lack of size counts against Diddy as he has to hit Klump twice to off him. If Diddy jumps on Klump's head, Klump will back up and prepare for battle. Diddy can then just do a powerful cartwheel right through him.
  • GBA Nintendo Player's Guide (page 14): Klumps are the slowest Krocs, but also some of the toughest. Donkey Kong can take out the overweight Klumps with one jump. Diddy, however, has to roll into the Klumps to take them out.
Nintendo Power trading cards
AKA Sergeant Fatso. Kommander Krem
Distinguishing Features A round militant Kremling. He wears his helmet amd comat boots wherever he goes, protecting him from most weaklings.
Location He has spotted throughout Donkey Kong Island, causing chaos eveywere.
Apprehension Big apes can take out Klump with little effort, but smaller simians should use the cartwheel maneuer to best him.
Past Convictors Jay walking. Bullying with the intent to steal lunch monkey

Donkey Kong Country 2: Diddy Kong's Quest[]

  • SNES Instruction booklet (page 29): It looks like Klump can shoot!
  • Nintendo Player's Guide (page 14): Kannon is a barrel-chested baddie who speaks softly and carries a big...well, cannon! He's got an unlimited supply of ammunition, and he's perfectly happy just standing in one place, blasting away until the Kremcows come home! He doesn't pause very often, but there's usually a pattern to his cannon fire.
  • GBA Instruction booklet (page 23): Batten down the hatches—looks like Klump’s been taking shooting lessons!

Donkey Kong 64[]

  • Prima Guide (page 16): If they can see you, these loyal minions won't hesitate to throw a grenade at you. If you too close, they also can throw their bellies into you. Toss an Orange toward it to get rid of a Klump. After saluting, it will leave behind three Oranges.

Gallery[]

Hat mario To view Klump's
image gallery, click here.

Trivia[]

  • Klump is often put in charge of K. Rool's various plots and schemes, such as in the games, novels, and the television series.
  • In Donkey Kong Country, Klump has purple skin, in Donkey Kong 64, it is pink, and in the animated series, Klump's skin is green.
  • In the manual of both versions of Donkey Kong Country 2: Diddy's Kong Quest, it is stated Kannons are Klumps dressed in pirate clothing.

References[]

  1. Donkey Kong Country 2: Diddy's Kong Quest Instruction Booklet, Nintendo, 1995, p. 29 - KANNON: It looks like Klump can shoot!"
  2. M. Arakawa. Donkey Kong Country Player's Guide, Nintendo, 1994, p. 13 - KLUMP: Klump is quite a character. He's like a big, overweight drill sergeant. He's not fast — how could he be? He waddles along like a duck, blocking every ape in his path. Donkey Kong has no trouble putting Klump out of his misery, but here again, lack of size counts against Diddy as he has to hit Klump twice to off him. If Diddy jumps on Klump's head, Klump will back up and prepare for battle. Diddy can then just do a powerful cartwheel right through him."
  3. Donkey Kong 64 Instruction Booklet, Nintendo, 1999, p. 4 - "INTRODUCTION: But that pair weren't the only ones in trouble. Deep within the gloomy bowels of his latest creation, a furious King K. Rool sat on his throne, glaring down at the quaking generals of his vast Kremling army."
  4. Donkey Kong 64 Instruction Booklet, Nintendo, 1999, p. 5 - "INTRODUCTION: Klump waddled over and put a consoling arm around his distraught leader."
  5. Donkey Kong Country Instruction Booklet, Nintendo, 1994, p. 5 - "INTRODUCTION: The enormous bulk of Klump the Kremling landed on top of Diddy, knocking him senseless"

Navigation[]

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