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Kamek (カメック Kamek?) is a Magikoopa who acts like a paternal figure to Bowser and who took care of Baby Bowser during the events of Super Mario World 2: Yoshi's Island, Mario & Luigi: Partners in Time, and Yoshi's Island DS. He apparently has a high rank in the Koopa Kingdom army (or Koopa Troop), since during this time he both raised Baby Bowser and took control of his army until he was old enough. Kamek also knocked Mario into space in Super Mario Galaxy. Kamek is fought as boss in the Yoshi's Island series and Mario Party DS. Kamek earned his name from the Japanese translation of Magikoopa. He and Kammy Koopa, another underling of Bowser, serving him in the Paper Mario series, are often confused with each other. He's also part of the Mario Kart Wii bike Magikruiser.
Powers and abilities
As Bowser's right-hand man and leader of the Magikoopas, Kamek has immense (and perhaps unparalleled) magical powers, which he has demonstrated in several games. He can use his magic for a multitude of different effects, such as the usual magic bolt used by the Magikoopas, being capable of turning rubble into living enemies, damage his foes, etc. Amongst his most powerful feats of magic are the ability to change the landscape to make battles much more difficult for Mario and Co. and even alter the size of living beings, mostly enlarging foes to gigantic size, Bowser being perhaps most astonishing example to date, growing to such size that even lava was harmless, even though in previous games it defeated him. He can also use this ability to shrink his foes, but he mostly uses the former. He is capable of flight through his broom and is capable of teleportation. The fact that during New Super Mario Bros: Wii. he used his magic to aid the Koopalings, strongly implies he's much more powerful than them in magic, likewise he has no physical prowess whatsoever. His magic is powerful enough that during Super Mario Galaxy, one blast of magic, was sufficient to literally catapult Mario towards the edge of the universe Magikoopa (Comet Observatory).
In Paper Mario: Sticker Star, he possesses the ability to Paperize and turn Mario's stickers into Sandals making it difficult for him to tell which sticker was (though if he organized his Stickers in an order he remembers, then this shouldn't be much of a problem).
Super Mario series
Kamek is a recurring villain in the game, appearing mostly during boss battles against the Koopalings. He uses his magic to add an effect in the arena, and thus make the battlefield more difficult than the Mini-Boss encounters with the Koopalings, such as enlarging a Chain Chomp from Iggy Koopa moving platforms, etc. He appears as the first Mini-Boss of the 8th World, where he battles in a way similar to Yoshi Island. After his defeat he's seen during the game's final boss battle in which he appears as a disguised Princess Peach and uses his magic on his king. He pauses for a moment to check if his spell worked, and suddenly Bowser appears in gigantic size, knocking Kamek into lava, it is unknown if Kamek died at this point (however given that Bowser has cheated death in previous games, this seems unlikely).
In Super Mario Galaxy, Kamek has an important but slight role, as he used his magic to blast Mario into Space. He laughs out loud while Peach shrieks in fear, making the castle disappear while the Luma flees the last minute to find him. Also, he appears along with his "master," aiding him in Deep Dark and Space Junk Galaxies, when the player is going to give him the final hit. His minions are seen in some levels throughout the game.
New Super Mario Bros. U/ New Super Luigi U/ New Super Mario Bros. U Deluxe
In all three of these games, Kamek's role is similar to his role in New Super Mario Bros. Wii. However, instead creating extra obstacles or weapons to help the Koopalings, Kamek will progressively make Boom Boom stronger by giving him new attacks, making him giant or even giving him wings. Like in New Super Mario Bros. Wii, Kamek can be fought in a Fort, specifically the one in Meringue Clouds. His attack pattern is identical to New Super Mario Bros. Wii. In Peach's Castle, when Mario and Co. clear through the first phase of Bowser's boss battle, Bowser Jr. carries an unconscious Kamek by his Junior Clown Car. Bowser Jr. shakes the car to wake him up, and commands him to make Bowser a giant, similar to what he did in New Super Mario Bros. Wii. This is the only instance however where Bowser grows giant but doesn't comically knock Kamek down during his transformation.
Kamek is the central antagonist in this game kidnapping Baby Luigi. Also during the events of the game, Kamek uses his magic on the bosses. At one point, he shrinks Yoshi with his magic.
Yoshi's Island DS
Kamek returns as the secondary antagonist, doing exactly what he did in the previous game.
Yoshi's New Island
Kamek makes an appearance once more as the main antagonist.
Kamek appears, and he steals the Yoshi yarn, Yoshi goes on his quest to get them back, during the credits of the game, Poochy appears on the moon, and scares Kamek, making him drop Bowser.
A younger version of Kamek appears to (apparently) obey Baby Bowser's every whim, usually getting him cookies and the like. After Baby Mario foiled his plan of kidnapping Baby Princess Peach and while the Shroobs attacked the castle, Baby Bowser called on Kamek to bring over the Koopa Cruiser to get him (plus Baby Peach, Baby Mario and Baby Luigi) out of the castle. At Yoshi's Island, he springs multiple traps to stop the Mario Bros. from climbing the mountain. When they reach the top, he attacks them in a boss battle. Oddly, he doesn’t appear again after the boss battle.
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Kamek makes a brief appearance after Bowser gets launched out of Peach's Castle. He teaches Bowser how to punch and breathe fire. Also, at the end of the game, after the credits, he tends Bowser after his latest beating by the Mario Bros.
Mario & Luigi: Dream Team
Kamek, in this game, serves as the tertiary antagonist. In Mario & Luigi: Dream Team, Kamek fooled Mario and Prince Dreambert by pretending to be Princess Peach and orders Bowser's troops, Elite Trio to attack Mario and Luigi. However, they are defeated and Kamek demotes them. Kamek isn't seen again until Neo Bowser Castle where he blocks off a certain path and escapes into Dreamy Neo Bowser Castle. Mario and Luigi make chase until he catches up to him until Kamek decides to fight Mario. However, after taking an amount of damage, Kamek will flee from battle saying he will escape into another dream world and then disappears. Kamek does so again with his battle style changing (during the second battle, he mainly has many Dry Bones assisting him in battle, Mario will throw the Dry Bones at Kamek after jumping on them. It is the third time the Kamek is finally defeated and is left on the ground. Kamek then musters up his strength and says he must give his magic to Bowser. After Bowser (though rather Dreamy Bowser) turns giant and fights Dreamy Luigi, Kamek assists Dreamy Bowser in the fight by hurling magic spells at Dreamy Luigi. Dreamy Luigi can simply hammer the attack back to knock Kamek and his clones away. After Dreamy Bowser is defeated for the first time, Kamek will use his magic to revive him and make him even bigger than Dreamy Luigi. Dreamy Bowser is eventually defeated (both in the dream and real world) and Kamek is seen again with Bowser saying how next time, Mario and Luigi will go down.
Mario & Luigi: Paper Jam
Kamek and his paper self make an appearance as the tertiary antagonists of the game. The two of them bicker and argue to each other quite often, however, they manage to put their differences aside and focus on their mission: taking down the Mario Trio. The two of them ride on their very own Papercraft Kamek, and use their Magicks to teleport the Papercraft and even shoot giant, magical cardboard beams at the Mario Trio. The player battles the Kamek Duo on Neo Bowser Castle.
Kamek was introduced to the Mario Party series in Mario Party 5. Since then, he has appeared in most Mario Party games as an orb or capsule. In later Mario Party games, his role was increased to hosting events on the board maps.
Kamek was introduced as a capsule in Mario Party 5. When a character uses a Kamek capsule or lands on the space, Kamek will appear and shuffle all the players capsules, dividing them evenly among each of the players. The player that summons Kamek will always get a capsule, despite the number of capsules each character is carrying.
Kamek appears as an orb in Mario Party 6. In this game, Kamek will change an opponent's character space into the space of the person that used his orb. Thus, giving the summoner the opponent's orb space.
Kamek reprises his role as an orb in Mario Party 7. In this game, Kamek's role as an orb is different. When a player lands on an opponent lands on a character space containing a Kamek orb, Kamek will appear and steal all the opponent's orb, giving them to the space owner,
Kamek's role in the Mario Party series increased to the boards in this game. In Shy Guy's Perplexed Express, Kamek will randomly shuffle the train cars when a character lands on a certain Event Space. This may cause some characters to lose their ground on gaining a star. Kamek also appears in Bowser's Warped Orbit, where he will switch a players candy with an opponent, similar to his role as a capsule in Mario Party 5. Kamek also appears as one of the computer-controlled racers in Moped Mayhem.
Kamek gained a much more significant role in Mario's DS adventure, where he received his own board, Kamek's Library. There he would cast spells to cause trouble for Mario's gang. He later appeared as a boss, where he would throw magical bursts at the player as they attacked him with ink blobs, in the Minigame Book Bash.
This is Kamek's most significant role due to the fact that he has become a playable character and unlockable after beating the story mode once. In story mode he plays for Bowser so if he wins he will return the mini stars collected to Bowser resulting in the player going through the party board again.
Kamek also appeared as an NPC in Mario Party: Island Tour with his board called Kamek's Carpet Ride.
Super Paper Mario
An unnamed, Magikoopa appears in the opening cutscene next to Bowser that could possibly be Kamek. He has no lines and is never battled. He, along with the rest of Bowser's minions were taken to Castle Bleck to be brainwashed by Nastasia.
Kamek plays a major role in Paper Mario: Sticker Star as a recurring character who always causes Mario and Kersti trouble (as a result, Kersti grows to show a personal hatred for him). This makes him the secondary antagonist of the game. Kamek always comes into the battle with only 20 HP but always gives himself a bit of an advantage. He first appears in the third level of this game challenging Mario to a battle. After losing (even with the help of two Goombas), Kamek paperizes the background and flings the Comet Piece out of sight causing Mario to look for it. Kamek appears again at the nose of the Yoshi Sphinx guarding a treasure chest containing a Tablet Piece scrap. He and Mario get into another battle but has a new nasty trick: He turns all of Mario's stickers into Sandals, making him unable him to tell his stickers apart. Even with this advantage, Kamek loses again and flies off in shame. Kamek appears again at Wiggler's Tree House where he uses his magic to split the Wiggler into four segments causing Mario to go on a wild goose chase to retrieve them all. Kamek pesters the group yet again at The Enigmansion where he turns all of Mario's captured Boos into one Big Boo. Kamek appears for the final time in the final level, Bowser's Sky Castle, trying to stomp the plumber hero from reaching his master. Kamek tries one last tricks by turning Mario's stickers into Sandals and cloning himself. However, he is defeated and with his last breath tells Mario that Bowser will take him out and then Kamek burns away in ashes never to be seen again (though he makes a cameo appearance in the parade at the end of the game).
Kamek once more appears throughout this game, causing problems and battling Mario. He hides the Battle Cards Mario uses, or performs the Sandal Spell on them. He also appears as a boss where Mario must battle Kamek by being tiny. When defeated, Kamek gives Mario a fourth card slot.
Kamek has been confirmed to be a playable character in Mario Golf: World Tour. This also marks Kamek's first time playable in a Mario Golf game.
Kamek became a playable character in the February 2019 Tournament DLC.
Kamek was originally planned for Mario Kart 64, as seen in a certain edition of a Nintendo Power magazine, as well as in beta footage from 1995.
Kamek was also planned for Mario Kart 8 and is the only character with an emblem in the game files that is not an available racer. There were rumors that Kamek was going to be in a DLC pack, but he was never included.
Kamek made his debut in the Kamek Tour. His special item is coin box.
Kamek appears in Mario Kart Live: Home Circuit in the track Magikoopa Mirage. At the beginning of each lap, he casts a spell and the entire track changes theme. For instance, it might change from a sandy construction zone to a snowy mountain after Kamek casts his spell
- Super Mario World 2: Yoshi's Island Instruction Booklet, Nintendo, 1995, p. 5 - "INTRODUCTION: The kidnapper is Kamek, an evil Magikoopa from the Koopa Kingdom. Having divined last night that twin babies born this morning will bring disaster to the Koopa family, he arranged for an early morning ambush. Returning to his castle, Kamek realizes that he missed the other baby. He orders his toadies."