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"Can everyone please stop telling jokes and start actually helping?!"
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Hotel Mario is a puzzle game created by Philips Media for the Philips CD-i. It was released in Europe and North America in 1994. The game is the result of when Philips Media acquired the rights to produce some Mario and The Legend of Zelda games after initial plans to make a CD-ROM peripheral for the Super Nintendo Entertainment System fell through. Hotel Mario did poor in sales, just like with the Philips CD-i itself.

Plot[]

Ghostt Spoiler warning : Don't you even dare read the spoiler! Because if you do… Hoo hoo hoo hoo hoooooo… A horrible fate awaits you.
HM Prologue

Mario and Luigi enter the Mushroom Kingdom in the opening cutscene

In the Mushroom Kingdom, Bowser has built a hotel resort for the use of himself and his children, renaming the land Klub Koopa Resort. Each hotel in the area is guarded by one of the Koopalings and their henchmen. The hotels represent different building types with various locations, including a tree, a mine and a cloud.

Having been invited for a picnic by Princess Toadstool, Mario and Luigi enter the Mushroom Kingdom. At the entrance, however, they find a message from Bowser. He reveals that he has taken control over the kingdom and made seven hotels there, at one of which Princess Toadstool is being held as a "permanent guest". As they visit the first six hotels, Mario and Luigi find the Princess several times, but on every occasion she disappears out of their sight, ending up in another hotel. They eventually enter a palace where Bowser resides. With the hotel's owner defeated, the brothers flee the building with Princess Toadstool before it collapses. The Princess, now able to rule her kingdom in peace, thanks the Mario brothers, giving them both a kiss.

Ghostt Spoiler ends here: You looked! Even if I told you not too!

Gameplay[]

HM Stage 1 Morton Hotel

Gameplay screenshot of the first stage of the first hotel, Morton's Wood Door Hysteria Hotel

Hotel Mario is a puzzle game where Mario must close all the doors on five floors while avoiding the enemies who try to open them. Enemies can be avoided by either hiding behind the doors or by stomping them. Elevators enable Mario to go up or down from the stages. After having completed nine stages, a boss stage begins, but the object is still to close all the doors. However, the boss and his attacks have to be avoided. Mario loses a life if he either touches an enemy, runs out of time, runs off the edge of the floor he is on, or if every door is opened. After completing ten stages, Mario travels to a new hotel, where the process is repeated, but with different enemies encountered. The game has an unlimited number of continues, so Mario starts at the stage where the player got a Game Over.

Unlike Philips's similarly developed The Legend of Zelda games, Link: The Faces of Evil and Zelda: The Wand of Gamelon, Hotel Mario has the same main characters as in the main Mario games, considerably being the closest to Super Mario Bros. 3 and Super Mario World because of the inclusion of the Koopalings. Although most of the enemies are returning, such as Goombas and Koopas, a few of them are original to Hotel Mario.

Some of the familiar Mario items also appear, including the Star Man, Flower, and Mushroom. Mario can find these items by opening doors, but if an enemy opens the door, the item leaves, making it hard to pick up. Mario can also obtain coins, and collecting thirty of them earns Mario an extra life.

There is a two-player mode in which the players control Mario and Luigi respectively. Similarly to Mario Bros., the only differentiation between Mario and Luigi is their sprite color. The players are free to start with any hotel starting from a save point. Luigi plays through his own instances of the stages, similarly to Super Mario Bros. 3.

Main characters[]

  • Mario: The main protagonist and playable character
  • Luigi: He assists Mario during his journey, and is the other playable character in two-player mode.
  • Princess Toadstool: As usual, like in the Super Mario series, the story revolves around having to rescue Princess Toadstool.
  • Bowser: The main antagonist, Bowser tries to keep control over the Mushroom Kingdom and stop Mario and Luigi from rescuing Princess Toadstool.
  • Koopalings: They assist Bowser in his scheme control the Mushroom Kingdom.

Hotels[]

No. Hotel Debuting enemies Boss Boss level Description
1 Morton's Wood Door Hysteria Hotel Goomba, Koopa, Wiggler Morton Koopa Jr. Morton's Tree House 'O Pain A treehouse hotel featuring regular elevators and no unusual events.
2 Roy's HardBrick Hotel Para-Bomb, Mini-Ninja Roy Koopa Roy's Rowdy Rooftop The lights in the hotel are flickering because of too much electricity consumption in the toaster room.
3 Larry's Chillton Hotel Buzzy Beetle, Spiny, Monty Mole Larry Koopa Larry's Scary Lair This level takes place in an ice hotel. The elevator system is reworked here, and some levels only show the entire floor Mario is currently on.
4 Lemmy's High-ate Regency Hotel Bullet Bill, Flying Goomba, Flying Koopa Lemmy Koopa Lemmy's Sky Hideout The hotel is located high in the sky. The elevator system is reworked again, and clouds occasionally obscure some of the doors and must be blown away.
5 Ludwig's Thump Castle Hotel Boo Buddies, Big Boo, Skeleton Koopas, Pat the Bat Ludwig von Koopa Ludwig's Frantic Lab A hotel with a castle motif. The doors occasionally disappear and reappear.
6 Wendy's Blitz Snarlton Hotel Rhinestone Goomba, Bellhop Goomba, Penny, Mecha Koopa, Z Koopa Wendy O. Koopa Wendy O's Sweet Suite A hotel casino with stages that are now expanded with an additional screen once the first set of doors are closed. Wendy's Pennies, which look like Coins at first, can become evil and try to harm Mario.
7 Bowser's Seizures Palace Hotel N/A Iggy Koopa, Bowser Bowser's BBQ Room A gothic-styled castle hotel. Aside from two sets of doors like in Wendy's stages, Bowser's Seizures Palace Hotel features fifteen stages instead of ten like the others. Fire occasionally appears in a floor, while the elevator system goes back to normal. Unlike the other hotels, there are two bosses, the first of whom is Iggy, followed by Bowser.

Items[]

Gallery[]

Hat mario To view Hotel Mario's
image gallery, click here.


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