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Not to be confused with Ground Pound, a mini-game from Mario Party.

The Ground Pound is an attack move seen throughout the Mario franchise. To execute a Ground Pound, a character must first be airborne and will then descend rapidly, striking the ground with their lower body. This move is used to defeat multiple enemies simultaneously, including stacked enemies, and allows players to defeat foes that may be immune to standard jumps. Additionally, Ground Pounds may reveal hidden items buried underground. Initially performed by Bowser in Super Mario Bros. 3, the move was incorporated into Mario's moveset in Super Mario 64, solidifying its presence in 3D Mario titles. The Ground Pound later appeared in 2D installments, debuting in New Super Mario Bros. and continuing to appear in subsequent games.

Appearances[]

Super Mario Bros. 3[]

The Ground Pound first appeared in Super Mario Bros. 3 as an attack used by Bowser. During the final level of World 8, or the Dark Land, Bowser employs this move in an attempt to crush Mario. However, the attack inadvertently collapses the floor beneath Bowser, resulting in his defeat as he falls into the pit below.

Wario Land series[]

Wario Land: Super Mario Land 3 is the first game where you can use the Ground Pound in gameplay by Wario. A Ground Pound can destroy blocks below you, one shot most enemies and damage some bosses. You can only Ground Pound when you have the Bull pot, but at cost it shakes the entire screen and make most enemies helpless.

in Wario Land II, you can finally use the Ground Pound without any powerup or help, although this time it doesn't shake the screen.

in Wario Land 3,at first you can't Ground Pound but when you get the upgrades from the Golf Minigame. You can get a weaker Ground Pound and when you get the 2nd upgrade, its the same as the Wario Land II version of the Ground Pound.

in Wario Land 4, it's pretty much the exact same as the Wario Land 2 version, but when you fall from a Decent high height, Wario's Ground Pound gets a Flashy effect, and it can Break Hard Blocks. In Wario Land: Shake It!, it's Pretty much the Exact same as the Wario Land 4 version.

Yoshi's Island series[]

Super Mario World 2: Yoshi's Island was the 2nd game to include the Ground Pound where it's one of Yoshi's Signature moves. It pretty much Function's like Wario's in Wario Land II but it has a wind-up in the beginning of the move, and it breaks more Blocks under Yoshi. All of the other Yoshi games after Super Mario World 2: Yoshi's Island function the exact same as the first game.

Super Mario 64[]

​​​​Super Mario 64 is the first 3D game where you can Ground Pound. Ground Pounding can destroy small enemies, lower wooden poles, and break blocks.

Super Mario Galaxy[]

Mario ground pounding.

In Super Mario Galaxy, when the player Spins while in the air, immediately afterward, do a Ground-Pound. If done correctly, Mario or Luigi will hone in on the nearest breakable thing, and Ground-Pound it. He can also perform a normal ground pound by pressing A and when jumping.

Mario Party series[]

Toad and Yoshi - Mario Party 9

Yoshi ground pounding.

In the Mario Party series, Ground Pounding is an attack that is used in many mini-games involving enemies, switches, etc. The move can break or activate blocks from underneath, the opposite effect of a normal Jump. It is sometimes the only way to defeat an enemy, or complete a task, and is usually more powerful than a regular jump. The Ground Pound is a common move that any playable character can use. In the Mario Party, this move is named the Hip Drop mainly because there is already a mini-game with the title of Ground Pound.

In Mario Party 9, the ground pound was normally used in mini-games, Fungi Frenzy, Whomp Stomp and Wiggler Bounce.

Paper Mario series[]

In Paper Mario and Paper Mario: The Thousand-Year Door, Mario is able to use the Ground Pound after he has received the Super Boots in Boo's Mansion. Mario can also break away wooden pegs on the floor in order to get into simple rooms. Mario's attack power also increases and doing a Ground Pound on an enemy before battle allows him to deal more damage than usual to them. In these games, this move is named the Spin Jump.

In Super Paper Mario, Mario, Bowser or Peach must find Thudley in Chapter 3-2. Mario will be trapped after entering the door. Mario must defeat the enemies to rescue Thudley. The player can press One Button to control Mario to ground pound with Thudley.

Mario & Luigi: Dream Team[]

In Mario & Luigi: Dream Team, Mario can only use the Ground Pound in Luigi's Dream World along with Dreamy Luigi. Where Mario must then from the Luiginary Stack and then the player must press B twice to use the Ground Pound.

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