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Super Mario Mario Party


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The Gold Goomba is a recurring variant of Goomba in the Mario franchise. It first appears in Super Mario RPG: Legend of the Seven Stars.

Profile[]

Physical description[]

Gold Goombas resemble a regular Goomba except they have a golden body.

Behavior[]

In many of their appearances, Gold Goombas have distinct characteristic from regular Goombas, usually faster movement and a slightly higher point value, both introduced in as early as their debut in Super Mario RPG: Legend of the Seven Stars. Since Mario Party 6, a few of the Goomba-focused minigames in the Mario Party series include Gold Goombas as the more elusive type amongst regular Goombas.

In Super Mario RPG: Legend of the Seven Stars[]

Gold Goombas appear in the Goomba thumping game in the Pipe Vault, where they are both rarer and faster than regular Goombas. A Gold Goomba is worth three points, compared to Goombas, which are only worth a point. A Gold Goomba also appears only temporarily during the minigame.

Aside from Goomba thumping, a Gold Goomba is featured as a statue in Garro's studio.

In Mario Party series[]

Mario Party 5[]

In the minigame Mario Can-Can, a Gold Goomba may emerge from a Goomba can upon opening it instead of several Goombas.

Mario Party 6[]

Gold Goomba
MP6 Trap Ease Artist

A Gold Goomba's appearance in Trap Ease Artist in Mario Party 6

In the mini-game Trap Ease Artist, Gold Goombas appear alongside several regular Goombas, and they retain their point value and faster movement from Super Mario RPG: Legend of the Seven Stars.

Each character has to drop their cage onto the Goombas when they think there are a sufficient number beneath theirs, and a Gold Goomba may emphasize this further, due to their higher point value. As such, if a Gold Goomba is underneath a character's cage alongside several other Goombas, this can be a cue for the character to drop their cage.

Mario Party 7[]

In the minigame Royal Rumpus, Gold Goombas retain the same behavior and point value as in Mario Party 6. Gold Goombas, like with regular Goombas, have to be Ground Pounded to be defeated.

Mario Party DS[]

In the minigame Goomba Wrangler, Gold Goombas start to appear seconds before the minigame ends. They retain their usual behavior and point value, and each character has to try and circle not only Goombas but also Gold Goombas.

Mario Party: Island Tour[]

Gold Goombas appear in the minigame Ka-Goomba!. While they retain their usual value of three points, Gold Goombas move at roughly the same speed as regular Goombas.

Mario Party: The Top 100[]

Gold Goombas reappear in the Mario Party 6 minigame Trap Ease Artist, and they act the same as in the minigame's original iteration.

Super Mario Party[]

If Goomba uses a Golden Drink, he turns into a Gold Goomba during the remainder of his turn. Just as with any other character under the effects of a Golden Drink, a Goomba earns a coin for each space that he moves onto during the current turn.

Mario Party Superstars[]

Like in Mario Party: The Top 100, Gold Goombas only appear in the minigame Trap Ease Artist, and they act no differently than in earlier iterations of the minigame.

In Super Mario series[]

New Super Mario Bros. 2[]

Goombas are among the enemies affected by the Gold Ring, which temporarily turns every Goomba into a Gold Goomba. Stomping onto a Gold Goomba earns Mario or Luigi five Coins, and even more for subsequent stomps.

Super Mario Run[]

Gold Goombas have appeared during a few limited-time events, including two Mega Events and six Lite Events. Unlike in New Super Mario Bros. 2, stomping on a Gold Goomba is only worth two extra Coins.

In Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[]

While regular Gold Goombas do not appear as a species, a gold variant of Captain Goomba can be unlocked in the Minion Quest: The Search for Bowser campaign by scanning a Goomba amiibo.

Crossover appearances[]

Puzzle & Dragons: Super Mario Bros. Edition[]

Gold Goomba PDSMBE team sprite

Gold Goombas may rarely show up in most of the Secret levels, as well as World 2-4. Their attack isn't very high, but they normally attack every turn, have a surprising amount of health, and on their first turn will always use "Power Boost", increasing the enemy team's attack power for 99 turns. When defeated, they may either drop a Star Gem or a Grand Light Block containing themselves. As an ally, the Gold Goomba is only Light attribute, but has great stats all around. They have the Super Boost skill, which turns 1 random non-Heart Orb into a Super Orb, and they have the Orb Time Boost awakening, increasing the time you can move orbs by 0.5 seconds per level. After the 2.0 update, the Gold Goomba can now evolve into a 2-Gold Goomba Tower, and then into a 3-Gold Goomba Tower for 4 and 6 Goomba Coins respectively. The towers replace their awakening with Twin Target, increasing attack power when matching 4 Light Orbs together and attacking 2 enemies at once, gain the sub attribute of Light, and changes their skill to Hyper Boost and then Mega Boost, making 2 and 3 Super Orbs respectively, but they do not impact their stats in any meaningful way. They all require a large amount of Gold Mushrooms to Skill Up, and all have a level cap of 99.

Gallery[]

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