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This level is the final Ghost Valley level. With almost no walls, players must be careful. Tar is spilled along some parts of the track, slowing down players. Like the other two, this one also has Boos that move slowly around the layout.

This track is arguably one of the hardest tracks to drive on in the Mario Kart series.

Mario Kart Wii remake

MKW Ghost Valley 2

Ghost Valley 2 as it appears in Mario Kart Wii

In Mario Kart Wii, a remake of the course is included just as one of the four Retro tracks in the Shell Cup. However, because the Cape Feathers didn't exist post-Super Mario Kart, a ramp was positioned there to help out. Tricks must be done to get to the other side, however. Because the original is pure-2D, Nintendo had to remake most of the course so that it would become 3D in a way. The Boos in the background became 3D, most of them disappearing and then reappearing again. Some even seem to be on the track, unlike the original where they stay in the back always. The walls became 3D, originally being flat blocks. The Zipper at the end is easier to get to without falling off, noting that the handling in this installment is much easier than that of the version in the SNES installment. The music does stay completely the same, and is not remixed.

MKW Ghost Valley Valley 2 Curve

One of many curves in the Wii version

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