Flaming Antasmatons are Level 31 enemies that have 190 hit points, 220 power, 213 defense, and 128 speed, giving 400 experience and 70 coins upon their defeat along with a chance of Ultrasyrup Jars and/or Farmer Boots.
When it starts to spin and spit flame around ONE of the bros., you should watch the wings. If it rises its wings then it spins slowly, but if it pulls the wings inside it, it spins faster. Then it starts to be dizzy and go towards the other bro. Jump on it to do some damage. It has an other attack, when using it, it moves to North or South and tries to damage the both bros. However, it does not get dizzy, so you cannot counter-attack it.
- Etymology:Flaming Antasmatons earned their name from the character Antasma and an automaton.