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==Effects== |
==Effects== |
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− | To use the Fire Shell, the player repeatedly tap the control stick to the left to fill up the bar (similar to the [[Dizzy Shell]] move). Once it is filled, Kooper will |
+ | To use the Fire Shell, the player must repeatedly tap the control stick to the left to fill up the bar (similar to the [[Dizzy Shell]] move). Once it is filled, Kooper will spin into all ground based enemies for fire and high damage. The Fire Shell is very helpful against ice enemies and [[Dry Bones]]. The Fire Shell may also cause [[Burn|burn]] damage to enemies. |
==Trivia== |
==Trivia== |
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*Kooper's Fire Shell is similar in function to [[Vivian]]'s [[Fiery Jinx]] from ''[[Paper Mario: The Thousand-Year Door]]''. |
*Kooper's Fire Shell is similar in function to [[Vivian]]'s [[Fiery Jinx]] from ''[[Paper Mario: The Thousand-Year Door]]''. |
Revision as of 04:21, 22 April 2015
Fire Shell is a move used by Kooper in the game Paper Mario. It can only be used once Kooper reaches the Ultra Rank and it requires 5 FP to use. This is also Kooper's strongest move.
Effects
To use the Fire Shell, the player must repeatedly tap the control stick to the left to fill up the bar (similar to the Dizzy Shell move). Once it is filled, Kooper will spin into all ground based enemies for fire and high damage. The Fire Shell is very helpful against ice enemies and Dry Bones. The Fire Shell may also cause burn damage to enemies.
Trivia
- Kooper's Fire Shell is similar in function to Vivian's Fiery Jinx from Paper Mario: The Thousand-Year Door.