Dry Bones are skeletal versions of Koopa Troopas that are mainly found in towers and castles. They first appeared in Super Mario Bros. 3, and have since become a staple in Mario spin-off games; more skeletal Koopas have since appeared in the Mario franchise, such as Bony Beetle and Dry Bowser. They are voiced by Toru Asakawa.
Dry Bones are infamous for one feature: their ability to regenerate. Their bodies often collapse when attacked, but the undead Koopas soon revive themselves and become normal once again; some methods of attack can still permanently defeat them. Dry Bones is commonly made a lightweight character in some spinoff games, and is sometimes accompanied by Boo. The emblem used by Dry Bones in some appearances is based off a profile of their head.
Dry Bones has appeared in many of the primary platforms and spinoffs, such as the Mario Party series. As aforementioned, Dry Bones first appeared in Super Mario Bros. 3 for the NES, and later appeared in Super Mario World. Dry Bones was not in Super Mario 64, Super Mario Sunshine, or Super Mario 64 DS but did appear in New Super Mario Bros., New Super Mario Bros. Wii, Super Mario Galaxy, and Super Mario Galaxy 2. He also showed up in Mario Kart DS and Mario Kart Wii as a playable character.
Super Mario series
Super Mario Bros. 3
Dry Bones first appeared in Super Mario Bros. 3. In this game, they do nothing much. They only walk in one direction until the path ends, then they move in the other direction. The player can jump on them, but they will get up after a few seconds. They can be defeated by Starman or the rare Hammer Suit. Dry Bones appear most prominently in the multiple Fortresses of the game, where they often accompany Boos and Thwomps. The first level that they appear in is World 1-Fortress. It is also the only appearance of Dry Bones on the Nintendo Entertainment System.
In the remake Super Mario Advance 4: Super Mario Bros. 3, Dry Bones can also be defeated by the Cape Feather. This item, originally from Super Mario World, can only be obtained by scanning the "Cape" card with the e-Reader.
Super Mario World
Dry Bones also appear in Super Mario World. In this game, they act the same as in Super Mario Bros. 3. However, there is a new type of Dry Bones that throws bones at the player. They can be defeated by Cape Feather or the Starman. They also turn around at ledges, similar to Red Koopa Troopas, instead of just falling, a trait that Dry Bones retain in the later New Super Mario Bros. games. Some of the Dry Bones in this game can throw bones at Mario, which is also an occasional trait in later games.
The Dry Bones of Dinosaur Land appear somewhat different from the Super Mario Bros. 3 versions of them—most notably, they walk on two feet for the first time, they have pink shoes (red in the artwork) in place of the light blue shoes seen in later games, and are larger relative to Mario. They also appear larger than regular Koopa Troopas, despite being skeletal versions of them. Fish Bones also make their first appearance in this game. They swim in water, and move straight. They cannot be defeated.
Super Princess Peach
Dry Bones appear as enemies in Super Princess Peach. They only appear in Shriek Mansion and Bowser's Villa. They are able to throw bones at Princess Peach, and the bones can be blocked by a swipe from Perry. If a Dry Bones itself is hit or jumped on, it crumbles and revives itself in about three seconds, which is relatively fast compared to previous games. Dry Bones can be defeated permanently with the Joy vibe's cyclone or the Rage vibe. This is the first main series game to depict Dry Bones with their modern appearance.
This game also introduces a variant known as the Sad Dry Bones, which weeps openly whenever it is seen. Like normal Dry Bones, they are able to throw bones at the Princess, except that these bones are much faster and more difficult to avoid.
Dry Bones are common in the various Towers and Castles of New Super Mario Bros.. Much like previous platformers, when Dry Bones are jumped on, they briefly crumble; in New Super Mario Bros., their head detaches and bounces away. Once they collapse, the Dry Bones soon revitalize themselves by reattaching their heads. If the head falls into a pit or lava, it takes longer for it to reanimate itself. If their bodies are destroyed while crumbled, the head will remain for some time before eventually despawning - if they were in the process of rebuilding themselves, the head will freeze in place momentarily. Finally, as in the previous platformers, they are immune to fireballs however they are not invincible as they can still be defeated with the effects of the Blue Shell, Starman, or the Mega Mushroom.
A new variant, Super Dry Bones, is also introduced. Similarly to their smaller cousins, they can be found only in various castles and fortresses. It takes a Ground Pound to crumble them briefly, and they revive themselves as quickly as the normal Dry Bones do. Both types of Dry Bones can be permanently defeated by a Mega Mushroom, a Starman, or a Blue Shell. Super Dry Bones cannot be hurt at all by Mini Mario. Also, Dry Bowser, a Dry Bones version of Bowser, makes his debut in this game.
Super Mario Galaxy
In Super Mario Galaxy, they make a new appearance and their debut in a 3D Mario game, but it's limited to desert places and the Bowser Galaxies such as Bowser's Galaxy Reactor, in the gravitational spotlights part. In this game, Dry Bones are commonly seen roaming around their general location but upon sight of Mario (or Luigi), they start chasing them aggressively. They can be a hassle as they commonly appear in large numbers in small areas. Stomping on a Dry Bones causes it to crumble apart but it will reassemble shortly after Destroying them, completely however, needs from Mario to be in his Rainbow Star form, leaving three Star Bits when destroyed. They can also walk into quicksand if executed properly otherwise it is fatal. When a Dry Bones successfully attacks Mario or Luigi, it cackles similarly to a Boo. Dry Bones can fall off ledges if tricked accurately.
Dry Bones appear in New Super Mario Bros. Wii. They are commonly found in tower and castle levels. They act the same way they did in the game's predecessor. However, there are new means of defeating a Dry Bones; players need to use a Starman, a POW Block, a Koopa Shell, or the Ice Flower/Penguin Suit to defeat a Dry Bones. In the original New Super Mario Bros., once they reattach their heads and fully regenerate, the player can jump on it to make it collapse again. However, in this game, the player can make the Dry Bones collapse again while it tries to stand up. The Super Dry Bones also returns in this game.
Super Mario Galaxy 2
Dry Bones return in Super Mario Galaxy 2 behaving as they did in the previous game, they once again chase Mario (or Luigi) upon sight however, they now rarely fall off edges and aren't as easily tricked. Once again, the only way to defeat a Dry Bones is with the effects of a Rainbow Star. Dry Bones can be found in desert Galaxies such as the Slipsand Galaxy and in Bowser/Bowser Jr. Galaxies such as Bowser Jr.'s Fiery Flotilla, Bowser's Lava Lair, Bowser's Gravity Gauntlet, and Bowser Jr.'s Boom Bunker. Stomping or Spinning into a Dry Bones causes it to crumble apart briefly.
Super Mario 3D Land
Dry Bones also appear in Super Mario 3D Land. In this game, they are commonly found in Castles retaining their behavior from the Super Mario Galaxy games. Dry Bones are first seen in World 1-Castle and from there go on to make appearances in various other Castles throughout the game. Dry Bones once again break and then reassemble upon being stomped or tail-whipped and retain their trademark immunity to the Fire Flower however a Dry Bones can be defeated with the effects of a Starman, Statue Leaf, or Invincibility Leaf. Dry Bones can also spawn from Baddie Boxes.
Dry Bones and Super Dry Bones appear in New Super Mario Bros. 2. Like its predecessors, they are commonly found in towers and castle levels. However, they are also found in non-boss levels, such as World 6-A. They retain their appearance from New Super Mario Bros. Wii, and can be defeated with a Starman, Invincibility Leaf, or Gold Flower. Like in Super Mario 3D Land, tail whips make them briefly crumble. In this game, when there is a "bah" in the music, Dry Bones dance in a way similar to a Koopa Troopa.
Dry Bones appear again in New Super Mario Bros. U, New Super Luigi U, and New Super Mario Bros. U Deluxe behaving in the same way as in previous games. However, unlike in New Super Mario Bros. Wii, they are unaffected by lava in this game. Also, once the Dry Bones reconstructs, the eyes flash a red glare, similar to their appearance in Super Mario 3D Land. Super Dry Bones also reappear in this game, as well as the long-missed Bony Beetle of Super Mario World. Instead of doing a dance similar to a Koopa like in New Super Mario Bros. 2, Dry Bones will spin their heads during the vocal riff in the music. A Dry Bones can be defeated with the effects of either the Ice Flower, Penguin Suit, or the Starman.
Super Mario 3D World/Super Mario 3D World + Bowser's Fury
Although Dry Bones are absent in Super Mario 3D World and Super Mario 3D World + Bowser's Fury, a winged sub-type called the Parabones appears. They can fly and behave similarly to the Dry Bones in previous 3D Mario games.
Super Mario Maker/Super Mario Maker for Nintendo 3DS/Super Mario Maker 2
Dry Bones also appear in Super Mario Maker as well as it's two sequels as placeable enemies. In these games, they behave identically to how they did in previous 2D games (although in the New Super Mario Bros. U style, they fully crumble apart rather than just losing the head when stomped on) and can be placed in all themes and styles. A Dry Bones can be given a Super Mushroom to become a Super Dry Bones or wings to become a Parabones. In these games, Dry Bones retain the immunities to the Fire Flower and can only be defeated with the effects of a Starman.
Super Mario Run
Dry Bones return in Super Mario Run behaving as they did in past games. They are less common in this game mainly being found in Castles and stomping them can yield bonus Coins. Dry Bones can once again only be defeated with the effects of a Starman.
Super Mario Odyssey
Mario Kart series
Mario Kart DS
Dry Bones first appeared in the Mario Kart series as an unlockable character in Mario Kart DS. He could be unlocked by beating the Nitro (Mushroom, Flower, Star, and Special (Crown) cups) Grand Prix in the 50cc Engine Class. He started out with two karts: The Standard DB and the Banisher (which resembles his old quadruped design). His alternate kart is the Dry Bomber, which slightly resembles Star Fox's Landmaster. His victory animation has him clapping his hands. When he loses, he beats his face and slumps over, disgruntled. Dry Bones is the staff data used on Donut Plains 1 and has a time of 1:08:027 in the Dry Bomber. It is also the staff data on Banshee Boardwalk and has a time of 2:14:403 in the Dry Bomber. Its weight class in this game is light, like with Peach, Yoshi, Toad, and Shy Guy, though is lighter than all of them.
Mario Kart Wii
He later returns as a light character in Mario Kart Wii. He is an unlockable character once again and is unlocked by winning the 100cc Leaf Cup or by playing 1,050 races. Dry Bones is a lightweight character, which means he has a low top speed, but good acceleration and off road ability. Each of his karts are recolored in gray and black. Dry Bones gets a small acceleration and drift bonus, but his best bonus is his mini-turbo, which is rivaled from that of Koopa Troopa, Wario, and Dry Bowser. This enables vehicles like the Mini Beast and Bullet Bike to perform slightly stronger mini-turbos after a drift. In addition, he returns as a playable character in Mario Kart 8 (though only in the Switch version) and as a stage hazard in the course Bone-Dry Dunes. He is in the same lightweight subset as Baby Mario, Baby Luigi, and small Miis. His kart symbol is a sideways shot of its skull. He is also the 200cc staff ghost for Bone-Dry Dunes.
DS Staff Ghost Tracks
Mario Party series
- "He thinks it's funny to toss bones like they're boomerangs at Mario and co. His humor is a bit...dry."
- ― Mario Party: Star Rush
Dry Bones first appears in the Mario Party universe in Mario Party 7 where he was also playable for the first time. He was an unlockable character and had to be purchased in the Duty Free Shop for 1000 Mileage Points. His special Orb is the Magic Orb, and his partner is Boo.
Dry Bones reappears in Mario Party 8 as a playable character available from the start of the game. Its partner is once again Boo, and their team name is the "Scary Pair". In Mario Party DS, he is a boss of the Boss Minigame called Hexoskeleton, and is a hazard on DK's Treetop Temple. In the story mode, it takes over the board DK's Stone Statue and turns Donkey Kong into stone. Diddy Kong asks Mario & co. to rescue Donkey Kong and then the Party begins.
On the board, Dry Bones can be found sleeping in a coffin. If the player stops on a Green Space nearby its coffin, Dry Bones wakes up and lifts the coffin lid slightly. It then shuts the lid with such an amount of force that the player is sent back to the start or right next to the Star. When the player completes the board in story mode, a boss fight with Dry Bones begins in the minigame Hexoskeleton. Dry Bones attempts to destroy the characters by crushing them underfoot and the characters must Ground Pound switches on the battlefield to attack it with lightning. It is also possible to acquire a trophy of a defeated Dry Bones by beating the Hexoskeleton minigame five times. In Mario Party 9, he is the mini-boss of Boo's Horror Castle. It is summoned by Bowser to work with King Boo in destroying Mario and his friends. He is also a boss in Mario Party 9, where you have to match his platform to damage him (During his second phase, Dry Bones will mess up your selection.). Dry Bones appear in Mario Party: Island Tour as non-playable characters. They appear in the minigame Tap Dash, and as a judge in minigame The Choicest Voice. A Big Dry Bones appears on the board Star-Crossed Skyway and hands out seven Mini Ztars on the third and fourth Star Stages. In Mario Party 10, a Dry Bones is a non-playable character and can be seen on the Bowser amiibo Party board, where it is purely for decoration. In Mario Party: Star Rush, he returns as a boss, albeit called Mega Dry Bones, and he attacks by throwing bones. During his second phase, the bones will be on fire and deal more damage to their target. Once he is defeated, he collapses. In Super Mario Party, he reappears as a Playable Character. Dry Bones will appear randomly in the Lobby, and once you interact with them, they’ll be unlocked.
Paper Mario series
In the Paper Mario series, Dry Bones appears as an enemy, are usually found in the later, if not last, dungeons.
In Paper Mario, Dry Bones appears within Bowser's Castle. Several can be found throughout the second half of the castle, and, in this game, the Dry Bones can't be defeated regularly. Dry Bones can be "defeated" by regular attacks, but after a few turns, so long as other enemies still stand, the Dry Bones will rise up and begin fighting again. However, if a Dry Bones is defeated with a fire-based attack, he'll be hit with a critical hit maximizing in 16 points of damage, more than enough to defeat him. The body burns when hit by a fire attack, so it doesn't get the ability to rise back up. If a Dry Bones isn't defeated in this manner, no Star Points will be given to Mario.
Paper Mario: The Thousand-Year Door
In Paper Mario: The Thousand-Year Door, Dry Bones appear in the final dungeon, the Palace of Shadow. Here, Mario first encounters a few in a large circular room, and then later throughout the palace. Dry Bones, in this game, are very similar to their Paper Mario counterparts, but they have a more dangerous ability to build a new ally when the time comes. They can do this attack anytime for their turn, so long as there's no more than five people on the enemies' side. Dry Bones also appear in the Pit of 100 Trials, during floors 50 to 60. Like most enemies, Dry Bones will sometimes appear in the audience, and sometimes will throw a bone at Mario or his partner. In Paper Mario: The Thousand-Year Door, also, there are subspecies of Dry Bones that appear, Red Bones, Dull Bones, and Dark Bones. The Dry Bones are the second strongest species in the game with the strongest being the Dark Bones.
Super Paper Mario
In Super Paper Mario, Dry Bones will attack similar to how they do in the first two Paper Mario games, they'll throw bones and bump into Mario. They're less of a threat than they are in the previous game, but there are also less ways of defeating them. Still, they go down onto the ground upon losing their HP, but they aren't defeated until unless felled with a fire-based attack. Dry Bones, and Dull Bones both appear in the Underwhere, during chapter 7 and Dry Bones will also appear in the Flipside Pit of 100 Trials. In the Flopside counterpart, like with all enemies, there is a dark counterpart of the enemy.
Paper Mario: Sticker Star
In Paper Mario: Sticker Star, Dry Bones only appear in World 2. They attack mainly by hurling bones at Mario. Unlike all of the other Paper Mario games, even when the Dry Bones are defeated in battle, their bones will remain on the ground and after a few seconds, they will get back up on their feet to battle Mario again. However, in certain rooms of Sandshifter Ruins, Dry Bones will remain on the ground as long a nearby torch remains unlit and can also be defeated completely by dropping a tomb lid on them. They sometimes drop Bone stickers when defeated.
Paper Mario: Color Splash
Dry Bones appear in Paper Mario: Color Splash, keeping their appearance and behavior from the previous game. They can be eliminated permanently if certain walls are knocked down onto them. When defeated in battle, their bones fall and turn into a pile, and the Dry Bones revive some seconds later. They appear in Marmalade Valley and Redpepper Crater, as well as the parallel worlds of Vortex Island, Lighthouse Island and Fortune Island. A Dry Bones is the third-round opponent in Roshambo Temple #2, although after Iggy Koopa is defeated, it will be replaced with the Rock Paper Wizard until beaten.
Paper Mario: The Origami King
Origami Dry Bones appear as enemies in Paper Mario: The Origami King. They appear in Scorching Sandpaper Desert and the Temple of Shrooms. They will crumble into a pile of bones immediately after using any attack, and will get back up after a while if the other enemies involved in the battle are not defeated. After the sun is restored to the sky, all Dry Bones in the desert are replaced with Bone Goombas.
Regular Dry Bones also appear as NPCs in the Earth Vellumental Temple, Shogun Studios, Overlook Mountain, and the Bonehead Island café where one is found arguing with a Bone Goomba. In Overlook Mountain, a Dry Bones in a collapsed state with a Shell Stone is found behind a wall which must be peeled off with the 1,000-Fold Arms. Olivia assumes that it was a deceased Koopa Troopa, until the Dry Bones reassembles. In Shogun Studios, Mario must trade the baseball for a bone.
Mario & Luigi series
Mario & Luigi: Superstar Saga
|•Mushroom – 32.26%
•Mushroom – 32.26%
Dry Bones are found in Mario & Luigi: Superstar Saga at Hoohoo Mountain and accompany Beanies. They have a stronger version of themselves called Elite Dry Bones. As they attack, the head spinning hints that it will attack Mario. The rotating head hints that it will attack Luigi.
Mario & Luigi: Partners in Time
Dry Bones appears as an enemy in Mario & Luigi: Partners in Time. Dry Bones reside in Yoob's Belly. When a battle is initiated, a Dry Bones throws bones at Mario and Luigi. Usually, the Dry Bones stays still while throwing the bone, which causes the bone to go towards a single brother. A Mario brother must jump to dodge this attack. If the Dry Bones jumps before throwing a bone, however, the bone bounces over the brothers' head and causes damage if one of the Bros. jumps into the bone. Furthermore, Dry Bones is able to attack the Bros. one after the other. If the Dry Bones clacks, it attacks Mario before attacking Luigi, and if the Dry Bones twirls its head, it attacks Luigi before attacking Mario.
Later in the game, large Dry Bones statues appear in Gritzy Desert. When these are encountered, the player has to split the babies and the adults. After doing this, they have to hit four blocks within ten seconds of each other. There are two pairs of blocks in the desert, and once the two pairs are hit, a hidden door to the Koopaseum opens.
Mario & Luigi: Bowser's Inside Story
In Mario & Luigi: Bowser's Inside Story, some Dry Bones are seen in the Fawful Theater. One is in the lobby of the building, and the rest attend Fawful's show. There are also two Dry Bones standing in the watchtowers of Bowser's mechanized castle during Bowser's fight against it.
Mario & Luigi: Dream Team
In Mario & Luigi: Dream Team, Dry Bones also appears as enemies in this game but they are only fought during the second battle with Kamek in Dreamy Neo Bowser Castle. They also appear in groups and they mainly attack by charging and throwing bones at Mario. After they have been defeated, Mario can use their remains to damage Kamek as the latter flies around on his broom.
Mario & Luigi: Paper Jam
Regular Dry Bones appear in Mario & Luigi: Paper Jam during the Dry Bowser boss fight when he uses his inhaling attack, although their paper versions only appear as enemies. Papercraft Dry Bones also appear as enemies in the Papercraft King Boo boss fight.
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Dry Bones return in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, where they additionally are found as enemies and recruitable allies in the Bowser Jr.'s Journey mode, first appearing in the level "Bone Storm". Additionally, their winged variants, Parabones, also appear in the game's side story as well, although they appear a little earlier than their regular counterparts.
Mario & Luigi: Superstar Saga + Bowser's Minions
In Mario & Luigi: Superstar Saga + Bowser's Minions, Dry Bones return with the same role and appearance as in the original. The bipedal version appears as allies in the Bowser's Minions sub-game of the 3DS remake as allies, meaning the quadruped version is of bean-bean origin.
Mario Baseball Series
Mario Superstar Baseball is Dry Bones' first playable appearance within the franchise. Dry Bones is introduced as a technique character as a part of Bowser's team. He is a fairly balanced player with batting as his strongest point and fielding as his weakest. Dry Bones bats left, but unlike Koopa Troopa, he also throws with his left hand. Dry Bones has good chemistry with Koopa Troopa and Bowser. This game also introduces his current design, which closer resembles a Koopa Troopa.
Dry Bones also has three variants which act as unique selectable characters. They each sacrifice some running speed for improvement in a different skill.
Green Dry Bones: Stronger batting. Pitches a breaking ball for a Star Pitch, as does the standard Dry Bones. Red Dry Bones: Near-equal stats to Green Dry Bones, but with slightly stronger hitting power despite a smaller contact size. His Star Pitch is a fastball. Notably, this variant is more unique visually, having dark grey "skin", red gloves, red eyes, a slight scowl, and a spike on his nose, as well as several on the back of his shell. Blue Dry Bones: Has the best fielding arm of the bunch. His Star Pitch is a change-up.
Dry Bones returns in the sequel Mario Super Sluggers. Dry Bones is a powerful hitter in this game despite being an average batter in Mario Superstar Baseball. Once again, Dry Bones has good chemistry with Koopa Troopa and Bowser, as well as color-matching Miis (depending on the variant). Like in Super Mario Galaxy, the Dry Bones in this game have two voice sets: one similar to the previous title's, and an older Boo-like voice from Super Mario 64. Notably, the red variant is named "Dark Bones". In Challenge Mode, Dark Bones kidnaps Dixie Kong and battles with Mario and the other captains.
Dry Bones' variants from the previous installment also return, with many changes from the previous title.
Green Dry Bones: Faster running at the cost of weaker pitching. Dark Bones: Strongest in pitching. Blue Dry Bones: Better fielding at the cost of weaker pitching.
All Dry Bones can be capable of rebuilding their bodies after being hurt. This outstanding process takes place only a few seconds after being stomped on. The player can defeat Dry Bones for good, but it takes magic, bombs, an ice flower or Penguin suit, shell collision, or a possession of a star to do so. You can also break him and knock a body part off to a lower ledge or lava, but the remains won't stay permanently. While in the mainstream series, Dry Bones are immune to Fireballs, Dry Bones are also very susceptible to fire-based attacks as shown by how in Paper Mario, fire attacks are super-effective against them..
"I'm totally starving! Seriously. I mean, just look at me! I'm down to bones over here!"