At the outset of Dizzy Dancing, the characters are spun around on a record causing them to become dizzy. To complete the minigame, a character must touch a floating treble clef, however, as the characters are dizzy, directions when walking are different then what they appear to be. For example, while holding left on the joystick, the character may walk in the opposite direction.
In Mario Party: The Top 100, touching the treble clef does not stop the game. Instead, it gives the player a point. The one who has the most points wins. The gameplay is otherwise the same.
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