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(Really just an enemy.)
m (Replacing Super Mario Galaxy 2 Enemies with Enemies in Super Mario Galaxy 2 (automatic))
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''Not to be confused with [[Cosmic Mario]].''
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{{Enemy
 
{{Enemy
|name = Cosmic Clones
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|name = Cosmic Clone
 
|image = [[File:Cosmic clone.png]]
 
|image = [[File:Cosmic clone.png]]
|caption = clone [[Mario]]
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|caption = The model of a Cosmic Clone from ''[[Super Mario Galaxy 2]]''
 
|leader = None
 
|leader = None
|homeland = Space
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|homeland =
 
|located = Various Galaxies
 
|located = Various Galaxies
|origin = undefined
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|origin =
|related = [[Shadow Mario]]<br>[[Cosmic Mario]]
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|related = [[Cosmic Mario]]
 
|attacks = Contact, Star Spin
 
|attacks = Contact, Star Spin
|defeated = Completing tasks
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|defeated = Completing tasks. They also self-destruct if they collide with their target, albeit at a cost.
|first = ''[[Super Mario Galaxy 2]]'' (2010)}}
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|first = ''[[Super Mario Galaxy 2]]'' (2010)
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|games = ''[[Super Mario 3D Land]]''}}
 
'''Cosmic Clones''' are galactic copies of [[Mario]] that are very similar to [[Cosmic Mario]], that appear in ''[[Super Mario Galaxy 2]]''. If Cosmic Clones appear in a level, they mirror [[Mario]] or [[Luigi]]'s moves exactly (albeit a few seconds later). The clones copy Mario and Luigi's every move, even if the landscape changes in between their target and the clones themselves (such as a platform falling away). Clones also wall jump off of thin air if the wall disappears. If Mario activates a [[Sling Star]] or a [[Power Star]], the clones disappear. Cosmic Clones also disappear upon hitting their target. Strangely, when Luigi is used, the clones still resemble Mario. This suggests that the Cosmic Clones only have a model for Mario and not Luigi, and is used whether the player is using Mario or Luigi. It is unknown if the game ever stops generating Cosmic Clones, since the player usually dies before too many fill the screen, or the game lags too much after so many are on screen.
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[[File:CosmicClone3DLand.png|left|thumb|156x156px|A Cosmic Clone from ''[[Super Mario 3D Land]]'']]
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Cosmic Clones also appear in ''[[Super Mario 3D Land]]'' only on the World S levels. They often chase Mario or Luigi throughout certain levels especially [[Ghost House]]s and Castle levels. Cosmic Clones appear in two sizes: big and small. These Cosmic Clones will keep on chasing Mario or Luigi until they finish a certain level or reach a certain point in a level. They will also do everything Mario or Luigi does including "floating" without a Leaf. At some points, Cosmic Clones are needed to destroy pillars in order to continue the level. Cosmic Clones can be destroyed in this game if they crash into someone who is wielding a [[Super Star]]. If that happens, they drop 3 coins in their small size and 10 in their giant size.
   
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==Trivia==
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*Cosmic clones gain their theme from a remix of the [[Prankster Comet|Cosmic Comet]] theme.
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*Whenever one of them is about to form, you can hear a high-pitched evil laugh, similar to when [[Cosmic Mario]] laughs during his entrance.
   
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[[de:Schatten-Mario]]
'''Cosmic Clones''' are galactic copies of [[Mario]] that are very similar to [[Cosmic Mario]], that appear in ''[[Super Mario Galaxy 2]]''. If Cosmic Clones appear in a level, they will mirror [[Mario]] or [[Luigi]]'s moves exactly (albeit a few seconds later). The Clones will copy Mario or Luigi, even if the landscape changes in between (such as a platform falling away). Clones will also wall jump off of thin air( eg. in Flip-Out Galaxy) if the wall disappears. If Mario activates a sling star or a a power star, the clones will disappear. Strangely, when Luigi is used, the Clones still resemble Mario.
 
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[[fr:Mario cosmique]]
[[Category:Enemies]]
 
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[[nl:Cosmic Clone]]
[[Category:Super Mario Galaxy 2]]
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[[Category:Enemies in Super Mario Galaxy 2]]
 
[[Category:Enemies in Super Mario 3D Land]]

Revision as of 09:18, 30 April 2020

Not to be confused with Cosmic Mario.

Template:Enemy Cosmic Clones are galactic copies of Mario that are very similar to Cosmic Mario, that appear in Super Mario Galaxy 2. If Cosmic Clones appear in a level, they mirror Mario or Luigi's moves exactly (albeit a few seconds later). The clones copy Mario and Luigi's every move, even if the landscape changes in between their target and the clones themselves (such as a platform falling away). Clones also wall jump off of thin air if the wall disappears. If Mario activates a Sling Star or a Power Star, the clones disappear. Cosmic Clones also disappear upon hitting their target. Strangely, when Luigi is used, the clones still resemble Mario. This suggests that the Cosmic Clones only have a model for Mario and not Luigi, and is used whether the player is using Mario or Luigi. It is unknown if the game ever stops generating Cosmic Clones, since the player usually dies before too many fill the screen, or the game lags too much after so many are on screen.

CosmicClone3DLand

A Cosmic Clone from Super Mario 3D Land

Cosmic Clones also appear in Super Mario 3D Land only on the World S levels. They often chase Mario or Luigi throughout certain levels especially Ghost Houses and Castle levels. Cosmic Clones appear in two sizes: big and small. These Cosmic Clones will keep on chasing Mario or Luigi until they finish a certain level or reach a certain point in a level. They will also do everything Mario or Luigi does including "floating" without a Leaf. At some points, Cosmic Clones are needed to destroy pillars in order to continue the level. Cosmic Clones can be destroyed in this game if they crash into someone who is wielding a Super Star. If that happens, they drop 3 coins in their small size and 10 in their giant size.

Trivia

  • Cosmic clones gain their theme from a remix of the Cosmic Comet theme.
  • Whenever one of them is about to form, you can hear a high-pitched evil laugh, similar to when Cosmic Mario laughs during his entrance.