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Super Mario

Clockwork Ruins Galaxy is a galaxy located in World 6 in Super Mario Galaxy 2. It can be unlocked by clearing the first mission of the Melty Monster Galaxy, and its icon displays two millstones on a wall flanked by two trees. Completing one mission here leads to the Throwback Galaxy.

Missions[]

Time for Adventure[]

Main article: Time for Adventure

The player first lands on the Giant Rotation Planet. They must avoid or defeat the two Jack O'Goombas and hop onto the millstones. The player needs to avoid falling off or being hit by an Octoomba's attack, then take the Launch Star to the Pusher Wall Planet. On this planet, the player should avoid the Jack O'Goombas and pushing walls while trying to reach the top left area. The switch should be used to help the player reach the Ground-Pound Switch located to the south, freeing the caged Luma. The Luma transforms into a Launch Star and sends the player to the Rolling Drum Planet. The player needs to avoid being crushed by the millstones and hurt by spikes. At the end, the player needs to activate a switch to make millstones fall from the sky. The player should climb the millstones and use the peg to reach the Power Star.

The Adventure of the Purple Coins[]

Main article: The Adventure of the Purple Coins

The Purple Comet must be in orbit in order to select this mission. The player has to collect 100 Purple Coins scattered across the Giant Rotation Planet. The player has only five minutes to collect the coins, the longest time limit of any Purple Coin mission in both Super Mario Galaxy and Super Mario Galaxy 2. Unlike in the regular level, no enemies are present. This level can be time-consuming because the coins are on all sides of the millstones and a few rotations may be needed before each one is done. After the player collects all the coins, the star appears on top of the fourth millstone.

The Ledge Hammer Trap[]

Main article: The Ledge Hammer Trap

The player needs to first collect 30 coins on the Giant Rotation Planet. After the player has the amount, they should feed the Hungry Luma that is located beneath the fourth millstone. The Luma then transforms into the Huge Hammer Planet, which the player should travel to. When they land, there are Ledge Hammers hitting the ground below and the wall above. The player needs to carefully navigate through the first part and take the Warp Pipe to the second area. There are Blue Switches throughout the area, so the player can slow the Hammers down. The player needs to dodge the hammers and reach the Power Star at the end.

Green Stars[]

Each of the three Green Power Stars is found on one of the major planets except the Huge Hammer Planet.

  1. The player has to redo the Time for Adventure mission. However, when they get to the third millstone on the Starting Planet, the Green Star is above it. The player can easily jump and spin to get it.
  2. The player should replay the Time for Adventure mission. The second Green Star is located on the Pusher Wall Planet. The player needs to first change the gravitational force of the planet so they walking on the wall. The player can then do one of two things: they can either do a backwards somersault followed by a spin to get on the borders of the level or just have a pushing wall push him or her towards the border. The Green Star is on the top right corner.
  3. The player should replay the Time for Adventure mission. This time, the final Green Star is located on the Rolling Drum Planet. The player needs to travel through the millstone planet until they reach the part where the Power Star is. The player should see the Green Star off to the distance. The player must climb onto a millstone to head towards the star. Once the player is close enough, they should perform a somersault followed by a spin to reach the Star.

Planets and Areas[]

Planet Description Visited Gravity
Starting Planet (Giant Rotation Planet) A planet with four oddly-shaped millstones that Mario has to cross. If Mario falls off the last two millstones, which are even larger than the first two, he can land on some land to avoid the Bottomless Pit. Mario can find a Hungry Luma who wishes to eat 30 Coins beneath the fourth millstone. If he feeds the Hungry Luma, he can take the Launch Star to the Huge Hammer Planet. Mario can find the Galaxy's first Green Power Star above the second-to-last millstones. All Downward
Pusher Wall Planet A square planet with Jack O'Goombas. Mario has to avoid getting shoved by pusher walls. There is a Gravity Arrow that Mario can attack with his Star Spin in the upper left, allowing him to change the gravity and smash the button on the bottom side of the rim, breaking the cage that the Luma near his landing spot is trapped in; once freed, she transforms into a Launch Star that Mario can use to make his way to the Rolling Drum Planet. The second Green Power Star can be found at the top right. Time for Adventure Downward (at first straight down, then northward when Mario hits the Gravity Arrow)
Rolling Drum Planet The final planet in the main mission. Rolling millstones roll down slopes in the first area, and Mario must use their indents to avoid getting smashed. The Comet Medal is located here. Afterwards is an area with spiky surfaces that Mario must avoid. He can also find nails that he can use to climb. There are two affixed millstones that Mario can use to reach the final section, where he should take an elevator and hit the switch to make more millstones fall from the sky. He should use these to get to the bars at whose top the Power Star lies. The third Green Power Star can be found here. Time for Adventure Downward
Huge Hammer Planet A secret planet that Mario can get to upon feeding the Hungry Luma on the Starting Planet. There are massive hammers that he must avoid as he climbs up the planet to the Power Star. The Ledge Hammer Trap Downward

Trivia[]

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