Mario Wiki

Vote for a featured article!

READ MORE

Mario Wiki
Mario & Luigi

Bowser Jr.'s Journey (Japanese name Koopa Jr. RPG) is a side story of Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey and a sequel to Minion Quest: The Search for Bowser. Like its remake predescesor, the plot runs parallel to that of Mario & Luigi: Bowser's Inside Story and centers on Bowser Jr., who goes on an journey adventure to cure the blorbs himself after they cause numerous minions to balloon up to an immobile state, while also dealing with a mysterious group, whose secretly plan to take over Bowser's Castle.

Its gameplay is nearly identical to that of it predecessor.

Story[]

Ghostt Spoiler warning : Don't you even dare read the spoiler! Because if you do… Hoo hoo hoo hoo hoooooo… A horrible fate awaits you.

In Bowser's Castle, Kamek, Bowser, and Bowser Jr. found out that all the Goombas in Bowser's Castle have gotten the blorbs. A small messenger bird shows up in Bowser's throne room and accidentally reports him of a invitation meeting against the blorbs being held at Peach's castle. Angry that he wasn't invited, Bowser takes off for the Mushroom Kingdom with Kamek in his Clown Car. Meanwhile in the outskirts, Fawful sends a trio of his own minions, the Best Fitness Friends, Kaley, Dieter, and Beef, to infiltrate the castle, while he goes to capture Bowser at Peach's Castle.

On throne room, Bowser Jr. is seen fighting Captain Goomba and his Goomba squad multiple times for sparring practice. Nearby, Wendy and Roy discuss what to do about the blorbs, only to interrupt when the Best Fitness Friends appear to sell them their products. At first, Roy shoos them away initially, they soon realize that their formula, Skeletone Formula:D, is able to cure the blorbs. Roy receives the recipe to make more Skeletone, which requires a Giga-carrot, an Omega Onion, and Ever Ice to create. Ludwig discusses a plan with the rest of the Koopalings to find the ingredients and cure the blorbs, while Bowser Jr., overhearing, sets off to find the cure himself, thinking it is what his dad would want of him. Ludwig decides to train Junior by teaching him the ropes of battle, using Captain Goomba, Boo, Shy Guy, and Koopa Troopa as examples. Bowser Jr. insists that he already knows how to battle as he does not like Ludwig patronizing him. Bowser Jr. goes on to prove himself in subsequent battles. Roy joins Junior's team, followed by Ludwig and Morton. Larry challenges Junior, followed by Iggy and Wendy together, and finally the four minion captains again with King Bob-omb. Junior and the Koopalings (except Lemmy, who stays behind to guard Bowser's Castle) set off to Dimble Wood to obtain the Giga-Carrot. In the distance, the Best Fitness Friends begin their plan to take over the castle.


This article is too small or lacks sufficient information.
Mario head icon We would appreciate if you help the Mario Wiki by expanding it.
Ghostt Spoiler ends here: You looked! Even if I told you not too!

Gameplay[]

Just like Minion Quest, Bowser Jr.'s Journey gameplay is dependent on building a squad capable of defeating an enemy troop. However, several noteable changes have been made.

  • The maximum amount of troopers in a squad has increased from 8 to 9.
  • A First Officer can be added to the squad. It must be Kamek or one of the Koopalings. Each First Officer has their own First Officer Skills that are similar to Captain Commands from the previous game.
  • Depending on how you place your troopers, a formation buff can be granted to the squad.

Characters[]

Playable[]

Supporting[]

See also[]