Bowser Jr., known in Japan as Koopa Jr. (not to be confused with Koopa Kid or Baby Bowser), is the secondary antagonist of the Mario series, and is the only child son of Bowser and the apparent heir of the Fire Kingdom. He debuted in Super Mario Sunshine. He acts as the main antagonist of both Super Mario Sunshine, and New Super Mario Bros., with his father only playing a minor role in each. He is a playable character in various multiplayer Mario games. Since his debut, he has stolen the spotlight as the main villain from his father in a few Mario games.
Bowser Jr. shares many physical similarities with his father, but he has a red ponytail as opposed to Bowser's spiked hair, small black beady eyes, a more rounded snout, and a single sharp tooth visible in his overbite—features which, along with his body shape, make him look almost identical to Bowser himself at a younger age. He often wears a bandana. In Super Mario Sunshine, it was originally blue with a messy drawing of Mario's distinctive nose and mustache, but that was later replaced with a white one with a mouth and sharp teeth drawn on it, which he puts over his real mouth to look more intimidating.
Personality traits
Bowser Jr. is mostly bold and energetic, often causing mischief throughout the Mushroom Kingdom. He can sometimes be very arrogant and childish, getting whatever he wants through lies and trickery. A side to Bowser Jr.'s arrogance is shown in Bowser Jr.'s Journey, where Bowser Jr. outrightly stated to the Koopalings that he doesn't need their assistance; this lead to the Koopalings abandoning him.
Bowser Jr. possesses great respect and admiration for his father, and his drive to prove himself to him is often the result of his small size which makes him looked down upon. Bowser Jr. also tends to be lazy, mostly relying on technology (his Koopa Clown Car) rather than brute strength to attack his opponents.[1] Despite his considerable faults, Bowser Jr also has a tendency to acknowledge his mistakes and make things better, and he can also be surprisingly selfless. At times, he even expresses a wish to be a hero and be adored and admired by the masses.
Powers and abilities
Bowser Jr. is highly skilled in using his weapons and powers compared to the Koopalings. He has various skills such as healing, timing and transforming.
Paraphernalia
Tools
Baseball Bat: Bowser Jr. uses the baseball bat when attending sport games related to baseball.
Bowser Jr. Dice Block: Bowser Jr.'s unique Dice Block is only used in Super Mario Party.
Heart Dice Block: Bowser Jr. may interrupt the Heart Star Colony event, forcing players to roll their dice again. Bowser Jr. uses the same dice. Whomever has the same color, he will give them two Mini Ztars.
Tennis Racket: Bowser Jr. uses his own racket when attending sport games related to tennis.
Transportation
Junior Clown Car: Bowser Jr. regularly uses his Junior Clown Car due to his own laziness.[1]
Kart: Like most Mario Kart characters, Bowser Jr. uses it for competitions.
'Bike: Like most Mario Kart characters, Bowser Jr. uses it for competitions.
Weapons
Magic Paintbrush: The paintbrush was created by Professor E. Gadd. Bowser Jr. uses it to transform into Shadow Mario.
Portrayals
Since his first appearance in Super Mario Sunshine, Bowser Jr. is voiced by Dolores Rogers. He is later voiced by Caety Sagoian.
Bowser Jr. debuted in Super Mario Sunshine. In it, Bowser Jr. uses a magic paintbrush, invented by Professor E. Gadd, and a special kerchief to transform into a translucent blue doppelgänger of Mario, Shadow Mario, who vandalizes Isle Delfino, tricking the native people into believing that Mario himself is to blame. He does this to Mario because Bowser tells him that Princess Peach is his mother, and that Mario has kidnapped her. Bowser Jr. kidnaps her himself, and is eventually defeated along with Bowser. He realized that Princess Peach isn't his mother before Bowser decided to tell him, but he still refers to Peach as "Mama" sometimes in later games, such as when he challenges Princess Peach to a game in Mario Superstar Baseball. Bowser Jr.'s real mom is unknown.
He is once again the main antagonist and kidnaps Princess Peach. He drags Peach around through different worlds as Mario chases him. In this game, Bowser Jr. is the boss of every tower.
Bowser Jr. from New Super Mario Bros.
His attack pattern depends on how he wears his bandanna. If it is hanging loose, Bowser Jr. will jump and charge at Mario and can be defeated by simple jump attacks. If he wears the bandana over his mouth, Bowser Jr. will
throw Koopa shells at Mario and duck into his shell whenever Mario comes near, preventing jump attacks from working. Bowser Jr. also helps his father during the final battle of the game. At the end of the game, Bowser Jr. can be seen dragging his father to his castle. Bowser Jr. looks at the player who is watching, gets angry and then helped back to his father. Bowser Jr. doing this breaks the fourth wall as he knows about the player's existence.
Bowser Jr. is a boss and also appears in the last level of three domes in Super Mario Galaxy. He arrives in a tiny ship at the end of his airship and fires cannonballs while the player fights Koopa Troopas. If a Koopa's shell is thrown at his ship, he will start firing homing-Bullet Bills. Hit it again and a Magikoopa will appear. Hit it one more time and fireballs will start flying out from it. Three more hits and it explodes and Bowser Jr. gets away.
Bowser Jr. is fought for a second time in his small personal airship.
Bowser Jr. aboard his airship in Super Mario Galaxy.
In his third encounter, he summons a black King Kaliente to attack. He will first spit out three fireballs, followed by a coconut. The player must perform a spinning attack to whack it back at him, then the king will throw it back at Mario. If Mario whacks it at him three times with the coconut fly past him, he will knock the king's crown off. If it is missed, the attack pattern will repeat until Mario is successful.
Bowser Jr. was not seen again until Mario reaches Bowser's Galaxy Reactor, where he is shown keeping Peach on his airship. While Mario marches up the steps to confront Bowser Jr., he fires cannonballs that collapse the steps. He then watches the final battle while keeping Peach. After Bowser is defeated, the Galaxy starts going haywire. Jr. falls out of his airship and falls into his father's sun. Later, however, he is shown alive and jumping in the Mushroom Kingdom.
Bowser Jr. and the Koopalings hid in a cake during Princess Peach's birthday, and showed up by surprise and kidnapped the princess. He battles Mario on an airship in Worlds 4, 6, and 8.
In his first battle, he uses his new mini Koopa Clown Car and spits fireballs for the first time. When his fire hits the ground, it creates a large blaze there, the player must be careful not to land on these. The only possible way to attack him is to use the Propeller Block in order to spin up to his height and jump on him. He must be hit three times
Bowser Jr. aboard his own clown car.
to be defeated.
In the second battle, he uses his damaged Clown Car. Luckily, Mario finds a similar Car to use in combat. Mario's Car must be flown up by the player and used to knock Jr. into the electrical fence on the walls of the room. He must be hit three times either by the electric fence or on the head (or a combination) to be defeated.
In the third battle, Bowser Jr. uses his father's Clown Car since the one he had previously was broken. In battle, Jr. drops large mines on the field. A ground pound must be used on the wavy floor to lob the mine back up and damage the Clown Car. Bowser Jr. can now fire more than one fireball in a row, and they create blazing obstacles on the floor. In addition, these fireballs can home in on Mario. He must to be transferred into a state of defeat.
In the final scene of Peach, Mario, Luigi and Toads, a new scene opens with Larry down, tired while Mario, Luigi, Toads and Princess Peach are far away in the background. Then, Jr. appears and draws the attention of his brother, and points to Bowser overturned and the Koopalings helping him. Then Bowser gets back to normal, bringing joy to their children, but falls on his castle of all.
Bowser Jr. reprises his role as the secondary antagonist. Like the previous game, Bowser Jr. will prevent Mario from reaching and fighting his dad, via summoning monsters and controlling machines. During his first encounter, Bowser Jr. summons a gargantuan dragon Gobblegut in order to fight Mario, but is easily defeated by the Italian plumber. Later, Bowser Jr. attacks Mario with a giant robot (Megahammer) and is easily defeated yet again. Finally, in a last attempt to extinguish Mario, Bowser Jr. uses a large battle tank called the Boomsday Machine. After the third and final battle, Bowser Jr. is defeated for good. It's unknown what happens to him as he is not seen again for the rest of the game.
In Super Mario Maker 2, Bowser Jr. can be placed anywhere except the Super Mario 3D World style. His main attacks are breathing fire balls and Ground Pound (move), if the player gives him wings, he will be able to throw hammers and stay in the air longer before pouding the ground. However, he won't breathe fire balls and throw hammers until he is stomped on twice in a Junior Koopa Clown Car, instead, he will throw Koopa Shells.
Bowser Jr. plays a somewhat major role in this game being the tertiary antagonist behind Bowser and Kamek. He is first seen in the very first level chasing a Toad who has the rare Scissors sticker and the Toad gives it to Mario. Bowser Jr. can actually smell the Sticker Mario has and challenges him to a fight. Bowser Jr., however, is instantly defeated by Mario who used the very same Sticker on him and flies away. Bowser Jr. is seen again challenging Mario to another fight as he sails back from World 4 to Surfshine Harbor. Bowser Jr. plays a little harder this time keeping Bob-ombs over his head to prevent Mario from Jumping on
Bowser Jr. in Paper Mario: Sticker Star.
him. Bowser Jr. is defeated again and flies off promising revenge. Bowser Jr. is seen for the last time in the second to last level preventing Mario from reaching his father with his battleship. Bowser Jr. comes into a battle with a shield which raises his defensive power dramatically. Mario, however, counters this using the Tail sticker and Bowser Jr. is defeated and is never seen again. Bowser Jr. makes a cameo appearance in the parade at the end.
He is an enemy of story mode and a playable character. Bowser Jr. uses his magic paintbrush in this game rather than his spikey bat from Mario Superstar Baseball. He owns his own stadium which is called Bowser Jr.'s Playroom. Mario and his team must confront him, or challenge him to a short game of baseball when he is roaming around the other captains' stadiums. His status is characterized by very fast and strong, but his pitching is very low. Bowser Jr. has his special move makes the opponent's camera is hit by paint and difficult to hit the ball. In his other special is when the batching when Jr. hit the ball, where the ball will land is covered with ink, and if the opponent go over the ink, slips and makes Bowser Jr. can benefit to a Home Run. This special move can be undone by flying characters like King Boo, Boo, Paratroopa and Paragoomba.
Bowser Jr. is the first champion of the Fire Cup. After beating the cup players will unlock Bowser Jr. as a playable character. He is good at shooting and passing and bad at everything else. His special is Sonic Roar, in which he leans forward and screams, shrinking any characters in range (including his own teammates).
Bowser Jr. also appears in Mario Sports Mix as a speed based character. In Bowser Jr's special move, he uses his paintbrush to put slippery graffiti on the playing field which makes the players slip which makes it very hard to block/dodge/receive. He is a playable character from the start.
Bowser Jr. and his father invited Mario and his friends to a Party at Bowser's Castle in Mario Party DS to apologize for the King's evil actions. This of course was a trap. Bowser shrank the crew down to an incredible small size and had Kamek throw them out. When the crew reached the castle again, Bowser Jr. and Bowser waited to destroy them by throwing them in Bowser's pinball machine, with Bowser Jr. controlling the flippers. In the Rocket Rascals mini-game mode, Bowser Jr. will frequently appear and cause bad luck for the group.
Bowser Jr. will appear on 1 vs. 2 mini-games, and the player must defeat him to win the game. One of his mini-games, Bowser Jr. will use his Clown Car, and another is inspired by the game New Super Mario Bros. Wii.
For the first time ever in the Mario Party series, Bowser Jr. becomes a playable character in Mario Party: Island Tour. He will most likely be replacing Koopa Kid who has been a playable character in the Mario Party games since Mario Party 5. He can be played by completing Bowser's Tower. If he is chosen for Bowser's Tower, he will receive unique dialogue from his father.
Bowser Jr. is a playable unlockable character in Mario Kart Wii, and to unlock him, a player has to beat all of the retro cups with one or more stars on 100cc on Grand Prix. Junior is a medium character, and he is a Staff Ghost in N64 Bowser's Castle used by Nin★GASK1 on a Standard Kart M and Nin★Kentan on a Sneakster. His status is the worst of the game, containing 1 point off-road and 1 point Mini-Turbo. The colors of their vehicles are yellow and dark green.
Bowser Jr. can be recruited after the final boss. He is a Flying-type trooper, and was the only obtainable trooper with the Special Skill Smack Back Attack.
Bowser Jr. is the main protagonist of Bowser Jr.'s Journey. This is the first game where Bowser Jr. appears as a playable protagonist. He is the permanent captain of the player's squad and can change freely between the three trooper types: in Melee form he wields a Hammer Bro's hammer, in Flying form he drives his Clown Car, and in Ranged form he wears his bandana and wields his paintbrush.
Bowser Jr. is a playable character in this game for the first time in the Super Smash Bros. series. Bowser Jr. fights inside his Junior Clown Car and uses a variety of weapons to attack. Bowser Jr.'s palette swaps are the Koopalings, which technically also makes them playable in this game.
Profiles and statistics
Bowser Jr. is considered a middleweight in spin-offs. Most game descriptions mentions Bowser relating the Bowser Jr..
Trivia
According to the official Mario Power Tennis website, it says Bowser Jr. lives on 48 Lava Cul-De-Sac, Magma Manor.
The pads of Bowser Jr's feet are similar to Birdo's.
It is revealed in Super Mario Galaxy that Bowser Jr. has two fangs, one just sticks out more.
While Shigeru Miyamoto was answering one of the questions, it was recognized that he knew who Bowser Jr.'s mother is, despite it not shown.[2]
Bob-omb Reverse • Luigi's Thrilling Cards • Luigi-Jack • Memory Match • Pair-a-Gone • Picture Poker • Speed
Variety
Bob-omb Squad • Bounce and Trounce • Mario's Slides • Sort or 'Splode • Trampoline Time
1 on 1
Bob-omb Sudden Death • Bob-omb Trampoline • Jumping Sudden Death • Jumping Brothers • Lakitu Launch • Vs. Mario's Slides • Vs. Pair-a-Gone • Vs. Trampoline Time