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|caption = Bowser's Castle from ''[[New Super Mario Bros. Wii]]''.
 
|caption = Bowser's Castle from ''[[New Super Mario Bros. Wii]]''.
 
|nickname = Castle Koopa
 
|nickname = Castle Koopa
|located = [[Koopa Kingdom]]<br />[[Princess Peach's Castle]]
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|located = [[Bowser's Kingdom]]<br />[[Princess Peach's Castle]]
|inhabitants = [[Bowser]], [[Goomba]]s, [[Koopalings]], [[Bowser Jr.]], [[Koopa Troopa]]s, and more of Bowser's minions
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|inhabitants = [[Bowser]], [[Goomba]]s, [[Koopalings]], [[Bowser Jr.]], [[Koopa Troopa]]s, and more of [[Bowser]]'s minions
 
|first = ''[[Super Mario Bros.]]'' (1985)
 
|first = ''[[Super Mario Bros.]]'' (1985)
|games = ''[[Super Mario Bros. 3]]''<br />''[[Super Mario World]]''<br />''[[Super Mario World 2: Yoshi's Island]]''<br />''[[Super Mario 64]]''<br />''[[New Super Mario Bros.]]''<br />''[[Super Mario Galaxy]]''<br />''[[New Super Mario Bros. Wii]]''<br />''[[Super Mario Galaxy 2]]''<br />''[[Super Mario RPG: Legend of the Seven Stars]]''<br />''[[Paper Mario]]''<br />''[[Mario & Luigi: Bowser's Inside Story]]''<br />''[[Mario Kart series|Mario Kart]]'' series}}
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|games = ''[[Super Mario Bros. 3]]''<br />''[[Super Mario World]]''<br />''[[Super Mario World 2: Yoshi's Island]]''<br />''[[Super Mario 64]]''<br />''[[New Super Mario Bros.]]''<br />''[[Super Mario Galaxy]]''<br />''[[New Super Mario Bros. Wii]]''<br />''[[Super Mario Galaxy 2]]''<br />''[[Super Mario RPG: Legend of the Seven Stars]]''<br />''[[Paper Mario]]''<br />''[[Mario & Luigi: Bowser's Inside Story]]''<br />''[[Mario Kart (series)|Mario Kart]]'' series}}'''Bowser's Castle''' or '''Castle Koopa''' is the capital of [[Bowser's Kingdom]]. It is [[Bowser]]'s home and has very different castles, depending on which game is it. It is also where [[Bowser]] keeps [[Princess Peach]] after he kidnaps her.
'''Bowser's Castle''' or '''Castle Koopa''' is a location in the [[Koopa Kingdom]]. It is [[Bowser]]'s home and capital of his kingdom. It has very different castles, depending on which game is it. It is also where Bowser keeps [[Princess Peach]] after he captures her.
 
   
 
==Main Series==
 
==Main Series==
===''[[Super Mario Bros.]]''===
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==='''''[[Super Mario Bros.]]'''''===
Bowser's Castle first appeared in this game at the end of [[World 8 (SMB)|World 8]]. In [[World 8-3 (SMB)|World 8-3]], [[Mario]] or [[Luigi]] had to fight [[Bowser]]'s troops outside of the building.
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{{Main|World 8 (Super Mario Bros.)}}Bowser's Castle first appeared in this game at the end of [[World 8 (SMB)|World 8]]. In [[World 8-3 (SMB)|World 8-3]], [[Mario]] or [[Luigi]] had to fight [[Bowser]]'s troops outside of the building.
   
===''[[Super Mario Bros.: The Lost Levels]]''===
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==='''''[[Super Mario Bros.: The Lost Levels]]'''''===
In this version, the castle is at the end of [[World 8 (Super Mario Bros.: The Lost Levels)|World 8]] and [[World D (Super Mario Bros.: The Lost Levels)|World D]]. Like the original, [Mario]] or [[Luigi]] had to fight [[Bowser]]'s troops outside of the building.
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{{Main|World 8 (Super Mario Bros.: The Lost Levels)}}In this version, the castle is at the end of [[World 8 (Super Mario Bros.: The Lost Levels)|World 8]] and [[World D (Super Mario Bros.: The Lost Levels)|World D]]. Like the original, [Mario]] or [[Luigi]] had to fight [[Bowser]]'s troops outside of the building.
   
===''[[Super Mario Bros. 3]]''===
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==='''''[[Super Mario Bros. 3]]'''''===
Bowser's Castle reappeared in this game at the end of [[Dark Land]]. It is the longest and final level.
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{{Main|Dark Land}}Bowser's Castle reappeared in this game at the end of [[Dark Land]]. It is the[[File:A1C6172E-6E5A-4D5F-B04D-117BD8F0DCC5.jpeg|thumb|Bowser’s castle in Dark Land in The Adventures Of Super Mario Bros. 3.]] longest and final level.
   
===''[[Super Mario World]]''===
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==='''''[[Super Mario World]]'''''===
In this game, Bowser's Castle (or Neon Castle in [[Super Mario World (TV series)|the third cartoon series]] can be found in the [[Valley of Bowser]]. There is two entrances to this castle. The secret entrance and the Main entrance. This level comes after fighting [[Larry Koopa]] or [[Renzor]] in the Valley Fortress.
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{{Main|Front Door|Back Door}}In this game, Bowser's Castle (or Neon Castle in [[Super Mario World (TV series)|the third cartoon series]] can be found in the [[Valley of Bowser]]. There are two entrances to this castle. The [[Back Door|secret entrance]] and the [[Front Door|Main Entrance]]. This level comes after fighting [[Larry Koopa]] or [[Reznor]] in the Valley [[File:C5E35149-EC4D-4755-9634-32A9D1D98249.jpeg|thumb|Bowser’s new castle in Dinosaur World in the third series.]]Fortress.
   
===''[[Super Mario World 2: Yoshi's Island]]''===
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==='''''[[Super Mario World 2: Yoshi's Island]]'''''===
 
Bowser's Castle reappears in ''[[Super Mario World 2: Yoshi's Island]]'' as the last level of the game.
 
Bowser's Castle reappears in ''[[Super Mario World 2: Yoshi's Island]]'' as the last level of the game.
   
===''[[Super Mario 64]]/[[Super Mario 64 DS]]''===
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==='''''[[Super Mario 64]]'''''/'''''[[Super Mario 64 DS]]'''''===
 
Bowser's Castle returns in ''[[Super Mario 64]]'' and in the [[Super Mario 64 DS|DS]] version. Yet this time, instead of being found in the Mushroom Kingdom alone, it is inside [[Princess Peach's Castle]], as all other stages are in this game. At the end of the stage, Mario must fight Bowser, who is more powerful than ever, due to the fact he has obtained every [[Power Star]] and used it to become stronger and more powerful. Like previous fights with Bowser in the game, Mario must grab Bowser's tail and throw him into a spiky ball, therefore hurting Bowser. Once defeating him, the "power of the stars is restored to the castle" and [[Princess Peach]] is saved.
 
Bowser's Castle returns in ''[[Super Mario 64]]'' and in the [[Super Mario 64 DS|DS]] version. Yet this time, instead of being found in the Mushroom Kingdom alone, it is inside [[Princess Peach's Castle]], as all other stages are in this game. At the end of the stage, Mario must fight Bowser, who is more powerful than ever, due to the fact he has obtained every [[Power Star]] and used it to become stronger and more powerful. Like previous fights with Bowser in the game, Mario must grab Bowser's tail and throw him into a spiky ball, therefore hurting Bowser. Once defeating him, the "power of the stars is restored to the castle" and [[Princess Peach]] is saved.
   
===''[[New Super Mario Bros.]]''===
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==='''''[[New Super Mario Bros.]]'''''===
Bowser's Castle once again appears in ''[[New Super Mario Bros.]]'' as the final level.
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{{Main|World 8-Bowser's Castle (New Super Mario Bros.)}}Bowser's Castle once again appears in ''[[New Super Mario Bros.]]'' as the final level.
   
===''[[New Super Mario Bros. 2]]''===
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==='''''[[New Super Mario Bros. 2]]'''''===
Bowser's Castle was the last regular level in New Super Mario Bros. 2.
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{{Main|World 6-Bowser's Castle}}Bowser's Castle was the last regular level in ''[[New Super Mario Bros. 2]].''
   
===''[[Super Mario Galaxy]]''===
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==='''''[[Super Mario Galaxy]]'''''===
{{Main|Bowser's Galaxy Reactor}}
 
 
Bowser's Castle has a different name in this game, though the idea of the stage doesn't change from previous times. The stage is called [[Bowser's Galaxy Reactor]].
 
Bowser's Castle has a different name in this game, though the idea of the stage doesn't change from previous times. The stage is called [[Bowser's Galaxy Reactor]].
   
===''[[New Super Mario Bros. Wii]]''===
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==='''''[[New Super Mario Bros. Wii]]'''''===
In this game, [[Mario]] and his friends have to advance through the castle and fight [[Bowser]]. After [[Mario]], [[Luigi]], [[Blue Toad]], or [[Yellow Toad]] defeats him in regular size, [[Kamek]] will cast a spell on [[Bowser]] to make him gigantic.
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{{Main|World 8-Bowser's Castle (New Super Mario Bros. Wii)}}In this game, [[Mario]] and his friends have to advance through the castle and fight [[Bowser]]. After Mario, [[Luigi]], [[Blue Toad]], or [[Yellow Toad]] defeats him in regular size, [[Kamek]] will cast a spell on Bowser to make him gigantic.
   
===''[[Super Mario Galaxy 2]]''===
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==='''''[[Super Mario Galaxy 2]]'''''===
 
Similar to ''[[Super Mario Galaxy]]'', this stage isn't called "Bowser's Castle", but is very similar to it. This stage is called [[Bowser's Galaxy Generator]].
{{Main|Bowser's Galaxy Generator}}
 
Similar to ''Super Mario Galaxy'', this stage isn't called "Bowser's Castle", but is very similar to it. This stage is called [[Bowser's Galaxy Generator]].
 
   
 
==Role-playing Game Series==
 
==Role-playing Game Series==
===''[[Super Mario RPG: Legend of the Seven Stars]]''===
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==='''''[[Super Mario RPG: Legend of the Seven Stars]]'''''===
 
[[File:Bowser's Castle SMRPG.gif|150px|left|As Bowser's Castle appears in Super Mario RPG.]]Bowser's Castle (called ''Bowser's Keep'' in the game) is attacked by Smithy's Army and his minion [[Exor]]. Bowser was kicked out of his own castle and was forced to try to break back into his castle with the remainder of his army of [[Goomba]]s and [[Koopa Troopa|Koopas]].
 
[[File:Bowser's Castle SMRPG.gif|150px|left|As Bowser's Castle appears in Super Mario RPG.]]Bowser's Castle (called ''Bowser's Keep'' in the game) is attacked by Smithy's Army and his minion [[Exor]]. Bowser was kicked out of his own castle and was forced to try to break back into his castle with the remainder of his army of [[Goomba]]s and [[Koopa Troopa|Koopas]].
   
===''[[Paper Mario]]''===
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==='''''[[Paper Mario]]'''''===
In ''[[Paper Mario]]'', Bowser's Castle is located directly underneath [[Princess Peach's Castle]]. [[File:Bowser's_Castle_Gameplay_-_Paper_Mario.png|thumb]]During a ball at the Princess's castle, Bowser forced his castle into the air, causing an earthquake which broke Princess Peach's Castle away from the ground and into the air. Bowser's base of operation serves as the final dungeon of the game and is led direct in Princess Peach's castle. In Bowser's Castle, there is a room with a treasure chest that was designed so that Mario could only enter it while riding [[Lakilester]], since the doorway and the room itself contain lava that would damage Mario should he try to walk into the room. However, on the N64 version of the game, the player is capable of jumping towards the door's frame, and, although being hurt and thrown backwards, Mario can trigger the game to display the other room as if Mario had entered it. Since the entrance to the room is covered in lava, however, the game does not spawn Mario in the room, and the game will crash, with the crash handler stating that a "FLOATING POINT EXCEPTION" occurred.
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In ''[[Paper Mario]]'', Bowser's Castle is located directly underneath [[Princess Peach's Castle]]. [[File:Bowser's_Castle_Gameplay_-_Paper_Mario.png|thumb]]During a ball at the Princess's castle, Bowser forced his castle into the air, causing an earthquake which broke Princess Peach's Castle away from the ground and into the air. Bowser's base of operation serves as the final dungeon of the game and is led directly in Princess Peach's castle. In Bowser's Castle, there is a room with a treasure chest that was designed so that Mario could only enter it while riding [[Lakilester]] since the doorway and the room itself contains lava that would damage Mario should he try to walk into the room. However, on the N64 version of the game, the player is capable of jumping towards the door's frame, and, although being hurt and thrown backwards, Mario can trigger the game to display the other room as if Mario had entered it. Since the entrance to the room is covered in lava, however, the game does not spawn Mario in the room, and the game will crash, with the crash handler stating that a "FLOATING POINT EXCEPTION" occurred.
   
===''[[Mario & Luigi: Bowser's Inside Story]]''===
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==='''''[[Mario & Luigi: Bowser's Inside Story]]'''''===
In ''[[Mario & Luigi: Bowser's Inside Story]]'', Bowser's Castle was taken over by [[Fawful]]. It is the first boss fought as giant Bowser. It was later redecorated by Fawful into Fawfuls Theater.
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In ''[[Mario & Luigi: Bowser's Inside Story]]'', Bowser's Castle was taken over by [[Fawful]]. It is the first boss fight as Giant Bowser. It was later redecorated by Fawful into Fawful's Theater.
   
===''[[Paper Mario: Sticker Star]] ''===
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==='''''[[Paper Mario: Sticker Star]]'''''===
Bowser's Castle returns in the form of [[Bowser's Sky Castle]] counting as the final place in level in ''[[Paper Mario: Sticker Star]]''. [[Mario]] fights [[Kamek]] first then confronts Bowser who is wearing the final Royal Sticker. After Bowser is defeated, the Royal Stickers and [[Kersti]] return to the [[Sticker Comet]] and Mario and [[Peach]] watch as the parade goes on. Its design is heavily based on the Bowser's Castle from a fellow 3DS game [[Super Mario 3D Land]] and is probably the only Bowser's Castle to not contain any enemy (Kamek counts as a mini-boss fight).
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Bowser's Castle returns in the form of [[Bowser's Sky Castle]] counting as the final place in level in ''[[Paper Mario: Sticker Star]]''. [[Mario]] fights [[Kamek]] first then confronts Bowser who is wearing the final Royal Sticker. After Bowser is defeated, the Royal Stickers and [[Kersti]] return to the [[Sticker Comet]] and Mario and [[Peach]] watch as the parade goes on. Its design is heavily based on the Bowser's Castle from ''[[Super Mario 3D Land]]'' and is probably the only Bowser's Castle not to contain any enemy (Kamek counts as a mini-boss fight).
   
 
==''Mario Kart'' series==
 
==''Mario Kart'' series==
Several Bowser Castles appeared in the 8 Mario Kart games. Most of them is really hard, however, some are easier.
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Several Bowser Castles appeared in the 8 Mario Kart games. Most of them are really hard, however, some are easier.
   
===''[[Super Mario Kart]]''===
 
 
{{Infobox Track
 
{{Infobox Track
 
|name = SNES Bowser Castle
 
|name = SNES Bowser Castle
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|games = ''[[Super Mario Kart]]''<br>''[[Mario Kart: Super Circuit]]''
 
|games = ''[[Super Mario Kart]]''<br>''[[Mario Kart: Super Circuit]]''
 
|cup = Castle 1: [[Mushroom Cup]]<br>Castle 2: [[Flower Cup]]<br>Castle 3: [[Star Cup]]
 
|cup = Castle 1: [[Mushroom Cup]]<br>Castle 2: [[Flower Cup]]<br>Castle 3: [[Star Cup]]
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|retro = [[Extra Mushroom Cup]]<br>[[Extra Flower Cup]]<br>[[Extra Star Cup]]}}
|retro = Extra Mushroom Cup<br>Extra Flower Cup<br>Extra Star Cup}}Bowser's Castle is separated into three different tracks in ''Super Mario Kart''. It appears as the fourth track in the [[Mushroom Cup|Mushroom]], [[Flower Cup|Flower]], and [[Star Cup|Star]] cup. The tracks are all harder than the previous track, with Bowser's Castle 1 being the easiest.
 
   
====Bowser Castle 1====
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==='''''[[Super Mario Kart]]'''''===
Bowser Castle 1 is the first Bowser's Castle track of ''[[Super Mario Kart]]'' and returns in ''[[Mario Kart: Super Circuit]]''. ''Super Mario Kart's'' version appears in ''Mario Kart: Super Circuit'' as an [[Extra Cup|Extra Track]].
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Bowser's Castle is separated into three different tracks in ''[[Super Mario Kart]]''. It appears as the fourth track in the [[Mushroom Cup|Mushroom]], [[Flower Cup|Flower]], and [[Star Cup|Star cup]]. The tracks are all harder than the previous track, with Bowser's Castle 1 being the easiest.
   
 
===='''Bowser Castle 1'''====
Bowser Castle 1 is the fourth track of the [[Mushroom Cup]], but in this game there are five tracks to a cup. It brought forth the traditions of Bowser's Castle's lava pits, [[Thwomp]]s, and 90 degree turns. There are many jump pads and [[Boost Pad|boost pads]] in this track.
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Bowser Castle 1 is the first Bowser's Castle track of ''[[Super Mario Kart]]'' and returns in ''[[Mario Kart: Super Circuit]]'' as an [[Extra Cup|Extra Track]]. Bowser Castle 1 is the fourth track of the [[Mushroom Cup]], but in this game, there are five tracks in a cup. It brought forth the traditions of Bowser's Castle's [[lava]] pits, [[Thwomp]]s, and 90 degree turns. There are many [[Jump Pad|jump pads]] and [[Boost Pad|boost pads]] in this track.
   
====Bowser Castle 2====
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===='''Bowser Castle 2'''====
Bowser Castle 2 is the second Bowser Castle in ''[[Super Mario Kart]]'' and later in ''[[Mario Kart: Super Circuit]]''. Bowser Castle 2 is the fourth course in the [[Flower Cup]]. Along with 90-degree turns and thwomps which are natural for the Bowser Castles, Bowser Castle 2 has long straights and a few leaps that can put the player in lava if mistimed. This map's claim to fame is the long runway that leads to an area where the player navigates around two squares with Thwomps. It is too far from the landing point to simply jump, which is why an appropriately placed "STOP" is written before the end of the path. It is rumored that this jump can be completed with a feather on [[150cc]]. This course returns in ''Mario Kart: Super Circuit'' as the first track in the Extra [[Lightning Cup]].
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Bowser Castle 2 is the second Bowser Castle in ''[[Super Mario Kart]]'' and later in ''[[Mario Kart: Super Circuit]]''. Bowser Castle 2 is the fourth course in the [[Flower Cup]]. Along with 90-degree turns and [[Thwomp]]s which are natural for the Bowser Castles, Bowser Castle 2 has long straightaways and a few leaps that can put the player in [[lava]] if mistimed. This map's claim to fame is the long runway that leads to an area where the player navigates around two squares with Thwomps. It is too far from the landing point to simply jump, which is why an appropriately placed "STOP" is written before the end of the path. It is rumoured that this jump can be completed with a [[Cape Feather|feather]] on 150cc. This course returns in ''[[Mario Kart: Super Circuit]]'' as the first track in the [[Extra Lightning Cup]].
[[File:SMK BowserCastle3.png|thumb|150px|left|A map of ''Super Mario Kart's'' Bowser Castle 3.]]
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[[File:SMK BowserCastle3.png|thumb|150px|left|A map of ''[[Super Mario Kart]]'s'' Bowser Castle 3.]]
   
====Bowser Castle 3====
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===='''Bowser Castle 3'''====
Bowser Castle 3 is the third Bowser Castle in ''Super Mario Kart'' and ''Mario Kart: Super Circuit''. It is the fourth course in the [[Star Cup]] in ''Super Mario Kart''.
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Bowser Castle 3 is the third Bowser Castle in ''[[Super Mario Kart]]'' and ''[[Mario Kart: Super Circuit]]''. It is the fourth course in the [[Star Cup]] in ''[[Super Mario Kart]]''.
   
===''[[Mario Kart 64]]''===
 
 
{{Infobox Track
 
{{Infobox Track
 
|name = N64 Bowser's Castle
 
|name = N64 Bowser's Castle
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|games = ''[[Mario Kart 64]]''<br>''[[Mario Kart Wii]]''
 
|games = ''[[Mario Kart 64]]''<br>''[[Mario Kart Wii]]''
 
|cup = [[Star Cup]]
 
|cup = [[Star Cup]]
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|retro = [[Lightning Cup]]}}
|retro = [[Lightning Cup]]}}Here, there is only one Bowser Castle, which is in [[Star Cup]]. Again, the track is covered in angry Thwomps and lava. Half of the course is outside the castle, while half of it is inside. It is also the only solo Bowser Castle to not be in the Special Cup. This course reappears as a retro course in [[Bowser's Castle#Mario Kart Wii|''Mario Kart Wii'']]. It is the final track in the lightning cup.
 
   
===''[[Mario Kart: Super Circuit]]''===
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==='''''[[Mario Kart 64]]'''''===
 
Here, there's only one Bowser Castle, which is in [[Star Cup]]. Again, the track is covered with angry [[Thwomp]]s and lava. Half of the course is outside the castle, while half of it is inside. It is also the only solo Bowser Castle to not be in the [[Special Cup]]. This course reappears as a retro course in [[Bowser's Castle#Mario Kart Wii|''Mario Kart Wii'']], and it is the final track in the [[Lightning Cup]].
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==='''''[[Mario Kart: Super Circuit]]'''''===
 
{{Infobox Track
 
{{Infobox Track
 
|name = GBA Bowser Castle
 
|name = GBA Bowser Castle
 
|image = [[File:MKSC Bowser Castle 2.png|250px]]
 
|image = [[File:MKSC Bowser Castle 2.png|250px]]
|caption = GBA Bowser Castle 2.
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|caption = [[GBA Bowser Castle 2]].
 
|first = ''[[Mario Kart: Super Circuit]]'' (2001)
 
|first = ''[[Mario Kart: Super Circuit]]'' (2001)
 
|games = ''[[Mario Kart: Super Circuit]]''<br>''[[Mario Kart DS]]''<br>''[[Mario Kart Wii]]''<br>''[[Mario Kart 7]]''
 
|games = ''[[Mario Kart: Super Circuit]]''<br>''[[Mario Kart DS]]''<br>''[[Mario Kart Wii]]''<br>''[[Mario Kart 7]]''
 
|cup = Castle 1: [[Mushroom Cup]]<br>Castle 2: [[Flower Cup]]<br>Castle 3: [[Star Cup]]<br>Castle 4: [[Special Cup]]
 
|cup = Castle 1: [[Mushroom Cup]]<br>Castle 2: [[Flower Cup]]<br>Castle 3: [[Star Cup]]<br>Castle 4: [[Special Cup]]
|retro = Extra Cups (''MKSC'')<br>[[Banana Cup]] (''MKDS'')<br>[[Leaf Cup]] (''MKWii'')<br>[[Shell Cup]] (''MK7'')}}
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|retro = [[Extra Cup|Extra Cups]] (''MKSC'')<br>[[Banana Cup]] (''MKDS'')<br>[[Leaf Cup]] (''MKWii'')<br>[[Shell Cup]] (''MK7'')}}
   
====Bowser Castle 1====
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===='''Bowser Castle 1'''====
Bowser Castle 1 is the final track of the [[Mushroom Cup]]. This version of it is very short, and in some areas, you'll find entire chunks of coins. The background looks like a castle wall with a face of [[Bowser]] vandalized onto it. This course reappears in ''[[Mario Kart 7]]'' as one of the courses in [[Shell Cup]].
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[[GBA Bowser Castle 1|Bowser Castle 1]] is the final track of the [[Mushroom Cup]]. This version of it is very short, and in some areas, you'll find entire chunks of [[coin]]s. The background looks like a castle wall with a face of [[Bowser]] vandalized onto it. This course reappears in ''[[Mario Kart 7]]'' as one of the courses in [[Shell Cup]].
   
====Bowser Castle 2====
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===='''Bowser Castle 2'''====
Bowser Castle 2 is the final course in the [[Flower Cup]]. It's considerably longer, and it's also even more dangerous. There's an abundancy of gaps in the lava throughout the course - primarily the middle of the course - and some of them increase the hazard by shooting lava up into the air. The gaps on the steel wire near the end of the course are amongst the most dangerous, not least since a vast majority of them demand usage of [[Mushroom]]s to traverse them. Fortunately, dash panels are located near the sides of a few areas; other than that, [[Thwomp]]s and ninety degree turns run riot throughout the bulk of this course. The course reappears in ''[[Mario Kart DS]]'' as the third course in [[Banana Cup]].
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[[GBA Bowser Castle 2|Bowser Castle 2]] is the final course in the [[Flower Cup]]. It's considerably longer, and it's also even more dangerous. There's an abundance of gaps in the [[lava]] throughout the course - primarily the middle of the course - and some of them increase the hazard by shooting [[Podoboo|lava bubbles]] up into the air. The gaps on the steel wire near the end of the course are amongst the most dangerous, not least dangerous since a vast majority of them demand usage of [[Super Mushroom|Mushrooms]] to traverse them. Fortunately, [[Boost Pad|boost panels]] are located near the sides of a few areas; other than that, [[Thwomp]]s and ninety degrees turn run riot throughout the bulk of this course. The course reappears in ''[[Mario Kart DS]]'' as the third course in [[Banana Cup]].
   
====Bowser Castle 3====
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===='''Bowser Castle 3'''====
Bowser Castle 3 is found in [[Star Cup]]. This version includes more [[Thwomp]]s, more rail-less roads, and in some places there isn't a road between bits of the course - it's entirely off-road. However, on the plus side, there are Jump pads throughout the course. One of which you can use to escape a significant portion of the track, making less work and quicker lap times. In addition, the total lava pits has been reduced.
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[[GBA Bowser Castle 3|Bowser Castle 3]] is found in [[Star Cup]]. This version includes more [[Thwomp]]s, more rail-less roads, and in some places, there isn't a road between bits of the course - it's entirely off-road. However, on the plus side, there are [[Jump Pad|jump pads]] throughout the course. One of which you can use to escape a significant portion of the track, making less work and quicker [[lap]] times. In addition, the total [[lava]] pits have been reduced.
   
====Bowser Castle 4====
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===='''Bowser Castle 4'''====
Bowser Castle 4 is a course in ''[[Mario Kart: Super Circuit]]'' that enjoys the pleasure of preceding [[Rainbow Road#Mario Kart: Super Circuit|Rainbow Road]], being the third course in the [[Special Cup]]. It's resemblance to [[Bowser's Castle#Bowser Castle 1_2|Bowser Castle 1]] is moreso than in [[Bowser's Castle#Bowser Castle 2_2|Bowser Castle 2]] and [[Bowser's Castle#Bowser Castle 3_2|Bowser Castle]]. The course is throttled by moving [[Thwomp]]s, and near the end there're Mecha Koopas, another [[Bowser]] contraption that serves the purpose of being a toy for the [[Koopa Troopa|Koopas]]. However, the track's so long you needn't worry about it - for now.
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[[GBA Bowser Castle 4|Bowser Castle 4]] is a course in ''[[Mario Kart: Super Circuit]]'' that enjoys the pleasure of preceding [[Rainbow Road (Mario Kart: Super Circuit)|Rainbow Road]], being the third course in the [[Special Cup]]. It's resemblance to [[GBA Bowser Castle 1|Bowser Castle 1]] is more so than in [[GBA Bowser Castle 2|Bowser Castle 2]] and [[GBA Bowser Castle 3|Bowser Castle 3]]. At the beginning of the course, there's a square of [[lava]] that spews out [[Fireball|fire]]. It demands time, and if a [[hop]] fails then you're heading for the [[lava]]. The course is throttled by moving [[Thwomp]]s, and near the end, there's [[Mechakoopa]]s, another [[Bowser]] contraption that serves the purpose of being a toy for the [[Koopa Troopa|Koopas]]. However, the track's so long you don't need to worry about it - for now.
   
At the beginning, there's a square of lava that spews out fire. It demands timing, and if a [[Jump]] fails then you're heading for the lava.
 
 
===''[[Mario Kart: Double Dash!!]]''===
 
 
{{Infobox Track
 
{{Infobox Track
 
|name = GCN Bowser's Castle
 
|name = GCN Bowser's Castle
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|games = ''[[Mario Kart: Double Dash!!]]''
 
|games = ''[[Mario Kart: Double Dash!!]]''
 
|cup = [[Special Cup]]
 
|cup = [[Special Cup]]
  +
|retro =}}
|retro =}}Bowser's Castle is the third track in the [[Special Cup]]. In this game, the level is mostly inside, but the beginning is outside. Just like every other Bowser Castle, this one also has Thwomps and lava. This castle debuted the signature [[Mecha Bowser]], which shoots out fireballs. The racers start outside the castle and drive into a 2-way split both with two hwomps on either side. After coming out of the split they turn into an area filled with lava and fireballs firing out. The track splits and joins back at the launch ramp, while in the middle there is a pit of lava. There is a room with large fireballs spinning counterclockwise in a circular room. Hitting these will cause one to spin out. Towards the end of the room there are boosts to take the racers back outside the castle over some more lava back to the starting line.
 
  +
  +
==='''''[[Mario Kart: Double Dash!!]]'''''===
 
Bowser's Castle is the third track in the [[Special Cup]]. In this game, the level is mostly inside, but the beginning is outside. Just like every other Bowser's Castle, this one also has [[Thwomp]]s and [[lava]]. This castle debuted the signature [[Mecha-Bowser]], which shoots out [[fireball]]s. The racers start outside the castle and drive into a 2-way split, with Thwomps on either side. After coming out of the split, they turn into an area filled with lava and fireballs firing out. The track splits and joins back at the launch ramp, while in the middle there is a pit of lava. There is a room with large fireballs spinning counterclockwise in a circular room. Hitting these will cause one to spin out. Towards the end of the room, there are [[Boost Pad|boosts]] to take the racers back outside the castle over some more lava back to the starting line.
   
===''[[Mario Kart DS]]''===
+
==='''''[[Mario Kart DS]]'''''===
 
{{Infobox Track
 
{{Infobox Track
 
|name = DS Bowser's Castle
 
|name = DS Bowser's Castle
Line 138: Line 137:
 
|retro =}}
 
|retro =}}
   
====Bowser's Castle====
+
===='''Bowser's Castle'''====
Bowser's Castle returns in ''[[Mario Kart DS]]'' as a new track. It is unique in the fact it is darker, and consists of more metal parts than any other previous ''Mario Kart'' Bowser's Castle track. It is the third track in [[Special Cup]], coming after [[Peach Gardens]] and before [[Rainbow Road]].
+
Bowser's Castle returns in ''[[Mario Kart DS]]'' as a new track. It is unique in the fact it is darker and consists of more metal parts than any other previous Bowser's Castle track. It is the third track in [[Special Cup]], coming after [[Peach Gardens]] and before [[Rainbow Road]].
   
  +
'''Note: In the game, Bowser's Castle is mistakenly spelled "Bowser Castle." '''
====Bowser Castle 2====
 
Bowser Castle 2 returns in ''[[Mario Kart DS]]'' as the third track of the [[Banana Cup]]. The course itself resembles that of the version at ''[[Mario Kart: Super Circuit]]'', excluding the obvious differences of the spiked [[Thwomp]]s, and that the jumps have been shuffled; some are performable without a [[Mushroom]], and some are only possible using both an exploit and a [[Mushroom]]. The height of the railings has also been raised, though this is not of any use.
 
   
===''[[Mario Kart Wii]]''===
+
===='''GBA Bowser Castle 2'''====
 
[[GBA Bowser Castle 2|Bowser Castle 2]] returns in ''[[Mario Kart DS]]'' as the third track of the [[Banana Cup]]. The course itself resembles that of the version from ''[[Mario Kart: Super Circuit]]'', excluding the obvious differences of the spiked [[Thwomp]]s, and that the [[Jump Pad|jumps]] have been shuffled; some are performable without a [[Mushroom]], and some are only possible using both an exploit and a Mushroom. The height of the railings has also been raised, though this is not of any use.
  +
 
==='''''[[Mario Kart Wii]]'''''===
 
{{Infobox Track
 
{{Infobox Track
 
|name = Wii Bowser's Castle
 
|name = Wii Bowser's Castle
Line 153: Line 154:
 
|cup = [[Special Cup]]
 
|cup = [[Special Cup]]
 
|retro = }}
 
|retro = }}
==== Bowser's Castle ====
 
Bowser's Castle returns to ''Mario Kart Wii'' with many returning things such as the traditional lava, [[Mecha Bowser]], and [[Fireball]]s. But new features included areas where players could do tricks. Of course, this new Bowser's Castle had a completely new layout. Like most of the games, this course is the third track in Special Cup, after [[Moonview Highway]] and before [[Rainbow Road]].
 
   
==== Bowser Castle 3 ====
+
==== '''Bowser's Castle''' ====
 
Bowser's Castle returns to ''[[Mario Kart Wii]]'' with many returning things such as the traditional [[lava]], [[Mecha-Bowser]], and [[Fireball]]s. Of course, this new Bowser's Castle has a completely new layout. This course is the third track in [[Special Cup]], after [[Moonview Highway]] and before [[Rainbow Road]].
The version at ''[[Mario Kart: Super Circuit]]'' returns for a spell at ''[[Mario Kart Wii]]''. This version received a heavy graphical update.
 
   
  +
==== '''GBA Bowser Castle 3''' ====
This Bowser Castle still contains the same serious bug from the GBA version that permits players to drive into the lava and have skipped a large portion of the track when being brought back into the track by Lakitu.
+
The version from ''[[Mario Kart: Super Circuit]]'' returns for a spell at ''[[Mario Kart Wii]]''. This version received a heavy graphical update. This Bowser Castle still contains the same serious bug from the [[Game Boy Advance|GBA]] version that permits players to drive into the [[lava]] and has skipped a large portion of the track when being brought back into the track by [[Lakitu]].
   
As well, when performing [[Tricks]] on the yellow jump pads, if the racer presses the jump button at the right moment when performing a trick, the jump will be extremely short to the point where the racer may not clear the jump. The timing of this can be tested with to result in safe, short jumps that save time.
+
As well, when performing [[Tricks]] on the yellow [[Jump Pad|jump pads]], if the racer presses the [[hop]] button at the right moment when performing a trick, the jump will be extremely short to the point where the racer may not clear the jump. The timing of this can be tested with to result in safe, short jumps that save time.
   
===''[[Mario Kart 7]]''===
 
 
{{Infobox Track
 
{{Infobox Track
 
|name = 3DS Bowser's Castle
 
|name = 3DS Bowser's Castle
Line 173: Line 172:
 
|retro =}}
 
|retro =}}
   
====Bowser's Castle====
+
==='''''[[Mario Kart 7]]'''''===
 
===='''Bowser's Castle'''====
Bowser's Castle once again reappears as yet again the third course in Special Cup. It contains many things seen in previous ''Mario Kart'' games, such as [[Thwomp]]s and lava. Like all the other courses in this game, there is an area eligible for [[Glide|gliding]]. The course's music is combination of ''Mario Kart Wii's'' Bowser's Castle music and ''Mario Kart: Double Dash!!'s'' Bowser's Castle music.
+
Bowser's Castle once again reappears as yet again the third course in [[Special Cup]]. It contains many things seen in previous ''[[Mario Kart (series)|Mario Kart]]'' games, such as [[Thwomp]]s and [[lava]]. Like most of the other courses in this game, there is an area eligible for [[Glide|gliding]] and [[Propeller (Mario Kart 7)|swimming]]. The course's music is a combination of ''[[Mario Kart Wii]]'s'' Bowser's Castle music and ''[[Mario Kart: Double Dash!!]]'s'' Bowser's Castle music.
   
====Bowser Castle 1====
+
===='''GBA Bowser Castle 1'''====
[[GBA Bowser Castle 1]] from ''[[Mario Kart: Super Circuit]]'' reappears as a retro course in this stage. Although the map was graphically updated heavily, most other changes were small. On the game's launch, there was a serious bug on this course that allowed players to use an unintentional shortcut that shaved many seconds of time off of a players' lap. This, alongside similarly major glitches on [[Wuhu Loop]] and [[Maka Wuhu]], prompted a post-launch patch to the game that fixed all three of these issues.
+
[[GBA Bowser Castle 1|Bowser Castle 1]] from ''[[Mario Kart: Super Circuit]]'' reappears as a retro course in this game. Although the map was graphically updated heavily, most other changes were small. On the game's launch, there was a serious bug on this course that allowed players to use an unintentional shortcut that shaved many seconds of time off of a players' [[lap]]. This, alongside similarly major glitches on [[Wuhu Loop]] and [[Maka Wuhu]], prompted a post-launch patch to the game that fixed all three of these issues.
   
===[[Mario Kart 8|''Mario Kart 8'']]===
 
 
{{Infobox Track
 
{{Infobox Track
 
|name = Wii U Bowser's Castle
 
|name = Wii U Bowser's Castle
Line 187: Line 186:
 
|games = ''[[Mario Kart 8]]''
 
|games = ''[[Mario Kart 8]]''
 
|cup = [[Special Cup]]
 
|cup = [[Special Cup]]
  +
|retro =}}
|retro =}}Bowser's Castle returns as a track in ''[[Mario Kart 8]]''. It features a giant [[Bowser]] statue which punches the track to bend it. It is also the only Bowser Castle course to not have any Thwomps. Before the race starts, the castle's portcullis rise up.
 
  +
 
==='''''[[Mario Kart 8]]'''''===
  +
'''Bowser's Castle'''
  +
 
Bowser's Castle returns as a track in ''[[Mario Kart 8]]''. It features a giant [[Bowser]] statue which punches the track to bend it. It is also the only Bowser Castle course to not have any [[Thwomp]]s. Before the race starts, the castle's portcullis rises up.
   
 
{{NavTemplate|{{SMKNav}}{{Mario Kart 64 Tracks}}{{Mario Kart: Super Circuit Tracks}}{{Mario Kart: Double Dash!! Tracks}}{{Mario Kart DS Tracks}}{{Mario Kart Wii Nav}}{{Mario Kart 7 Tracks}}{{PMNav}}{{SMRPGNav}}{{M&LSSNav}}{{M&LBISNav}}}}
 
{{NavTemplate|{{SMKNav}}{{Mario Kart 64 Tracks}}{{Mario Kart: Super Circuit Tracks}}{{Mario Kart: Double Dash!! Tracks}}{{Mario Kart DS Tracks}}{{Mario Kart Wii Nav}}{{Mario Kart 7 Tracks}}{{PMNav}}{{SMRPGNav}}{{M&LSSNav}}{{M&LBISNav}}}}
   
 
[[es:Castillo de Bowser]]
 
[[es:Castillo de Bowser]]
[[de:Bowsers Festung]]
+
[[de:Bowsers Festung (Ort)]]
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[[pl:Zamek Bowsera]]
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[[fi:Bowser's Castle]]
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[[it:Castello di Bowser]]
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[[nl:Bowser's Castle]]
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[[fr:Château de Bowser]]
 
[[Category:Locations]]
 
[[Category:Locations]]
 
[[Category:Mario Kart DS Tracks]]
 
[[Category:Mario Kart DS Tracks]]
[[Category:Mario Kart 7 Tracks]]
+
[[Category:Tracks in Mario Kart 7]]
 
[[Category:Mario Kart Wii Tracks]]
 
[[Category:Mario Kart Wii Tracks]]
 
[[Category:Mario Kart: Double Dash!! Tracks]]
 
[[Category:Mario Kart: Double Dash!! Tracks]]
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[[Category:Mario & Luigi: Bowser's Inside Story Locations]]
 
[[Category:Mario & Luigi: Bowser's Inside Story Locations]]
 
[[Category:Forts and Castles]]
 
[[Category:Forts and Castles]]
[[Category:Super Mario RPG: Legend of the Seven Stars Locations]]
 
 
[[Category:Final Levels]]
 
[[Category:Final Levels]]
 
[[Category:Bowser's Weaponry]]
 
[[Category:Bowser's Weaponry]]
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[[Category:Castle-themed]]
 
[[Category:Castle-themed]]
 
[[Category:Dark-themed]]
 
[[Category:Dark-themed]]
 
[[Category:Locations in Super Mario RPG: Legend of the Seven Stars]]

Revision as of 14:12, 28 May 2020

Bowser's Castle or Castle Koopa is the capital of Bowser's Kingdom. It is Bowser's home and has very different castles, depending on which game is it. It is also where Bowser keeps Princess Peach after he kidnaps her.

Main Series

Super Mario Bros.

Bowser's Castle first appeared in this game at the end of World 8. In World 8-3, Mario or Luigi had to fight Bowser's troops outside of the building.

Super Mario Bros.: The Lost Levels

In this version, the castle is at the end of World 8 and World D. Like the original, [Mario]] or Luigi had to fight Bowser's troops outside of the building.

Super Mario Bros. 3

Main article: Dark Land
Bowser's Castle reappeared in this game at the end of Dark Land. It is the
File:A1C6172E-6E5A-4D5F-B04D-117BD8F0DCC5.jpeg

Bowser’s castle in Dark Land in The Adventures Of Super Mario Bros. 3.

longest and final level.

Super Mario World

Main articles: Front Door and Back Door
In this game, Bowser's Castle (or Neon Castle in the third cartoon series can be found in the Valley of Bowser. There are two entrances to this castle. The secret entrance and the Main Entrance. This level comes after fighting Larry Koopa or Reznor in the Valley
File:C5E35149-EC4D-4755-9634-32A9D1D98249.jpeg

Bowser’s new castle in Dinosaur World in the third series.

Fortress.

Super Mario World 2: Yoshi's Island

Bowser's Castle reappears in Super Mario World 2: Yoshi's Island as the last level of the game.

Super Mario 64/Super Mario 64 DS

Bowser's Castle returns in Super Mario 64 and in the DS version. Yet this time, instead of being found in the Mushroom Kingdom alone, it is inside Princess Peach's Castle, as all other stages are in this game. At the end of the stage, Mario must fight Bowser, who is more powerful than ever, due to the fact he has obtained every Power Star and used it to become stronger and more powerful. Like previous fights with Bowser in the game, Mario must grab Bowser's tail and throw him into a spiky ball, therefore hurting Bowser. Once defeating him, the "power of the stars is restored to the castle" and Princess Peach is saved.

New Super Mario Bros.

Bowser's Castle once again appears in New Super Mario Bros. as the final level.

New Super Mario Bros. 2

Bowser's Castle was the last regular level in New Super Mario Bros. 2.

Super Mario Galaxy

Bowser's Castle has a different name in this game, though the idea of the stage doesn't change from previous times. The stage is called Bowser's Galaxy Reactor.

New Super Mario Bros. Wii

In this game, Mario and his friends have to advance through the castle and fight Bowser. After Mario, Luigi, Blue Toad, or Yellow Toad defeats him in regular size, Kamek will cast a spell on Bowser to make him gigantic.

Super Mario Galaxy 2

Similar to Super Mario Galaxy, this stage isn't called "Bowser's Castle", but is very similar to it. This stage is called Bowser's Galaxy Generator.

Role-playing Game Series

Super Mario RPG: Legend of the Seven Stars

As Bowser's Castle appears in Super Mario RPG.

Bowser's Castle (called Bowser's Keep in the game) is attacked by Smithy's Army and his minion Exor. Bowser was kicked out of his own castle and was forced to try to break back into his castle with the remainder of his army of Goombas and Koopas.

Paper Mario

In Paper Mario, Bowser's Castle is located directly underneath Princess Peach's Castle.

Bowser's Castle Gameplay - Paper Mario

During a ball at the Princess's castle, Bowser forced his castle into the air, causing an earthquake which broke Princess Peach's Castle away from the ground and into the air. Bowser's base of operation serves as the final dungeon of the game and is led directly in Princess Peach's castle. In Bowser's Castle, there is a room with a treasure chest that was designed so that Mario could only enter it while riding Lakilester since the doorway and the room itself contains lava that would damage Mario should he try to walk into the room. However, on the N64 version of the game, the player is capable of jumping towards the door's frame, and, although being hurt and thrown backwards, Mario can trigger the game to display the other room as if Mario had entered it. Since the entrance to the room is covered in lava, however, the game does not spawn Mario in the room, and the game will crash, with the crash handler stating that a "FLOATING POINT EXCEPTION" occurred.

Mario & Luigi: Bowser's Inside Story

In Mario & Luigi: Bowser's Inside Story, Bowser's Castle was taken over by Fawful. It is the first boss fight as Giant Bowser. It was later redecorated by Fawful into Fawful's Theater.

Paper Mario: Sticker Star

Bowser's Castle returns in the form of Bowser's Sky Castle counting as the final place in level in Paper Mario: Sticker Star. Mario fights Kamek first then confronts Bowser who is wearing the final Royal Sticker. After Bowser is defeated, the Royal Stickers and Kersti return to the Sticker Comet and Mario and Peach watch as the parade goes on. Its design is heavily based on the Bowser's Castle from Super Mario 3D Land and is probably the only Bowser's Castle not to contain any enemy (Kamek counts as a mini-boss fight).

Mario Kart series

Several Bowser Castles appeared in the 8 Mario Kart games. Most of them are really hard, however, some are easier.


Super Mario Kart

Bowser's Castle is separated into three different tracks in Super Mario Kart. It appears as the fourth track in the Mushroom, Flower, and Star cup. The tracks are all harder than the previous track, with Bowser's Castle 1 being the easiest.

Bowser Castle 1

Bowser Castle 1 is the first Bowser's Castle track of Super Mario Kart and returns in Mario Kart: Super Circuit as an Extra Track. Bowser Castle 1 is the fourth track of the Mushroom Cup, but in this game, there are five tracks in a cup. It brought forth the traditions of Bowser's Castle's lava pits, Thwomps, and 90 degree turns. There are many jump pads and boost pads in this track.

Bowser Castle 2

Bowser Castle 2 is the second Bowser Castle in Super Mario Kart and later in Mario Kart: Super Circuit. Bowser Castle 2 is the fourth course in the Flower Cup. Along with 90-degree turns and Thwomps which are natural for the Bowser Castles, Bowser Castle 2 has long straightaways and a few leaps that can put the player in lava if mistimed. This map's claim to fame is the long runway that leads to an area where the player navigates around two squares with Thwomps. It is too far from the landing point to simply jump, which is why an appropriately placed "STOP" is written before the end of the path. It is rumoured that this jump can be completed with a feather on 150cc. This course returns in Mario Kart: Super Circuit as the first track in the Extra Lightning Cup.

SMK BowserCastle3

A map of Super Mario Kart's Bowser Castle 3.

Bowser Castle 3

Bowser Castle 3 is the third Bowser Castle in Super Mario Kart and Mario Kart: Super Circuit. It is the fourth course in the Star Cup in Super Mario Kart.


Mario Kart 64

Here, there's only one Bowser Castle, which is in Star Cup. Again, the track is covered with angry Thwomps and lava. Half of the course is outside the castle, while half of it is inside. It is also the only solo Bowser Castle to not be in the Special Cup. This course reappears as a retro course in Mario Kart Wii, and it is the final track in the Lightning Cup.

Mario Kart: Super Circuit


Bowser Castle 1

Bowser Castle 1 is the final track of the Mushroom Cup. This version of it is very short, and in some areas, you'll find entire chunks of coins. The background looks like a castle wall with a face of Bowser vandalized onto it. This course reappears in Mario Kart 7 as one of the courses in Shell Cup.

Bowser Castle 2

Bowser Castle 2 is the final course in the Flower Cup. It's considerably longer, and it's also even more dangerous. There's an abundance of gaps in the lava throughout the course - primarily the middle of the course - and some of them increase the hazard by shooting lava bubbles up into the air. The gaps on the steel wire near the end of the course are amongst the most dangerous, not least dangerous since a vast majority of them demand usage of Mushrooms to traverse them. Fortunately, boost panels are located near the sides of a few areas; other than that, Thwomps and ninety degrees turn run riot throughout the bulk of this course. The course reappears in Mario Kart DS as the third course in Banana Cup.

Bowser Castle 3

Bowser Castle 3 is found in Star Cup. This version includes more Thwomps, more rail-less roads, and in some places, there isn't a road between bits of the course - it's entirely off-road. However, on the plus side, there are jump pads throughout the course. One of which you can use to escape a significant portion of the track, making less work and quicker lap times. In addition, the total lava pits have been reduced.

Bowser Castle 4

Bowser Castle 4 is a course in Mario Kart: Super Circuit that enjoys the pleasure of preceding Rainbow Road, being the third course in the Special Cup. It's resemblance to Bowser Castle 1 is more so than in Bowser Castle 2 and Bowser Castle 3. At the beginning of the course, there's a square of lava that spews out fire. It demands time, and if a hop fails then you're heading for the lava. The course is throttled by moving Thwomps, and near the end, there's Mechakoopas, another Bowser contraption that serves the purpose of being a toy for the Koopas. However, the track's so long you don't need to worry about it - for now.


Mario Kart: Double Dash!!

Bowser's Castle is the third track in the Special Cup. In this game, the level is mostly inside, but the beginning is outside. Just like every other Bowser's Castle, this one also has Thwomps and lava. This castle debuted the signature Mecha-Bowser, which shoots out fireballs. The racers start outside the castle and drive into a 2-way split, with Thwomps on either side. After coming out of the split, they turn into an area filled with lava and fireballs firing out. The track splits and joins back at the launch ramp, while in the middle there is a pit of lava. There is a room with large fireballs spinning counterclockwise in a circular room. Hitting these will cause one to spin out. Towards the end of the room, there are boosts to take the racers back outside the castle over some more lava back to the starting line.

Mario Kart DS


Bowser's Castle

Bowser's Castle returns in Mario Kart DS as a new track. It is unique in the fact it is darker and consists of more metal parts than any other previous Bowser's Castle track. It is the third track in Special Cup, coming after Peach Gardens and before Rainbow Road.

Note: In the game, Bowser's Castle is mistakenly spelled "Bowser Castle."

GBA Bowser Castle 2

Bowser Castle 2 returns in Mario Kart DS as the third track of the Banana Cup. The course itself resembles that of the version from Mario Kart: Super Circuit, excluding the obvious differences of the spiked Thwomps, and that the jumps have been shuffled; some are performable without a Mushroom, and some are only possible using both an exploit and a Mushroom. The height of the railings has also been raised, though this is not of any use.

Mario Kart Wii


Bowser's Castle

Bowser's Castle returns to Mario Kart Wii with many returning things such as the traditional lava, Mecha-Bowser, and Fireballs. Of course, this new Bowser's Castle has a completely new layout. This course is the third track in Special Cup, after Moonview Highway and before Rainbow Road.

GBA Bowser Castle 3

The version from Mario Kart: Super Circuit returns for a spell at Mario Kart Wii. This version received a heavy graphical update. This Bowser Castle still contains the same serious bug from the GBA version that permits players to drive into the lava and has skipped a large portion of the track when being brought back into the track by Lakitu.

As well, when performing Tricks on the yellow jump pads, if the racer presses the hop button at the right moment when performing a trick, the jump will be extremely short to the point where the racer may not clear the jump. The timing of this can be tested with to result in safe, short jumps that save time.


Mario Kart 7

Bowser's Castle

Bowser's Castle once again reappears as yet again the third course in Special Cup. It contains many things seen in previous Mario Kart games, such as Thwomps and lava. Like most of the other courses in this game, there is an area eligible for gliding and swimming. The course's music is a combination of Mario Kart Wii's Bowser's Castle music and Mario Kart: Double Dash!!'s Bowser's Castle music.

GBA Bowser Castle 1

Bowser Castle 1 from Mario Kart: Super Circuit reappears as a retro course in this game. Although the map was graphically updated heavily, most other changes were small. On the game's launch, there was a serious bug on this course that allowed players to use an unintentional shortcut that shaved many seconds of time off of a players' lap. This, alongside similarly major glitches on Wuhu Loop and Maka Wuhu, prompted a post-launch patch to the game that fixed all three of these issues.


Mario Kart 8

Bowser's Castle

Bowser's Castle returns as a track in Mario Kart 8. It features a giant Bowser statue which punches the track to bend it. It is also the only Bowser Castle course to not have any Thwomps. Before the race starts, the castle's portcullis rises up.

Navigation

Template:Mario Kart 64 TracksTemplate:Mario Kart: Super Circuit TracksTemplate:Mario Kart: Double Dash!! TracksTemplate:Mario Kart DS Tracks