Boom Boom is one of the many creatures who serve Bowser under the Koopa Troop. He makes his first appearance in Super Mario Bros. 3. In Super Mario 3D Land And World he has no spikes on his shell
Profile[]
Attacks[]
- Roundhouse Fist Running: Boom-Boom Will start moving back and forth while spinning his fist hoping to hit Mario and most likely misses.
- Spike Shell Retract: A strategy from Boom-Boom. After he is hit, he will retract on his spiky shell for a moment them return to attack Mario.
- Roundhouse Fist Spin: Boom-Boom will start spinning with his fists and later he will get dizzy giving Mario a chance to hit him.
- Shell Spin: After being hit Boom-Boom will retract on his shell and spin around the room trying to hit Mario.
- Koopaninja Invisibility Concealment: Boom-Boom will spin while being invisible making the battle a little tricky however the player can guess where is Boom-Boom by his shadow on the floor.
- Koopaninja Invisible Shell Concealment: Boom-Boom retract on his shell and start spinning while being invisible but leaves a hint for Mario.
In Super Mario series[]
Super Mario Bros. 3[]
Boom Boom helped Bowser invade the seven worlds found in the Mushroom Kingdom and is the boss in every single fortress in the game guarding the ? Ball that unlocks gates and destroys the fortress so that Mario and Luigi may advance onwards to save Princess Peach.
When he is battled, he walks back and forth all the time, trying to attack Mario or Luigi. The two bros. must avoid it and jump on his head, making him temporarily reveal his spikes. Then, He either charges quicker back and forth or uses his wings to fly, depending on the location where he is fought. The more times jumped on; the more Boom Boom's aggressiveness raises. Boom Boom can be defeated either by jumping on his head three times or by throwing five fireballs or hammers at him.
There is also a gray and blue version of Boom Boom found as a boss in Desert Hills. In Dark Land, Boom Boom is encountered as a boss on various Koopa Troop vehicles, such as the airships, battleships, and tanks.
Super Mario 3D Land[]
Boom Boom returns as one of the two secondary antagonists (alongside Pom Pom). Seeing he has been absent for 23 years; he has had some changes in appearance. He is bigger than last time with him being about a forehead bigger than Mario and Luigi. He has a red shell lacking spikes now and has some new attacks. He now spins around continuously until being dizzy, giving Mario a chance to attack him. When he is jumped on, he spins around crazily in his shell which Mario must avoid. He must be jumped on three times, like last time to be defeated. He now releases many coins instead of a ? Ball when defeated.
He is known to be in the airship level World 2-5. He is in Worlds 3 and 7 too. A female character very similar to him named Pom Pom also appears in this game as well. She is another boss in the game, and in World 7, she is fought alongside Boom Boom. In later fights, he will also leave a trail of fire behind as he tries to spin into you.
New Super Mario Bros. U/New Super Luigi U/New Super Mario Bros. U Deluxe[]
Boom Boom reprises his role as a boss once more in a 2D platformer. Boom Boom now has spikes on his shell, just as he did in Super Mario Bros. 3. He appears as a common Fort boss, and in all Forts, except for World 1, Kamek will come and spray his magic on Boom Boom, giving him a new attack, making him grow big or even giving him wings. Mario and company fight Boom Boom the same as in other games, by simply stomping him on the head three times.
Super Mario 3D World[]
Boom Boom returns in this sequel of Super Mario 3D Land. His appearance is the same and he has new battle abilities as the shell duplicate and the invisible shell attack. He and Pom Pom can disappear and throw boomerangs respectively in this title.
Super Mario Maker 2[]
Boom Boom appears as a placeable course element in Super Mario Maker 2, where he can be fought in all graphic styles, including Super Mario 3D World. The player can give him a parachute and wings. They can also make him giant, just like any other enemy. He won't attack when he is placed on a Clown Car or in a Lakitu's Cloud.
In Mario Tennis Aces[]
Boom Boom is a boss in Mario Tennis Aces. As of February 2019, he is also a DLC playable character.
In other media[]
The Adventures of Super Mario Bros. 3[]
Boom Boom makes an appearance in The Adventures of Super Mario Bros. 3 as one of Bowser's footsoldiers. He has yellow teeth instead of white.
Gallery[]
Trivia[]
- In the trailer of Super Mario 3D Land, a different sound effect can be heard from Boom Boom when he gets dizzy.