Bloopers (often referred to as Bloobers until Paper Mario, though Blooper was in use beforehand) are recurring enemies in the Mario series. They are squid-like creatures that are found in the ocean. They made their first appearance in Super Mario Bros., and various kinds of them have appeared in most Mario games since, normally as enemies. Mario Party 8 was the first game to feature a Blooper as a playable character. Bloopers come in different sizes and colors, though the original variety shown in Super Mario Bros. is white and roughly the size of a Koopa Troopa. They possess varying numbers of tentacles (ranging from four to up to ten visible limbs) of various lengths, which help them move and are in some of their appearances used directly to attack the player. As shown in some games, like the Mario Kart series, Bloopers can survive in and out of the water. The name "Blooper" is a pun on bloop, an onomatopoeia for the sound that comes from the sea. Bloopers are one of the two enemies that are commonly used as bosses in Mario games, the other is wigglers
Super Mario series
Super Mario Bros.
Bloopers (at the time, called "Bloobers") first appear in Super Mario Bros. generally in the water levels of the game beginning in World 2, where they follow Mario continuously, although they cannot touch the ground, a drawback that persists in later 2D games. As a result, they move in a regular zig-zag pattern. If they touch Mario, Mario will be damaged. If Mario turns into Fire Mario, he can defeat them with a Fireball, although invincibility can also dispatch them. In Super Mario All-Stars, they are depicted as pink rather than white. A Blooper serves as a Fake Bowser at the end of World 6's castle. It will be revealed to be a Blooper as it falls into the lava if the player defeats it with fireballs.
Super Mario Bros.: The Lost Levels
Bloopers reappear in Super Mario Bros.: The Lost Levels, the Bloopers in this game can fly through the air the same way they swim through the water; due to Bloopers sharing their palette with Goombas in this game, they appear in a light pink-brown color. This type of Blooper can be jumped on for 1000 points. In Super Mario All-Stars, all Bloopers, including the airborne ones, are pink. In Super Mario Bros. Deluxe, the flying Blooper is off-white. They act the same way as they did in Super Mario Bros., however, some Bloopers are found in later levels.
Super Mario Bros. 3
Bloopers reappear in Super Mario Bros. 3 retaining their behaviour from the previous games, this game also features a new type of Bloopers: Blooper Nannies. Blooper Nannies behave like an average Blooper but are followed by three or four Blooper Babies. She can send her children in every direction, making it more difficult to swim, and the children will return to her after a short time. Just like in Super Mario Bros., in this game Bloopers are originally white, but are pink in Super Mario All-Stars.
Super Mario Sunshine
Although absent from Super Mario World and Super Mario 64, Bloopers reappear in Super Mario Sunshine, but have a different look. In This game they bare some resemblance to Gooper Blooper, a boss in Super mario Sunshine that rules the bloopers. This is the first game where Bloopers are found on dry land, spitting goop. Spraying them with water stuns them briefly. Mario can jump on Bloopers to defeat them. If one of these Bloopers falls in the water, they disappear in a cloud of smoke. After a Blooper is defeated, it will yield a coin. Bloopers can be found in Ricco Harbor, Hotel Delfino's Casino Delfino, and Noki Bay. Jumping Bloopers also make their first and only appearance in this game. Bloopers can also come from King Boo's slot machine in Sirena Beach. Also, special Bloopers that Mario can ride on called Blooper Racers appear. These Bloopers do not attack Mario and are owned by Big Daddy. Green Bloopers are the slowest but can be steered the easiest. Yellow Bloopers have average speed and average steering. Purple Bloopers are the fastest but have terrible steering. If Mario runs into a wall while riding one of these Bloopers, he will lose a life. Blooper Racers are found only in Ricco Harbor. Mario uses these Blooper Racers to race on a track or collect all Red Coins, within a time limit.
A huge Goop-spitting Blooper known as Gooper Blooper also makes his debut in this game, he is first encountered in Ricco Harbor, where he must be battled twice. Later, he must be fought for a third time when he reappears in Noki Bay.
New Super Mario Bros.
Bloopers reappear in New Super Mario Bros. as uncommon enemies. They only appear in World 3-3, where they are seen in large amounts. Bloopers have the same movements as they did in Super Mario Bros. and still can be defeated by getting hit with a fireball or invincibility by star power. Blooper Nannies and Blooper Babies also reappear in this game.
Super Mario Galaxy
Bloopers reappear in Super Mario Galaxy, where they are found in the Buoy Base Galaxy and the Deep Dark Galaxy. If Mario approaches them, they will start chasing him, swimming irregularly, as in the other games. They can even chase him to the surface of the water. If they hit Mario, they will damage him and release ink. Bloopers can be defeated with a Spin or a Koopa Shell, but, like the predecessors, cannot be jumped on.
New Super Mario Bros. Wii
Bloopers appear in New Super Mario Bros. Wii, they are found in World 4-4 and World 8-4. This game introduces a new ability for Bloopers; they can hide behind scenery and in Warp Pipes. When Mario passes by a Blooper, it will quickly shoot out of its hiding spot. Blooper Nannies also appear in this game and also have this ability. Bloopers are resistant to being frozen; if hit by an ice ball, they quickly break free from the ice.
Super Mario Galaxy 2
Bloopers reappear in Super Mario Galaxy 2, behaving the same way as in the predecessor. They appear only in Starshine Beach Galaxy. They are found in the deepest body of water that surrounds the largest tower in both missions.
Super Mario 3D Land
Bloopers reappear in Super Mario 3D Land, behaving the same way as they did in Super Mario Galaxy. However, in this game, Bloopers cannot shoot ink. Instead, they follow the player, as in the sidescrolling games. They also can whirl around underwater. Bloopers can be defeated with a ground pound, boomerang, fireball, tail whip, or as statue form. Additionally, landing on them from above does nothing to the player, but the Blooper is not harmed either.
New Super Mario Bros. 2
New Super Mario Bros. U/Deluxe
Bloopers reappear in the Wii U title New Super Mario Bros. U where they act as they did in the predecessors. They have their own level in this game, Blooper's Secret Lair, which is located in Acorn Plains. They also appear in Tropical Refresher in Sparkling Waters.
Super Mario 3D World
Bloopers reappear in Super Mario 3D World. Instead of having their characteristic swimming pattern, they now turn sideways and charge at Mario's direction when they spot him. As in Super Mario 3D Land, they can be defeated with the same attacks and can also be defeated with cat claws. They appear only in Rammerhead Reef, Gargantuan Grotto and Pipeline Boom Lagoon.
Super Mario Maker/Super Mario Maker for Nintendo 3DS/Super Mario Maker 2
Bloopers reappear as enemies in Super Mario Maker and Super Mario Maker for Nintendo 3DS. They function the same as previous games, except in the New Super Mario Bros. U game style, since they will not spin around when the vocals occur. They can be placed out of water like Super Mario Bros.: The Lost Levels; however, they do not award 1000 points when stomped. In the Course Maker, Bloopers can be placed as enemies and can be shaken to turn into a Blooper Nanny. Like many enemies, they can be enlarged by a Super Mushroom and given wings, the latter of which will make them move much faster. They can be placed in Warp Pipes, Bill Blasters, Blocks, and tracks.
Super Mario Odyssey
The Super Mario Bros. Super Show!
Bloopers appear in two episodes of The Super Mario Bros. Super Show!: "20,000 Koopas Under the Sea" and "Mario of the Deep." In these episodes, they are portrayed as King Koopa's primary aquatic minions and perform the bulk of his duties. They are incorrectly referred to as "octopus Bloobers," and one claims he can defeat the Mario Bros. with seven arms behind his back, despite having only six.
The Adventures of Super Mario Bros. 3
Bloopers, along with Blooper Nannies and Blooper Babies, appear in The Adventures of Super Mario Bros. 3, in several episodes of the show, such as in "Mush-Rumors", "Oh, Brother!" and "Recycled Koopa". Here, they are common enemies Mario and his allies face, although none of them play a prominent role.
Nintendo Comics System
Several Bloopers made a small appearance in the Nintendo Comics System story Love Flounders, where they are among the group of sea creatures trying to get Mario to become Bertha's boyfriend, so one of them will not have to.
Nintendo Adventure Books
In Leaping Lizards, some Bloopers try to attack Luigi while he is traveling through Water Land, but he avoids them. Later, some more Bloopers appear in a pool of water Luigi falls into while exploring Iggy Koopa's secret lab. The Bloopers spray Sleepy Ink at Luigi, but if he has a Frog Suit, he can deflect the goop. After dispelling the ink, Luigi frightens the Bloopers away by making a scary face and finds a pogo stick they were guarding.
Bloopers make an appearance in Yoshi. They are enemies in the A Type part of the game, as well as the B Type. Bloopers are not common enemies in the game, and they only make appearances throughout some parts of the game. Bloopers' sprites in this game are similar to their sprites from Super Mario Bros. 3. Many of the other enemies' sprites are also similar to their sprites from Super Mario Bros. 3.
Yellow-colored Bloopers appear in Yoshi's Safari as flying enemies who will try to harm Mario and Yoshi by ramming them; these Bloopers must be defeated by blasting them repeatedly with Mario's Super Scope. Also of note, the mech built utilized by Iggy Koopa in this game resembles a large Blooper.
Yoshi's Island DS
Bloopers appear in Yoshi's Island DS prominently in World 3, where they will try to attack a Yoshi by hopping up and down in bodies of water. Bloopers can be easily defeated by being eaten, hit by an egg, or jumped upon. Three of them appear in the Aquatic Enemy Exhibit of the Island Museum. Eating them won't make Yoshi produce an egg.
Yoshi's New Island
Bloopers appear in Yoshi's New Island as enemies. They act the same as they do in Yoshi's Island DS.
Super Mario RPG: Legend of the Seven Stars
Bloopers (with their original name "Bloober") appear in Super Mario RPG: Legend of the Seven Stars as enemies that can be encountered in The Sea and in and near the Sunken Ship, their original name. An extremely large Bloober, known as King Calamari, also appears as a boss in the Treasure Room of the Sunken Ship. In battle, Bloobers have low defense but high attack. As such, they can be easily defeated but can do a good amount of damage. They also use their Ink Blast ability to do a large amount of damage. Bloobers have a high tendency to flee from battle.
Paper Mario series
In Paper Mario, three large Blooper bosses appear in the Toad Town Tunnels. Starting from this game onwards, they are called "Bloopers" instead of "Bloobers." The Bloopers guard specific areas; one is guarding the Shrink Stomp Badge, one guards the upper-West side with the Warp Pipes to Goomba Village, Koopa Village, and Dry Dry Outpost, and one guards the lower-East side with the Warp Pipes to Yoshi's Village, Shiver City, Rip Cheato's hidden room, and the Ultra Boots. Which one he fights when reaching these areas depends on if he's fought any of the others yet; Blooper is always the first one seen, Electro Blooper is the 2nd to find, and the Super Blooper always appears last. While the last two are optional, Mario must obtain the Ultra Boots during Chapter 6, thus requiring at least one Blooper battle.
The regular Blooper is the weakest and smallest of the three Bloopers in the game. One of its more notable features is that it floats, meaning it will have to be jumped on or have a special attack used on it.
Paper Mario: The Thousand-Year Door
A Blooper appears as the boss of the prologue in Paper Mario: The Thousand-Year Door. This Blooper's tentacles are blocking the way to Petalburg, and Mario has to hit its visible tentacle with his Hammer or jump on it. This makes the Blooper angry, causing it to attack Mario. During the battle, it hangs off the ceiling, leaving the player to attack its tentacles, thus making this the first game in which a Blooper's tentacles are referred to as such and fought separately. After both the L. Tentacle and R. Tentacle are defeated, it will fall to the ground. It is possible that this specific blooper may be related to Gooper Blooper, because its tentacles somewhat resemble Gooper Blooper's.
Although Bloopers do not appear as regular enemies in the game, they do appear in Bowser's underwater level. They are enemies that can be taken care of by breathing flames at them. After Bowser gets out of the water and is talking to Kammy Koopa, he can be heard saying, "I swallowed a dang Blooper!"
Luigi also has a partner named Blooey, who is a tough Blooper that Luigi accidentally threw into lava during his journey, thinking nothing of it. Blooey supposedly will keep following Luigi around until he gets his revenge, as he states. Blooey appears in Chapter 3. He surprisingly appears in Chapter 8 before the Shadow Queen is beaten, being darker and more forgiving to Luigi. Goombella notes that Blooey is a strange Blooper for the fact that he can live on land. However, Bloopers being able to live on land previously appeared in Super Mario Bros.: The Lost Levels, the original Paper Mario, and Super Mario Sunshine.
Super Paper MarioBloopers appear in Super Paper Mario as somewhat common enemies in the Tile Pool, where they will attack the player by persistently following them and trying to touch them; as Mario and Princess Peach have no useful underwater attacks when the Tile Pool is first ventured through, players will need to use a Pixl or Bowser's fire breath to defeat Bloopers. A huge Blooper known as Big Blooper appears as a boss in the Tile Pool as well. It uses its tentacles to attack and can be defeated by having Bowser breathe fire on the red tentacles. Since Bloopers are weak enemies, they deal double damage in the opposite of Cheep Cheeps.
Paper Mario: Sticker Star
Bloopers, along with Gooper Blooper, appear in Paper Mario: Sticker Star, once again floating above ground, they are not standalone enemies, however. After one of the Royal Stickers fall on Gooper Blooper, it turns him and his Bloopers into hostile Poison Bloopers that has polluted much of the sea. Some even help Kamek separate Wiggler's body segments. Poison Bloopers can also be encountered as common enemies.
Paper Mario: Color Splash
Bloopers appear in Paper Mario: Color Splash as a common enemy in Plum Park, Vortex Island, Lighthouse Island, and Fortune Island. In the latter three, Bloopers are replaced with Boos when Mario enters the Parallel World pipes. Poison Bloopers also appear in the game, along with a new variant of Blooper named Blooper 10-Stack. A colorless spot that resembles a Blooper can be found at the entrance of the Violet Passage. Blooper targets that must be hit by Cannonballs also appear in the level and award Mario twenty points.
Mario Party series
Bloopers and related enemies make appearances in several minigames in the Mario Party series, being part of the background or a board or minigame element.
Mario Party 2
In Mario Party 2, Bloopers, like in the previous game, carry off players that fall in the ocean in certain minigames. Also, a picture of a Blooper is depicted on the central platform of Torpedo Targets, and a Blooper appears as one of the fossilized characters in Crazy Cutter. In the desert area of the Mystery Land board, there is a drawing in the sand in the shape of a Blooper. Reprising their role in some previous minigames in Mario Party, Bloopers also take losing characters in Abandon Ship and Bombs Away.
Mario Party 3
Bloopers appear in Mario Party 3 where two large variants (a child and its mother) appear on the board Deep Bloober Sea as obstacles, moving the player's character to different spaces all over the game's board.
Mario Party 4
Mario Party 6
Mario Party Advance
A unique Blooper appears in Mario Party Advance as one of the characters appearing on the Mushroom Beacon where he challenges the player to the minigame Hammergeddon. He is the victim for pulling Shroomlock off the cliff in Sushi Cliff. Out of questioning Cheep Cheep and Dolphin too, Blooper is the one who has done it but apologizes afterward.
Mario Party 8
A Blooper appears in Mario Party 8 as a playable character, making this the first-ever Mario game to feature a Blooper as a playable character. Blooper is unlocked by completing the Star Arena Mode and having Blooper as the opponent in Bowser's Warped Orbit. However, if Hammer Bro is unlocked instead, the player must play through the Star Arena again until Blooper is faced and beaten as an opponent. In the game, Blooper floats like Boo and uses two of his tentacles as arms. Blooper's default partner in this game is Hammer Bro.
Mario Party DS
Mario Party 9
In Mario Party 9 a large Blooper appears as the stage boss of the Blooper Beach board. In its boss minigame, Blooper Barrage, players are on a ship shooting cannonballs at it with their cannons, while Blooper jumps out of the water to throw Urchins at the players. When his health reaches halfway, he begins to throw two Urchins at once. When defeated, he appears dazed in the water before exploding. He is one of the minions Bowser uses in Bowser's Block Battle.
Mario Party: Island Tour
Mario Party 10
Bloopers appear once again as non-playable characters in Mario Party 10. They can be seen in Whimsical Waters. Similar to Blooper in Mario Party 9, Mega Blooper appears as a boss on the water-based board, where it appears that the players try to match floating puzzle pieces underwater and then launch the puzzle pieces at him to deal damage.
Mario Party: Star Rush
Bloopers appear as an item in Coinathlon mode of Mario Party: Star Rush, where they cover opponents' screens with ink when used, obscuring their view, similar to the Mario Kart series.
The Mega Blooper is again a prominent boss in Mario Party: Star Rush. In the minigame, this Blooper is a conductor, and several small Bloopers hit a beach ball in rhythm while the trajectories of the beach ball are shown. Once it is the players' turn, they must mimic this pattern to earn points. Points are earned based on the timing.
Mario Golf series
The Mario Golf games show several minor Blooper appearances.
Mario Golf: Toadstool Tour
While Bloopers do not appear in Mario Golf: Toadstool Tour, a course named after them called Blooper Bay does, however, this course doesn't feature any Bloopers in it surprisingly, a Blooper's name can also appear on the tournament scoreboard.
Mario Golf: Advance Tour
Mario Golf: World Tour
Much like Mario Golf: Toadstool Tour, Bloopers do not appear in Mario Golf: World Tour, though their name can appear on the tournament scoreboard.
Nintendo Puzzle Collection
A Blooper makes a small appearance in the Nintendo Puzzle Collection's version of Yoshi's Cookie. They appear in the normal difficulty, being the aquatic enemy that replaces Cheep Cheep. In Hard difficulty, there is a Rip Van Fish instead.
Mario & Luigi series
Mario & Luigi: Superstar Saga
Bloopers make an appearance in Mario & Luigi: Superstar Saga as enemies in the Oho Ocean Seabed, where they use their classic style of moving: a zigzagging, odd pattern. These Bloopers attack by running into Mario or Luigi and damaging them. To defend, the Bros. need to Hammer the Bloopers that they encounter. Elite Pestnuts and, more rarely, Goomdivers, can sometimes appear in battle with them.
Mario & Luigi: Partners in Time
While Bloopers themselves do not actually appear in Mario & Luigi: Partners in Time, there is an unused enemy in the files of the game, which are Shroobified versions of the Blooper wearing red shoes, known as "Scoot Bloop", these enemies were cut from the final game for unknown reasons.
Mario & Luigi: Bowser's Inside Story
A Blooper statue called the Sea Pipe Statue is the first boss battle for Bowser in Mario & Luigi: Bowser's Inside Story, although Bowser must inhale it for Mario and Luigi to battle it. Two Blooper sub-species called Dried Blooper and Bubble Blooper are also encountered in the Pump Works in Bowser's body. These enemies are dependent of the water levels in Bowser's body. Bubble Bloopers, encountered when Bowser drinks water, attack by rolling or bouncing. If Bowser stops drinking water, Bubble Bloopers become Dried Bloopers. Dried Bloopers attack Mario and Luigi by floating into them.
Mario & Luigi: Dream Team
Bloopers appear in Mario & Luigi: Dream Team, though they are not standalone enemies, they appear in battles with Bloopurns, an enemy introduced in this game. In battle, Bloopurns attack by sending three Bloopers that will move toward Mario, which can be dodged or countered with a Hammer, depending on its attack.
Mario & Luigi: Paper Jam
While no Bloopers appear as enemies or NPCs in Mario & Luigi: Paper Jam, one appears on Bowser's extra Battle Card, alongside himself, a Goomba, a Koopa Troopa, a Spiny, a Hammer Bro and a Koopa Paratroopa. A Lakitu in the Lakitu Info Center mentions a Blooper once survived in the desert for three days.
Dance Dance Revolution: Mario Mix
Bloopers also appear as enemies in the game Dance Dance Revolution: Mario Mix with the same appearance they had in Mario Party 6. After entering the whirlpool in the [[[SS Brass]], Mario/Luigi and Toad enter a temple which holds the next Music Key. A large Blooper guards it, so Mario/Luigi must face it in a dance-off. During the music, Blooper Bop, Mini-Bloopers, and the Big Blooper's tentacle are additional steps alongside the standard arrows. Missing the Mini-Bloopers has the bottom of the screen covered with ink, giving Mario/Luigi less time to see the arrows. The Big Blooper's tentacle moves up and must be stepped on, so the brother does not lose points.
Super Princess Peach
Bloopers reappear in Super Princess Peach, where they are found in the Subrella sections of the game. They can be defeated simply by blasting a bubble at them with the submarine. There are also new sub-species of them called Glad Bloopers. Gooper Blooper also makes an appearance, as the boss of Wavy Beach.
Mario Kart series
Bloopers are used as an item in all Mario Kart games starting from Mario Kart DS. After the player has launched it, the Blooper will create a large inkblot on the screen of all the drivers who are currently in a higher rank than the player. This obstructs the driving view of opponents and causes CPU characters to swerve around on the track (except in Battle mode, as CPU characters will never swerve around on the battle course). The higher rank a player is the more ink that gets splattered on them. If used while in first place, it will backfire and cause ink to block the driver's screen (except for Team Battles). To get rid of the ink, the player can use a Mushroom, go on a Dash Panel, or wait for it to go away. Also, in Mario Kart Wii, there is a medium-sized kart called the Super Blooper that is based on a Blooper. It is also possible to not get blasted by ink when first getting zapped by a Lightning Bolt. This could mean that this is a glitch, however. The only game in the Mario Kart series where the drivers do not react at all when a Blooper inks them is Mario Kart 8 Deluxe.
Bloopers seem to be replaced by a Scuttlebug-like item in Mario Kart Arcade GP DX that covers the opponents' screens with spider webs. From Mario Kart Wii onward, the Blooper takes more time to squirt ink than before.
The Blooper has received a few changes in Mario Kart 8. Not only does its ink obscure the racers' vision, but it also makes the vehicle's handling and drifting more slippery. Furthermore, CPUs don't swerve from side to side, as they do in previous games, thus making it more similar to how the player is affected. Potted Piranha Plants can eat the Blooper before it sprays its ink, and the ink can also be washed away if players drive underwater, although the ink will still stay if it hits the player underwater. A Blooper-like shuttle circles around Rainbow Road in Mario Kart 8, and is also used as the track's stamp.
The Blooper also appears as part of the Lucky Seven (Mario Kart 7) and Crazy Eight (Mario Kart 8 and Mario Kart 8 Deluxe). It behaves the same way as a normal Blooper when used by the player, but if another driver touches it while spinning around the player's vehicle or when it is dropped on the track, it will put a single blot of ink on the opponent's screen. Also, once a player receives a Lucky Seven or Crazy Eight from an Item Box and uses it while underwater, the Blooper rotating around the player leaves an ink trail of bubbles.
Super Smash Bros. series
Super Smash Bros. Brawl
Blooper appears in Super Smash Bros. Brawl as an unlockable trophy. His description says:
"A creatures who's as squid-like as a squid can be. Bloopers patrol water stages, and with no notable weapons, their threat comes from their unique movements and speed. Some flying bloopers display the same underwater movement above water. Blooper appeared for the first time as a playable character in Mario Party 8."
- NES Super Mario Bros.
- Wii Mario Party 8
Super Smash Bros. for Nintendo 3DS
In Super Smash Bros. for Nintendo 3DS, the Blooper from Paper Mario: The Thousand-Year Door appears in the background of the Paper Mario stage when it changes to the S.S. Flavion. It rocks the boat around but does not cause any direct damage to fighters.
Mario vs. Donkey Kong 2: March of the Minis
Bloopers make their first appearance in the Mario vs. Donkey Kong series in Mario vs. Donkey Kong 2: March of the Minis. They first appear in Tropical Island as small variations, in Room 3. Initially, they seem stationary, blocking the Mini Marios' way, but as the Mini Marios approach them, they jump and hover for a few seconds, allowing the toys to pass underneath them.
Mario Super Sluggers
Blooper continues its playable role in the baseball game Mario Super Sluggers as an unlockable character. Blooper is on the Mario Fireballs as a balanced character. To unlock Blooper in Challenge Mode, players should go to the top edge of the dock in Mario Stadium from where the Warp Pipe is and where they saved Baby Luigi. They have to use Princess Peach to find Blooper and for it to come out of the water. Blooper challenges players to a scouting mission before it joins their team roster. The scout mission is to get a double play with it at batting. It also can be unlocked by completing all the practice tutorials. Its bat is solid white with a picture of its eyes on it. Blooper has good chemistry with Boo, Wiggler, and Petey Piranha. Blooper's chemistry with Birdo and Hammer Bro is bad, which is odd considering that Blooper and Hammer Bro were default partners in Mario Party 8. On a side note, Blooper has the same stats as Baby Daisy.
Mario Tennis Aces Blooper is a playable character in Mario Tennis Aces.
Mario + Rabbids Kingdom Battle
The Legend of Zelda: Link's Awakening
Bloopers appear in the game The Legend of Zelda: Link's Awakening. These Bloopers look almost identical to the ones in the Mario series.
In the Super Mario Mash-Up Pack in Minecraft, Squids are replaced by Bloopers, who seem to resemble their appearance in Paper Mario: The Thousand-Year Door.
|HP||60 (40)||POW||60 (48)||Defense||50 (40)||Speed||80 (60)||Experience||35|
|Stat Down?||100%||Stun?||30%||Burn?||0%||Hand||Normal||Item drop||Supersyrup Jar (Nut) – 22.58%|
None – 0% (Ultrasyrup Jar - 22.58%)
|Level 21||Location(s) Oho Ocean Seabed|
- Before their formal debut in Super Mario Bros.: The Lost Levels, flying Bloopers that could even be stomped (even though they seem to be underwater Bloopers misplaced) are unintentionally generated in World -3 of Super Mario Bros.'s Famicom version.