MarioWiki

Vote for a featured article!

READ MORE

MarioWiki
Advertisement
Donkey Kong

50m is the second level of Donkey Kong. It also appears in the Game Boy game of the same name, as the second level of the prologue, Stage 0.

Layout[]

50m is a large stage with many ladders leading up. It is also the only level that features Conveyor Belts and moving ladders. The color scheme is mostly orange and white.

Hazards[]

  • Sand Piles: The main enemies in this level. The sand piles are more of an obstacle rather than a true enemy like the barrels from 25m. They come from the sides of the screen via the conveyor belts. The sand piles that are in the very center always go into the Oil Drum (unless hammered), creating fireballs. Much like with the barrels, the player can defeat sand piles via smashing them with the hammer.
  • Fireballs: Another common enemy in this level. They appear after the piles in the center of the level are dumped into the oil can. The fireballs definitely pose a much bigger of a threat in this level rather from the first. Using the hammer is the most effective way of taking them out.
  • Donkey Kong: The main antagonist. Donkey Kong, unlike all other levels, poses the biggest threat in this level. He, like the Sand Piles, move along the conveyor belts giving Mario little options on which ladder to go up. Donkey Kong can easily box in Mario if he is being chased by a Fireball.

Trivia[]

  • On certain remakes of Donkey Kong, including the NES remake, 50m is strangely skipped after the player completes 25m, instead jumping to 75m.
Advertisement