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WarioWare Super Smash Bros.

"I’m 18-Volt! My hobby is music! Check it out!"
—18-Volt, WarioWare: Twisted!

18-Volt is a recurring character in the WarioWare series. He is a friend of 9-Volt, with whom he shares a common interest in Nintendo games and product. 18-Volt first appears in WarioWare: Twisted!.

Profile[]

Physical description[]

18-Volt wears a green suit and 3D glasses, and he also carries a portable boombox.

In WarioWare series[]

WarioWare: Twisted![]

9-Volt 18-Volt meeting WWTwisted cutscene

18-Volt is invited by 9-Volt to visit his house in the intro of their stage, Spintendo Classics, in WarioWare: Twisted!

18-Volt appears in 9-Volt's stage, Spintendo Classics. In the stage's opening cutscene, 18-Volt is introduced as a new student at Diamond City Elementary, where the teacher inquires what his hobby is, which 18-Volt responded to by playing music on his boom box. The teacher gets angry at 18-Volt, and after school, 18-Volt returns home, feeling very let down. However, 9-Volt arrives to tell 18-Volt that he likes his music. 18-Volt cheers up, and the two of them quickly become friends. 9-Volt then invites 18-Volt over his house. When they get there, 18-Volt can be seen playing his boombox while 9-Volt plays his record mixer. 18-Volt is ecstatic to see that 9-Volt has a Nintendo Entertainment System, and asks if he can play. 9-Volt agrees, and the two begin to play the system, during which the player plays through 9-Volt's microgame set.

In the ending cutscene for Spintendo Classics, 18-Volt has played the Nintendo Entertainment System with 9-Volt for several hours. Just as earlier, 9-Volt is seen playing his record mixer while 18-Volt plays his boombox. When 9-Volt's mother arrives to tell 9-Volt that it is past his bedtime, 9-Volt and 18-Volt slowly creep to the right in fear. In a later scene, when 9-Volt is in bed, 18-Volt checks on him, then closes the door. The following day or so, both 18-Volt and 9-Volt arrive at Club Sugar together.

18-Volt is the only WarioWare, Inc. member to make his first appearance in the game.

WarioWare: Touched![]

9-Volt 18-Volt prologue WarioWare Touched

WarioWare: Touched! screenshot of 9-Volt & 18-Volt playing the fictional Nintendo GameCube game, 36-Volt Man

Both 18-Volt and 9-Volt co-host their own set of microgames, featured as part of the Retro Action stage. They are based on various Nintendo games and toys, similarly to WarioWare, Inc.: Mega Microgame$!, but some are based on more modern releases around the time of WarioWare: Touched!'s release.

In the intro cutscene of Retro Action, 9-Volt and 18-Volt are among many to appear at Toy Express. 9-Volt shows 18-Volt a copy of the newly released Nintendo GameCube game, 36-Volt Man, and the two excitedly rush back over to 9-Volt's House. Once the game has been started, 9-Volt and 18-Volt play 36-Volt Man all the way into the night and manage to win at the game. To celebrate their success, 18-Volt dances with a boombox behind 9-Volt, who decides to spin records. The player plays through the duo's microgame set as the two of them celebrate.

In the ending cutscene of Retro Action, it is still nighttime, and 9-Volt and 18-Volt have fallen asleep, as seen on the Touch Screen, while the upper screen shows a transition from nighttime to morning. The two of them wake up, notice that it is 9 o'clock, and run over to school upon realizing they are late. Some time after, 9-Volt and 18-Volt make their way over to the Hawt House.

WarioWare: Smooth Moves[]

9-Volt 18-Volt prologue WarioWare Smooth Moves

9-Volt showing his Game & Watch to 18-Volt in WarioWare: Smooth Moves

9-Volt and 18-Volt have their own stage, The Multiplayer Test. In the intro, 9-Volt shows 18-Volt a Game & Watch handheld console and plays with it. 18-Volt wants to see more of the Game & Watch and grasps it, but 9-Volt still has the console in his hands and tells him that he is still playing it. Because 9-Volt and 18-Volt are pulling on opposite ends of the Game & Watch, it breaks into two halves. 9-Volt gets furious and screams at 18-Volt to get out of his house.

Feeling guilty about his actions, 18-Volt tries to find a new Game & Watch for 9-Volt. He eventually finds a store run by Shop Manager Iwata, who has the Game & Watch on offer. The player plays through 9-Volt's and 18-Volt's microgame set while 18-Volt waits in a long line

In the ending cutscene, 18-Volt reaches for the Game & Watch, but is surprised to see 9-Volt doing the same. The friends face each other, sincerely apologize, and reconcile with one another. 9-Volt tells 18-Volt that he wants to always be his P2 (Player 2).

Both 9-Volt's and 18-Volt's set of microgames involves various Nintendo products, both classic and the more contemporary ones around the time of WarioWare: Smooth Moves's release.

WarioWare: D.I.Y. Showcase[]

WWDIYS 18-Volt Intermission

18-Volt appearing to reconcile with 9-Volt in a cutscene of the former's stage in WarioWare: D.I.Y. Showcase

18-Volt now has his own set of microgames, being the first time that he hosts a series of microgames without 9-Volt. In his stage, 18-Volt stars in a game called Jet 18Volt. In a bird's eye view of Diamond City, 18-Volt flies in mid-air and shoots an army of Fronks that join together to form the number of the score. Like 9-Volt in WarioWare: D.I.Y., 18-Volt's microgames are all Nintendo-themed.

After 9-Volt left WarioWare, Inc. to work for Diamond Software, 18-Volt, who continues working for Wario, appears to view him as a rival after his departure. This is notably shown during 18-Volt's stage itself, where 9-Volt pilots a ship in the shape of his own helmet. By completing 18-Volt's boss microgame, Chiritorie, a short scene is shown of 9-Volt appearing to reconcile with 18-Volt, only for him to punch 18-Volt's hand before flying off again. 18-Volt alludes to 9-Volt in his introduction by insisting that he works at "twice the power as that other guy you might be thinking of"

WarioWare Gold[]

18-Volt is in the "Twist League". His microgames are "Nintendo Classics". In the story, he finds a sniveling kid and asks him. He points out that 13-Amp took his games. He was engaged in a rap battle. After he wins the rap battle, the kid thanked him for returning him his games. She praises him and told that she will beat him next time. Asking 18-Volt, she was shocked that 18-Volt is a " fourth-grader" who came from "Diamond City Elementary". 18-Volt tells her that she can meet her in the playground if she wants another rematch.

Crossover appearances[]

Super Smash Bros. series[]

Super Smash Bros. Brawl[]

18-Volt makes a cameo appearance as a sticker, which depicts his artwork for WarioWare: Touched!. It can be equipped onto any fighter in Adventure Mode: The Subspace Emissary, where it increases the power of their arm-based attacks by four points.

Super Smash Bros. Ultimate[]

Both 9-Volt and 18-Volt are featured in their own support spirit, titled "9-Volt & 18-Volt." If it is equipped on a fighter, they are given immunity to electric floors. In World of Light, the spirit is located on the Base sub-map of the Light Realm. The corresponding battle involves both Villager and Incineroar being fought on the Gamer stage.

The core obtained from the 9-Volt & 18-Volt spirit can be combined with a Labrador Retriever's core to summon DJ K.K.'s spirit, referencing how another hobby of 9-Volt's is disk-jockeying.

Rhythm Heaven Megamix[]

18-Volt is one of the WarioWare characters to appear in the Wario... Where? challenge set. Its version of Super Samurai Slice features 18-Volt giving 9-Volt a piggyback ride while using his katana to fend off enemies as they go to rescue Sal Out.

Tetris 99[]

During the 24th Maximus Cup which, which features a WarioWare: Get It Together! theme, 18-Volt is represented by the "S" tetromino.

Statistics[]

For 18-Volt's in-game
statistics, click here.
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