MarioWiki

Vote for a featured article!

READ MORE

MarioWiki
m (You don't "have" to grab it, so it is a "want" thing.)
Tag: Visual edit
(Rewrote sentence)
Tag: Source edit
 
(11 intermediate revisions by 4 users not shown)
Line 1: Line 1:
  +
{{Icons|supermario}}
 
{{Infobox Item
 
{{Infobox Item
|name = + Clock
+
|image = PlusClockSM3DW.png
|image = [[File:PlusClockSM3DW.png]]
 
 
|caption = Artwork of a + Clock from ''[[Super Mario 3D World]]''
 
|caption = Artwork of a + Clock from ''[[Super Mario 3D World]]''
|first = ''[[Super Mario Bros. Special]]''
+
|first = ''[[Super Mario Bros. Special]]'' (1986)
  +
|latest = ''[[Super Mario 3D World + Bowser's Fury]]'' (2021)
 
|games = ''[[Super Mario Bros. Special]]''<br>''[[Super Mario Galaxy 2]]''<br>''[[New Super Mario Bros. 2]]''<br>''[[Super Mario 3D Land]]''<br>''[[Super Mario 3D World]]''
 
|games = ''[[Super Mario Bros. Special]]''<br>''[[Super Mario Galaxy 2]]''<br>''[[New Super Mario Bros. 2]]''<br>''[[Super Mario 3D Land]]''<br>''[[Super Mario 3D World]]''
 
|owner =
 
|owner =
 
|type =
 
|type =
|effects = Adds more time to the current time.
+
|effects = Increases the [[time limit]] by a certain amount of time, usually seconds
 
|notes =
 
|notes =
 
}}
 
}}
'''+ Clocks''' (also referred to as '''Plus Clocks''') are items that appear in the ''[[Mario (series)|Mario]] ''games.. The main function of the + Clocks is to add more time to the current time. There are two types of + Clocks: the blue ones and the green ones. The blue ones always add 10 seconds to the time while the green ones add 100 seconds. These items first appeared in ''[[Super Mario Bros. Special]]''.
+
'''+ Clocks''', also named '''Clocks''', are a recurring item in various ''[[Mario (franchise)|Mario]]''-related games. They first appear in ''[[Super Mario Bros. Special]]''.
  +
  +
==Description==
  +
Collecting a + Clock increases the [[time limit]] by a certain number of seconds. + Clocks are generally featured in cyan and green variations. The amount of time replenished by each varies between appearances, although a green + Clock generally replenishes more time than a cyan + Clock.
  +
  +
In ''Super Mario Bros. Special'', the Clock has both a visible minute hand and hour hand, the former pointing to where the 12 would be and the latter pointing to where the 3 would be on a regular clock. As such, the clock appears to show 3:00 as the time. ''[[Yoshi's Safari]]'' is the first game to feature green + Clocks, and since this appearance, Clocks have since only shown the minute hand, still on the twelve, and three dots placed at where the 3, 6, and 9 would be on a regular Clock respectively. ''[[Super Mario Galaxy 2]]'' is the first {{series|Super Mario}} installment to feature the green + Clocks, but the minute hand was recolored red and the dots are replaced by arrow-like markings.
  +
  +
==In {{series|Super Mario}}==
 
===''Super Mario Bros. Special''===
  +
[[File:W8-3 SMB Special screenshot.png|thumb|left|200px|A screenshot of Mario standing beneath a + Clock in World 8-3 of ''Super Mario Bros. Special'']]
  +
Only one Clock makes an appearance, specifically within [[World 8-3 (Super Mario Bros. Special)|World 8-3]], where [[Mario]] can collect it to add 100 seconds to the timer.
  +
{{br|left}}
   
==Appearances==
 
 
===''[[Super Mario Galaxy 2]]''===
 
===''[[Super Mario Galaxy 2]]''===
  +
[[File:SMG2 Sky Station Plus Clock.png|thumb|250px|''Super Mario Galaxy 2'' screenshot of Mario about to collect a Clock in Sky Station Galaxy's [[Peewee Piranha's Speed Run]] mission to stop time from running out]]
+ Clocks are seen in this game where they only appear in [[Speedy Comet]] events. Mario may grab them to increase the time limit.
 
  +
Clocks only appear in various [[Speedy Comet]] missions, including [[Sky Station Galaxy]], [[Bowser's Lava Lair]], [[Bowser's Gravity Gauntlet]], [[Bowser's Galaxy Generator]], and [[Stone Cyclone Galaxy]]. If Mario or [[Luigi]] collect a Clock, ten seconds are added to the time limit. Because Speedy Comet missions begin at a very short time limit of either twenty or thirty seconds, most Clocks have to be collected along the way to stop the timer from running out.
===''[[New Super Mario Bros. 2]]''===
 
  +
{{br}}
The + Clocks only appear in this ''[[New Super Mario Bros. (series)|New Super Mario Bros.]]'' game. Unlike the other games, the green + Clocks restore only 50 seconds of time instead of 100.
 
 
===''[[Super Mario 3D Land]]''===
 
===''[[Super Mario 3D Land]]''===
  +
[[File:Clock in SM3DL W1-2.png|thumb|left|200px|Mario standing near a green + Clock in World 1-2 of ''Super Mario 3D Land'']]
+ Clocks are very common in this game. The blue + Clocks can be found on certain levels (mainly the 100 second time limit levels) while the green ones are found usually after the end of every boss fight.
 
  +
In addition to green + Clocks, there are also cyan ones, which instead refill ten seconds on the time limit while the green ones refill 100 seconds. The icon for the time limit in this game is a + Clock.
  +
  +
Certain courses in the [[Special World]]s start at only 30 seconds, similar to ''Super Mario Galaxy 2''{{'}}s Speedy Comet missions. The cyan + Clocks are placed throughout these courses, although some can be collected by defeating certain enemies. Green + Clocks are rare, and one usually only appears in the area following a boss fight, but they can also appear in hidden areas.
  +
{{br|left}}
 
===''[[New Super Mario Bros. 2]]''===
  +
Both green and cyan + Clocks make a reappearance, although exclusively in [[Coin Rush]] mode. Just as before, the cyan + Clocks add 10 seconds to the timer, but the green clocks instead add 50 seconds.
  +
 
===''[[Super Mario 3D World]]''===
 
===''[[Super Mario 3D World]]''===
The function of the + Clocks are the same as in the previous game.
+
Both green and cyan + Clocks make another returning appearance, having the same role as in ''Super Mario 3D Land''.
   
  +
==In ''[[Yoshi's Safari]]''==
  +
A Clock is an item that adds one minute to the player's timer if used during a boss battle, otherwise it contributes earns 6,000 bonus [[point]]s to their high score.
  +
  +
==In {{series|Mario vs. Donkey Kong}}==
  +
They are named Clocks in each of their ''Mario vs. Donkey Kong'' appearances.
  +
  +
===''[[Mario vs. Donkey Kong: Minis March Again!]]''===
  +
Clocks sometimes spawn in [[Donkey Kong (character)|Donkey Kong]] levels, and they can be collected by launching a [[Mini Mario (toy)|Mini Mario]] at them. Blue clocks adds 30 seconds to the time limit, although the gray fuming variety takes 30 seconds away.
  +
  +
===''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''===
  +
Aside from Donkey Kong levels, Clocks also appear in minigames. In Donkey Kong levels, Clocks sometimes spawn when the timer falls below 180 seconds. Just as before, collecting a Clock adds 30 seconds to the time limit. In minigames, collecting a Clock instead adds 10 seconds to the time limit.
  +
  +
===''[[Mario and Donkey Kong: Minis on the Move]]''===
  +
[[File:Giant Jungle MotM screenshot.png|thumb|Several Clocks appear in the Giant Jungle levels of ''Mario and Donkey Kong: Minis on the Move'']]
  +
Several Clocks appear in the levels of [[Giant Jungle]] because they have a low time limit and are large in size. A yellow Clock increases the timer by 5 seconds, and a blue one increases it by 20 seconds.
  +
{{br}}
  +
==In ''[[Super Mario Party]]''==
  +
[[File:SMP Clocks in River Survival.png|thumb|left|250px|The group is about to collect a + Clock in River Survival in ''Super Mario Party'']]
  +
+ Clocks only appear in [[River Survival]] mode, in which they are placed along the river. At least most + Clocks to be collected to stop time from running out. The green + Clocks add three seconds to the time limit, which itself is indicated by a "+3" over them, while Hard mode features blue + Clocks, each adding only one second to the timer instead. Time bonuses are also awarded for clearing minigames along the way.
  +
{{br|left}}
  +
  +
==Gallery==
  +
<gallery>
  +
SMB Special Clock sprite.png|''Super Mario Bros. Special'' sprite
  +
Clock Yoshi's Safari sprite.png|''Yoshi's Safari'' sprite
  +
Clock cyan NSMB2 sprite.png|''New Super Mario Bros. 2'' sprite (cyan)
  +
Clock green NSMB2 sprite.png|''New Super Mario Bros. 2'' sprite (green)
  +
</gallery>
  +
  +
{{NavTemplate|
  +
{{SMBSNav}}
  +
{{SMG2Nav}}
  +
{{SM3DLNav}}
  +
{{NSMB2Nav}}
  +
{{SM3DWNav}}
  +
{{SMPNav}}
  +
}}
 
[[de:+-Uhr]]
 
[[de:+-Uhr]]
 
[[fr:Chrono +]]
 
[[fr:Chrono +]]
 
[[it:Orologio +]]
 
[[it:Orologio +]]
  +
[[nl:+ Clock]]
[[Category:Super Mario Galaxy 2 Items]]
 
  +
[[zh:鐘]]
[[Category:New Super Mario Bros. 2 Items]]
 
  +
[[Category:Items in Super Mario Bros. Special]]
 
[[Category:Items in Super Mario Galaxy 2]]
 
[[Category:Items in Super Mario 3D Land]]
 
[[Category:Items in Super Mario 3D Land]]
[[Category:Super Mario 3D World Items]]
+
[[Category:Items in New Super Mario Bros. 2]]
  +
[[Category:Items in Super Mario 3D World]]
  +
[[Category:Items in Yoshi's Safari]]
  +
[[Category:Items in Mario vs. Donkey Kong: Minis March Again!]]
  +
[[Category:Items in Mario vs. Donkey Kong: Mini-Land Mayhem!]]
  +
[[Category:Items in Mario and Donkey Kong: Minis on the Move]]
  +
[[Category:Items in Super Mario Party]]

Latest revision as of 14:09, 18 July 2023

Super Mario

+ Clocks, also named Clocks, are a recurring item in various Mario-related games. They first appear in Super Mario Bros. Special.

Description

Collecting a + Clock increases the time limit by a certain number of seconds. + Clocks are generally featured in cyan and green variations. The amount of time replenished by each varies between appearances, although a green + Clock generally replenishes more time than a cyan + Clock.

In Super Mario Bros. Special, the Clock has both a visible minute hand and hour hand, the former pointing to where the 12 would be and the latter pointing to where the 3 would be on a regular clock. As such, the clock appears to show 3:00 as the time. Yoshi's Safari is the first game to feature green + Clocks, and since this appearance, Clocks have since only shown the minute hand, still on the twelve, and three dots placed at where the 3, 6, and 9 would be on a regular Clock respectively. Super Mario Galaxy 2 is the first Super Mario series installment to feature the green + Clocks, but the minute hand was recolored red and the dots are replaced by arrow-like markings.

In Super Mario series

Super Mario Bros. Special

W8-3 SMB Special screenshot

A screenshot of Mario standing beneath a + Clock in World 8-3 of Super Mario Bros. Special

Only one Clock makes an appearance, specifically within World 8-3, where Mario can collect it to add 100 seconds to the timer.

Super Mario Galaxy 2

SMG2 Sky Station Plus Clock

Super Mario Galaxy 2 screenshot of Mario about to collect a Clock in Sky Station Galaxy's Peewee Piranha's Speed Run mission to stop time from running out

Clocks only appear in various Speedy Comet missions, including Sky Station Galaxy, Bowser's Lava Lair, Bowser's Gravity Gauntlet, Bowser's Galaxy Generator, and Stone Cyclone Galaxy. If Mario or Luigi collect a Clock, ten seconds are added to the time limit. Because Speedy Comet missions begin at a very short time limit of either twenty or thirty seconds, most Clocks have to be collected along the way to stop the timer from running out.

Super Mario 3D Land

Clock in SM3DL W1-2

Mario standing near a green + Clock in World 1-2 of Super Mario 3D Land

In addition to green + Clocks, there are also cyan ones, which instead refill ten seconds on the time limit while the green ones refill 100 seconds. The icon for the time limit in this game is a + Clock.

Certain courses in the Special Worlds start at only 30 seconds, similar to Super Mario Galaxy 2's Speedy Comet missions. The cyan + Clocks are placed throughout these courses, although some can be collected by defeating certain enemies. Green + Clocks are rare, and one usually only appears in the area following a boss fight, but they can also appear in hidden areas.

New Super Mario Bros. 2

Both green and cyan + Clocks make a reappearance, although exclusively in Coin Rush mode. Just as before, the cyan + Clocks add 10 seconds to the timer, but the green clocks instead add 50 seconds.

Super Mario 3D World

Both green and cyan + Clocks make another returning appearance, having the same role as in Super Mario 3D Land.

In Yoshi's Safari

A Clock is an item that adds one minute to the player's timer if used during a boss battle, otherwise it contributes earns 6,000 bonus points to their high score.

In Mario vs. Donkey Kong series

They are named Clocks in each of their Mario vs. Donkey Kong appearances.

Mario vs. Donkey Kong: Minis March Again!

Clocks sometimes spawn in Donkey Kong levels, and they can be collected by launching a Mini Mario at them. Blue clocks adds 30 seconds to the time limit, although the gray fuming variety takes 30 seconds away.

Mario vs. Donkey Kong: Mini-Land Mayhem!

Aside from Donkey Kong levels, Clocks also appear in minigames. In Donkey Kong levels, Clocks sometimes spawn when the timer falls below 180 seconds. Just as before, collecting a Clock adds 30 seconds to the time limit. In minigames, collecting a Clock instead adds 10 seconds to the time limit.

Mario and Donkey Kong: Minis on the Move

Giant Jungle MotM screenshot

Several Clocks appear in the Giant Jungle levels of Mario and Donkey Kong: Minis on the Move

Several Clocks appear in the levels of Giant Jungle because they have a low time limit and are large in size. A yellow Clock increases the timer by 5 seconds, and a blue one increases it by 20 seconds.

In Super Mario Party

SMP Clocks in River Survival

The group is about to collect a + Clock in River Survival in Super Mario Party

+ Clocks only appear in River Survival mode, in which they are placed along the river. At least most + Clocks to be collected to stop time from running out. The green + Clocks add three seconds to the time limit, which itself is indicated by a "+3" over them, while Hard mode features blue + Clocks, each adding only one second to the timer instead. Time bonuses are also awarded for clearing minigames along the way.

Gallery

Navigation