Ceci est une liste du personnel de Mario + The Lapins Crétins Kingdom Battle, tel que cité dans les crédits du jeu.
Ubisoft Milan + Paris[]
Lead Producer[]
- Xavier Manzanares
Creative Director[]
- Davide Soliani
Producer[]
- Gian Marco Zanna
Lead Game Designer[]
- Damiano Moro
Lead Level Designer[]
- Julien Vial
Art Director[]
- Mauro Perini
Lead Artist[]
- Fabrizio Stibiel
Technical Director Art[]
- Fabrice Holbé
Animation Director[]
- Marco Renso
Technical Director Animation[]
- Tommaso Sanguigni
Lead Engine Programmer[]
- Sylvain Glaize
Lead Gameplay Programmer[]
- Tiziano Sardone
Lead Narrative Designer[]
- Andrea Babich
Scriptwriter[]
- Ed Kuehnel
Audio Director[]
- Isabelle Ballet
Music Composer[]
Studio Test Coordinator[]
- Bartosz Wlodek
Brand Development Director[]
- Caroline Stevens
Managing Director, French Studios[]
- Xavier Poix
Managing Director, Ubisoft Milan[]
- Dario Migliavacca
Animation[]
Animation Director[]
- Marco Renso
Technical Director Animation[]
- Tommaso Sanguigni
Cinematic Director[]
- Nicolas Vitte
Senior 3D Animators[]
- Andrea Delfino
- Karine Karabetian
- Tommaso Malberti
3D Animators[]
- Alan Millo
- Alexandre Bernard
- Davide Donghi
- Eleonora Bertolucci
- Eura Pancaldi
- Francesco Malin
- Frederic Liebgott
- Gianluca Fanti
- Giuseppe Montagna
- Ilaria Indiana Jones
- Julien Ebel
- Luca Bigliazzi
- Maxence Charles
- Paolo Virgilio De Murtas
- Wang Da Hong
Rigger[]
- Matteo Bigatti
Art[]
Art Director[]
- Mauro Perini
Lead Artist[]
- Fabrizio Stibiel
Concept Artists[]
- Alice Pisoni
- Claudia Tuci
- Fabio Pochet
- Michele Nucera
Senior 3D Artists[]
- Alberto Viapiano
- Arnaud Barbier
- David Lenoir
- Giuliano Boiocchi
3D Artists[]
- Carine Jourdren
- Diego Silva
- Marco Martellato
- Marco Taffelli
- Miriam Bonetti
Technical Director Art[]
- Fabrice Holbé
Technical Artists[]
- Luca Vitiello
- Thomas Smith
Technical UI Artist[]
- Michele Medioli
UI Artists[]
- Alexandre Szybiak
- Alexis Foletto
- Di Zhong
Lead UX/UI Consultant[]
- Martin Wood
Senior UX Consultant[]
- Jamie Adamson
VFX Artists[]
- Jinni On
- Pierre Houot
Engine Programming[]
Lead Engine Programmer[]
- Sylvain Glaize
Software Architect[]
- Igor Cesi
Senior Programmers[]
- Arnaud Neny
- Diego Berndt
- François-Xavier Roure
- Marc Villemain
- Mathieu Olivier
- Mathieu Pavageau
- Michael Ryssen
- Sebastien Dezautez
Programmers[]
- Céline Noël
- Dorian Hernandez
- Jonathan Giroux
- Robert Moschos
- Thomas Martin
Game Design[]
Lead Game Designer[]
- Damiano Moro
Game Designers[]
- Alberto Boido
- Andrea Scambia
- Luca Breda
Gameplay Programming[]
Lead Gameplay Programmer[]
- Tiziano Sardone
Senior Gameplay Programmers[]
- Mauro Gentile
- Nicolas Fremont
- Pascal Henry
- Setha Chhun
Gameplay Programmers[]
- Adam Pamart
- Alan Bertoni
- Alessandro Osima
- Andrea Savio
- Andrea Tucci
- Domenico Alejandro Favaro Fernandez
- Filipe Vecchi Raposo Pereira Baltazar
- Giuliano Focchiatti
- Pietro Laboragine
- Rinaldo Bruni
- Savino Chieppa
- Simone Straccia
- Yves Desgraupes
Level Design[]
Lead Level Designer[]
- Julien Vial
Senior Level Designers[]
- Bertrand Israel
- Marc Bernet-Rollande
Level Designers[]
- Christophe Lionet
- Frederic Giraud
- Loïc Lemaire
- Quentin Guerrero
- Rémi Fusade
Technical Level Designer[]
- Adrien Massabieaux
Narrative Design[]
Lead Narrative Designer[]
- Andrea Babich
Scriptwriter[]
- Ed Kuehnel
Narrative Designer[]
- Ugo Laviano
Project Management[]
Lead Producer[]
- Xavier Manzanares
Producer[]
- Gian Marco Zanna
Associate Producers[]
- Cristina Nava
- Hugues Lecerf
Project Coordinators[]
- Anthony Martinez
- Marion Allard
- Quentin Correggi
Quality Assurance[]
Senior Data Manager[]
- Augustin Brasseur
Data Managers[]
- Fabio Connelli
- Rémi Corti
Quality Control[]
Studio Test Coordinator[]
- Bartosz Wlodek
QC Coordinator[]
- Julien Vuong
Development Testers[]
- Anthony Foulon
- Nisar Ben Yahia
- Pedro Ignacio Moreno Garcia De Dionisio
- Sebastien Montagne
- Stelio Dartron
Sound Design[]
Audio Director[]
- Isabelle Ballet
Art Director, Audio[]
- Romain Brillaud
Sound Designers[]
- Chloé Doll
- Nicolas Mahieu
Additional Sound Design[]
- Pierre Chambon
Nintendo[]
Executive Producer[]
General Producer[]
- Shinya Takahashi
Producer[]
- Toyokazu Nonaka
Coordination[]
- Paul Logue
- Yuji Ichijo
Character Supervision[]
- Kanae Dohta
- Ryusuke Yoshida
- Tsuyoshi Watanabe
Sound Supervision[]
Technical Support[]
- Andy Harpel
- James Steele
Text Supervision[]
- NOA Localization
- NOE Localisation
Supervisor[]
Character Voices[]
- Charles Martinet - Mario et Luigi
- Samantha Kelly - Peach, Toad, Toadette et Toads
- Kazumi Totaka - Yoshi
- Takashi Nagasako - Donkey Kong
- Caety Sagoian - Bowser Jr.
- Kenny James - Bowser
- Sanae Suzaki - Boo
- Yoann Perrier, Cedric "Chapo" Maurouard et Romain Brillaud - Lapin Crétin
- Kaycie Chase
- Augustin Chemelle