Bianco Hills

Description
Bianco Hills is the first level Mario visits (unless you count Delfino Plaza ) in Super Mario Sunshine. Bianco Hills is first acessed when Mario is chasing Shadow Mario after stopping him from kidnapping Princess Peach. Shadow Mario runs to the Great Pianta Statue right in the middle of Delfino Square, and uses his Magic Graffiti Brush on it. This creates an "M" shaped portal. By spraying this with FLUDD, Mario can go in it, taking him to Bianco Hills. When Mario first enters Bianco Hills, he is surrounded by a circular type wall, some palm trees, and a few Piantas. There is a small hill leading up. Down the hill, sprinklers spray the path, allowing Mario to slide down it. this path leads to a small river, where there are tight ropes suspended above, which Mario can jump on. Across the river, there is a small town of about 5 houses, many of which have windmills on top of them, inhabited by Piantas. By walking through the gate, or in some cases, riding the water mill at the right of the town, Mario can reach a field. This field has a path going through it, leading to the big Wind Mill. A few Piantas and trees are scattered around here. When Mario reaches the end of the path, there is a bridge, which he must cross to get to the Windmill. Then, Mario must hike up the rest of the path leading to the top of the Windmill. Above the path here are tall towers with tight topes runnng across them; Surrounding the Big Windmill is a lake. In the lake there are a few towers and tight ropes sticking out, and some lilypads which Mario can ride by spraying FLUDD in the appropriate direction. At the right of the lake, there is a small mountain-like area, which Mario must climb in some cases to reach a special cave.

Episodes
Bianco Hills, like most levels, have eight episodes.

Episode One: Road to the Big Windmill
Episode one can be played after chasing Shadow Mario into the portal. The player will see Shadow Mario standing near the bridge to the Windmill, with the field being surrounded by brown and white goop. The main goal of this level is to use the Watermill to get to the field, cross the huge goop infested area, and reach the Goop Piranha Plant. When not awakened, the giant blob at the end of the path will spit out balls of goo that bounce down the pathway. By spraying the big blob with FLUDD, the Goop Piranha Plant will emerge and fight Mario. Spray the Plant only when it's mouth is open three times, and it will then fade into the ground, raising up the path to the bridge, cleaning the field of goop, and making a Shine Sprite appear