Space Land

Space Land is an outer-space themed board that appears in Mario Party 2.

Description
Space Land takes place in a space station located in outer-space. The space station is surrounded by high-tech machines and various other gadgets spread out across the board. A recent crime problem has occurred at the station. If a character lands on a Happening Space, a Thwomp or Whomp in a space craft will chase the character to another part of the board.

There are two Snifit police stations located across the board. If a character approaches a station, a Snifit will ask if they would like to set up a police post for five coins. If the character decides to, the Snifit will then chase the Thwomp or Whomp space craft off.

In the center of the board, there is a four way conjunction that contains an image of Bowser with a giant number in the center. Every time a character passes through the conjunction, the numbers will start to countdown from five.

Notable Characters and Events

 * Snifit Police Post - There are two Snifit police posts located on the map. If a character approaches the police station, a Snifit will give the character an option to set up a guard post for a five coin fee. If the character accepts the Snifit's offer, the Snifit will chase off the Thwomp or Whomp space craft when a character lands on a happening space.
 * Bowser Conjuntion - In the center of the board is a machine that contains an image of Bowser's head and a number in the middle of it. Every time a character passes through the conjunction, the number will decrease by one. If the number reaches zero, then Bowser will fire a laser from his machine at the top of the board. If the laswer manages to hit any character, they will lose all their coins. After Bowser uses his laser, the machine in the center will reset back to five.

Spaces

 * Whomp and Thwomp Space Craft - When a character lands on one of the happening spaces on the board, a Whomp or Thwomp will appear in a space craft and start to chased the character. Any character that is chased by either the Thwomp or Whomp will be forced back to another part of the board. A character can set up a Snifit police post so that Snifit will chase them away, saving the characters from losing their position on the board.