Dizzy Shell

Dizzy Shell is a move that is used in Paper Mario. It is one of Kooper's moves and he can only use it once he reaches the Super Rank. This move requires 4 FP to use.

Effects
With Dizzy Shell, the player must press the A Button  repeatedly in order to power up this move. After the gauge is filled (or about five seconds have past), Kooper will attack all ground enemies on the screen with the chance of inflicting the Dizzy ailment. However, this move doesn't work on airbroune enemies and it doesn't damage the enemy at all.

Trivia

 * Dark Koopas also use a move similar to the Dizzy Shell.