Dry Dry Ruins (Mario Kart Wii)

Dry Dry Ruins

Special Cup houses some of the toughest circuits in the game of course, particularly on the faster CC rankings. Take the first hard right at the get-go on this one, then zigzag between the falling pillars as best you can. Once they've fallen on lap one you can use them as ramps on subsequent laps, remembering to pull off mid-air stunts to help keep the revs up. Similarly, stunt your way into the air in the interior half-pipe section in order to plough through the wealth of sand that'll otherwise slow you to a standstill, or you'll fall to the back of the line instantly. In the large chamber, just before you head back outside, there'll be sand seeping through the roof above you. You can zigzag between its streams for a fast line directly through the centre on laps one and two, but by the third and final lap the entire chamber will have filled up, so you'll need to take the long way around the outside. Unless that is, you Mushroom boost over the top of this new sand mountain for a liberating aerial shortcut.